OpenGL Mathematics (GLM)
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///////////////////////////////////////////////////////////////////////////////////
/// OpenGL Mathematics (glm.g-truc.net)
///
/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net)
/// Permission is hereby granted, free of charge, to any person obtaining a copy
/// of this software and associated documentation files (the "Software"), to deal
/// in the Software without restriction, including without limitation the rights
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
/// copies of the Software, and to permit persons to whom the Software is
/// furnished to do so, subject to the following conditions:
///
/// The above copyright notice and this permission notice shall be included in
/// all copies or substantial portions of the Software.
///
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
/// THE SOFTWARE.
///
/// @ref core
/// @file glm/core/dummy.cpp
/// @date 2011-01-19 / 2011-06-15
/// @author Christophe Riccio
///
/// GLM is a header only library. There is nothing to compile.
/// dummy.cpp exist only a wordaround for CMake file.
///////////////////////////////////////////////////////////////////////////////////
#define GLM_MESSAGES
#include "../glm.hpp"
/*
template <typename T>
class angle
{
public:
typedef T value_type;
angle(value_type const & x) :
data(x)
{}
private:
value_type data;
};
typedef angle<glm::half> angle16;
typedef angle<float> angle32;
typedef angle<double> angle64;
GLM_FUNC_DECL angle<float> operator "" _rad_f(long double const radians)
{
return static_cast<float>(radians);
}
GLM_FUNC_DECL angle<double> operator "" _rad(long double const radians)
{
return static_cast<double>(radians);
}
GLM_FUNC_DECL angle<long double> operator "" _rad_l(long double const radians)
{
return radians;
}
GLM_FUNC_DECL angle<float> operator "" _deg_f(long double const degrees)
{
return static_cast<float>(degrees) * static_cast<float>(0.01745329251994329576923690768489L);
}
GLM_FUNC_DECL angle<double> operator "" _deg(long double const degrees)
{
return static_cast<double>(degrees) * static_cast<double>(0.01745329251994329576923690768489L);
}
GLM_FUNC_DECL angle<long double> operator "" _deg_l(long double const degrees)
{
return degrees * 0.01745329251994329576923690768489L;
}*/
int main()
{
//auto d = 90.0_deg;
glm::vec3 v{0, 1, 2};
}