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151 lines
2.4 KiB
151 lines
2.4 KiB
#define GLM_FORCE_MESSAGES |
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#define GLM_FORCE_SWIZZLE |
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#include <glm/glm.hpp> |
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static int test_ivec2_swizzle() |
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{ |
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int Error = 0; |
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# if GLM_SWIZZLE |
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{ |
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glm::ivec2 A(1, 2); |
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glm::ivec2 B = A.yx(); |
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glm::ivec2 C = B.yx(); |
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Error += A != B ? 0 : 1; |
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Error += A == C ? 0 : 1; |
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} |
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# endif//GLM_SWIZZLE |
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# if GLM_SWIZZLE == GLM_SWIZZLE_OPERATOR |
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{ |
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glm::ivec2 A(1, 2); |
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glm::ivec2 B = A.yx; |
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glm::ivec2 C = A.yx; |
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Error += A != B ? 0 : 1; |
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Error += B == C ? 0 : 1; |
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B.xy = B.yx; |
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C.xy = C.yx; |
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Error += B == C ? 0 : 1; |
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glm::ivec2 D(0, 0); |
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D.yx = A.xy; |
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Error += A.yx() == D ? 0 : 1; |
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glm::ivec2 E = A.yx; |
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Error += E == D ? 0 : 1; |
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} |
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# endif//GLM_SWIZZLE |
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return Error; |
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} |
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int test_ivec3_swizzle() |
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{ |
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int Error = 0; |
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# if GLM_SWIZZLE == GLM_ENABLE |
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{ |
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glm::ivec3 A(1, 2, 3); |
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glm::ivec3 B = A.zyx(); |
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glm::ivec3 C = B.zyx(); |
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Error += A != B ? 0 : 1; |
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Error += A == C ? 0 : 1; |
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} |
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# endif//GLM_SWIZZLE == GLM_ENABLE |
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# if GLM_SWIZZLE == GLM_SWIZZLE_OPERATOR |
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{ |
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glm::ivec3 const A(1, 2, 3); |
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glm::ivec2 B = A.yx; |
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glm::ivec2 C = A.yx; |
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Error += A.yx() == B ? 0 : 1; |
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Error += B == C ? 0 : 1; |
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B.xy = B.yx; |
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C.xy = C.yx; |
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Error += B == C ? 0 : 1; |
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glm::ivec2 D(0, 0); |
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D.yx = A.xy; |
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Error += A.yx() == D ? 0 : 1; |
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glm::ivec2 E(0, 0); |
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E.xy = A.xy(); |
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Error += E == A.xy() ? 0 : 1; |
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Error += E.xy() == A.xy() ? 0 : 1; |
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glm::ivec3 const F = A.xxx + A.xxx; |
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Error += F == glm::ivec3(2) ? 0 : 1; |
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glm::ivec3 const G = A.xxx - A.xxx; |
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Error += G == glm::ivec3(0) ? 0 : 1; |
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glm::ivec3 const H = A.xxx * A.xxx; |
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Error += H == glm::ivec3(1) ? 0 : 1; |
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glm::ivec3 const I = A.xxx / A.xxx; |
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Error += I == glm::ivec3(1) ? 0 : 1; |
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} |
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# endif//GLM_SWIZZLE |
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return Error; |
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} |
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int test_ivec4_swizzle() |
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{ |
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int Error = 0; |
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#if GLM_SWIZZLE == GLM_ENABLE |
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glm::ivec4 A(1, 2, 3, 4); |
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glm::ivec4 B = A.wzyx(); |
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glm::ivec4 C = B.wzyx(); |
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Error += A != B ? 0 : 1; |
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Error += A == C ? 0 : 1; |
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#endif//GLM_SWIZZLE == GLM_ENABLE |
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return Error; |
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} |
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int test_vec4_swizzle() |
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{ |
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int Error = 0; |
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#if GLM_SWIZZLE == GLM_ENABLE |
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glm::vec4 A(1, 2, 3, 4); |
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glm::vec4 B = A.wzyx(); |
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glm::vec4 C = B.wzyx(); |
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Error += A != B ? 0 : 1; |
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Error += A == C ? 0 : 1; |
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float f = glm::dot(C.wzyx(), C.xyzw()); |
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Error += glm::abs(f - 20.f) < 0.01f ? 0 : 1; |
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#endif//GLM_SWIZZLE == GLM_ENABLE |
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return Error; |
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} |
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int main() |
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{ |
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int Error = 0; |
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Error += test_ivec2_swizzle(); |
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Error += test_ivec3_swizzle(); |
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Error += test_ivec4_swizzle(); |
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Error += test_vec4_swizzle(); |
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return Error; |
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} |
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