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53 lines
1.8 KiB
53 lines
1.8 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2008-08-01 |
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// Updated : 2008-09-10 |
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// Licence : This source is under MIT License |
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// File : glm/core/func_noise.hpp |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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#ifndef glm_core_func_noise |
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#define glm_core_func_noise |
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namespace glm |
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{ |
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namespace test{ |
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void main_core_func_noise(); |
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}//namespace test |
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namespace core{ |
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namespace function{ |
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// Define all noise functions from Section 8.9 of GLSL 1.30.8 specification. Included in glm namespace. |
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namespace noise{ |
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// Returns a 1D noise value based on the input value x. |
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// From GLSL 1.30.08 specification, section 8.9. |
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template <typename genType> |
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typename genType::value_type noise1(genType const & x); |
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// Returns a 2D noise value based on the input value x. |
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// From GLSL 1.30.08 specification, section 8.9. |
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template <typename genType> |
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detail::tvec2<typename genType::value_type> noise2(genType const & x); |
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// Returns a 3D noise value based on the input value x. |
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// From GLSL 1.30.08 specification, section 8.9. |
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template <typename genType> |
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detail::tvec3<typename genType::value_type> noise3(genType const & x); |
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// Returns a 4D noise value based on the input value x. |
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// From GLSL 1.30.08 specification, section 8.9. |
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template <typename genType> |
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detail::tvec4<typename genType::value_type> noise4(genType const & x); |
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}//namespace noise |
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}//namespace function |
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}//namespace core |
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using namespace core::function::noise; |
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}//namespace glm |
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#include "func_noise.inl" |
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#endif//glm_core_func_noise
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