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							127 lines
						
					
					
						
							4.2 KiB
						
					
					
				| /////////////////////////////////////////////////////////////////////////////////// | |
| /// OpenGL Mathematics (glm.g-truc.net) | |
| /// | |
| /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) | |
| /// Permission is hereby granted, free of charge, to any person obtaining a copy | |
| /// of this software and associated documentation files (the "Software"), to deal | |
| /// in the Software without restriction, including without limitation the rights | |
| /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| /// copies of the Software, and to permit persons to whom the Software is | |
| /// furnished to do so, subject to the following conditions: | |
| ///  | |
| /// The above copyright notice and this permission notice shall be included in | |
| /// all copies or substantial portions of the Software. | |
| ///  | |
| /// Restrictions: | |
| ///		By making use of the Software for military purposes, you choose to make | |
| ///		a Bunny unhappy. | |
| ///  | |
| /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
| /// THE SOFTWARE. | |
| /// | |
| /// @ref gtc_random | |
| /// @file glm/gtc/random.hpp | |
| /// @date 2011-09-18 / 2011-09-18 | |
| /// @author Christophe Riccio | |
| /// | |
| /// @see core (dependence) | |
| /// @see gtc_half_float (dependence) | |
| /// @see gtx_random (extended) | |
| /// | |
| /// @defgroup gtc_random GLM_GTC_random | |
| /// @ingroup gtc | |
| ///  | |
| /// @brief Generate random number from various distribution methods. | |
| ///  | |
| /// <glm/gtc/random.hpp> need to be included to use these functionalities. | |
| /////////////////////////////////////////////////////////////////////////////////// | |
|  | |
| #pragma once | |
|  | |
| // Dependency: | |
| #include "../vec2.hpp" | |
| #include "../vec3.hpp" | |
|  | |
| #if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED)) | |
| #	pragma message("GLM: GLM_GTC_random extension included") | |
| #endif | |
|  | |
| namespace glm | |
| { | |
| 	/// @addtogroup gtc_random | |
| 	/// @{ | |
| 	 | |
| 	/// Generate random numbers in the interval [Min, Max], according a linear distribution  | |
| 	///  | |
| 	/// @param Min  | |
| 	/// @param Max  | |
| 	/// @tparam genType Value type. Currently supported: float or double scalars. | |
| 	/// @see gtc_random | |
| 	template <typename genTYpe> | |
| 	GLM_FUNC_DECL genTYpe linearRand( | |
| 		genTYpe Min, | |
| 		genTYpe Max); | |
| 
 | |
| 	/// Generate random numbers in the interval [Min, Max], according a linear distribution  | |
| 	///  | |
| 	/// @param Min  | |
| 	/// @param Max  | |
| 	/// @tparam T Value type. Currently supported: float or double. | |
| 	/// @tparam vecType A vertor type: tvec1, tvec2, tvec3, tvec4 or compatible | |
| 	/// @see gtc_random | |
| 	template <typename T, precision P, template <typename, precision> class vecType> | |
| 	GLM_FUNC_DECL vecType<T, P> linearRand( | |
| 		vecType<T, P> const & Min, | |
| 		vecType<T, P> const & Max); | |
| 
 | |
| 	/// Generate random numbers in the interval [Min, Max], according a gaussian distribution  | |
| 	///  | |
| 	/// @param Mean | |
| 	/// @param Deviation | |
| 	/// @see gtc_random | |
| 	template <typename genType> | |
| 	GLM_FUNC_DECL genType gaussRand( | |
| 		genType Mean, | |
| 		genType Deviation); | |
| 	 | |
| 	/// Generate a random 2D vector which coordinates are regulary distributed on a circle of a given radius | |
| 	///  | |
| 	/// @param Radius  | |
| 	/// @see gtc_random | |
| 	template <typename T> | |
| 	GLM_FUNC_DECL tvec2<T, defaultp> circularRand( | |
| 		T Radius); | |
| 	 | |
| 	/// Generate a random 3D vector which coordinates are regulary distributed on a sphere of a given radius | |
| 	///  | |
| 	/// @param Radius | |
| 	/// @see gtc_random | |
| 	template <typename T> | |
| 	GLM_FUNC_DECL tvec3<T, defaultp> sphericalRand( | |
| 		T Radius); | |
| 	 | |
| 	/// Generate a random 2D vector which coordinates are regulary distributed within the area of a disk of a given radius | |
| 	///  | |
| 	/// @param Radius | |
| 	/// @see gtc_random | |
| 	template <typename T> | |
| 	GLM_FUNC_DECL tvec2<T, defaultp> diskRand( | |
| 		T Radius); | |
| 	 | |
| 	/// Generate a random 3D vector which coordinates are regulary distributed within the volume of a ball of a given radius | |
| 	///  | |
| 	/// @param Radius | |
| 	/// @see gtc_random | |
| 	template <typename T> | |
| 	GLM_FUNC_DECL tvec3<T, defaultp> ballRand( | |
| 		T Radius); | |
| 	 | |
| 	/// @} | |
| }//namespace glm | |
|  | |
| #include "random.inl"
 | |
| 
 |