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							4.6 KiB
						
					
					
				| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| // Created : 2011-05-25 | |
| // Updated : 2011-05-31 | |
| // Licence : This source is under MIT licence | |
| // File    : test/gtx/quaternion.cpp | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
|  | |
| #include <glm/glm.hpp> | |
| #include <glm/gtc/quaternion.hpp> | |
| #include <glm/gtx/quaternion.hpp> | |
| #include <glm/gtx/epsilon.hpp> | |
|  | |
| int test_quat_mix() | |
| { | |
| 	int Error = 0; | |
|      | |
| 	glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1)); | |
| 	glm::quat B = glm::angleAxis(90.0f, glm::vec3(0, 0, 1)); | |
|     glm::quat C = glm::mix(A, B, 0.5f); | |
|     glm::quat D = glm::angleAxis(45.0f, glm::vec3(0, 0, 1)); | |
|      | |
|     Error += glm::equalEpsilon(C.x, D.x, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.y, D.y, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.z, D.z, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.w, D.w, 0.01f) ? 0 : 1; | |
|      | |
| 	return Error; | |
| } | |
| 
 | |
| int test_quat_fastMix() | |
| { | |
| 	int Error = 0; | |
|      | |
| 	glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1)); | |
| 	glm::quat B = glm::angleAxis(90.0f, glm::vec3(0, 0, 1)); | |
|     glm::quat C = glm::fastMix(A, B, 0.5f); | |
|     glm::quat D = glm::angleAxis(45.0f, glm::vec3(0, 0, 1)); | |
|      | |
|     Error += glm::equalEpsilon(C.x, D.x, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.y, D.y, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.z, D.z, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.w, D.w, 0.01f) ? 0 : 1; | |
|      | |
| 	return Error; | |
| } | |
| 
 | |
| int test_quat_shortMix() | |
| { | |
| 	int Error = 0; | |
|      | |
| 	glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1)); | |
| 	glm::quat B = glm::angleAxis(90.0f, glm::vec3(0, 0, 1)); | |
|     glm::quat C = glm::shortMix(A, B, 0.5f); | |
|     glm::quat D = glm::angleAxis(45.0f, glm::vec3(0, 0, 1)); | |
|      | |
|     Error += glm::equalEpsilon(C.x, D.x, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.y, D.y, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.z, D.z, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.w, D.w, 0.01f) ? 0 : 1; | |
|      | |
| 	return Error; | |
| } | |
| 
 | |
| int test_quat_angleAxis() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	glm::quat A = glm::angleAxis(0.0f, glm::vec3(0, 0, 1)); | |
| 	glm::quat B = glm::angleAxis(90.0f, glm::vec3(0, 0, 1)); | |
|     glm::quat C = glm::mix(A, B, 0.5f); | |
|     glm::quat D = glm::angleAxis(45.0f, glm::vec3(0, 0, 1)); | |
| 
 | |
|     Error += glm::equalEpsilon(C.x, D.x, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.y, D.y, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.z, D.z, 0.01f) ? 0 : 1; | |
| 	Error += glm::equalEpsilon(C.w, D.w, 0.01f) ? 0 : 1; | |
| 
 | |
| 	return Error; | |
| } | |
| 
 | |
| int test_quat_angle() | |
| { | |
|     int Error = 0; | |
|      | |
|     { | |
|         glm::quat Q = glm::angleAxis(45.0f, glm::vec3(0, 0, 1)); | |
|         glm::quat N = glm::normalize(Q); | |
|         float L = glm::length(N); | |
|         Error += glm::equalEpsilon(L, 1.0f, 0.01f) ? 0 : 1; | |
|         float A = glm::angle(N); | |
|         Error += glm::equalEpsilon(A, 45.0f, 0.01f) ? 0 : 1; | |
|     } | |
|     { | |
|         glm::quat Q = glm::angleAxis(45.0f, glm::normalize(glm::vec3(0, 1, 1))); | |
|         glm::quat N = glm::normalize(Q); | |
|         float L = glm::length(N); | |
|         Error += glm::equalEpsilon(L, 1.0f, 0.01f) ? 0 : 1; | |
|         float A = glm::angle(N); | |
|         Error += glm::equalEpsilon(A, 45.0f, 0.01f) ? 0 : 1; | |
|     } | |
|     { | |
|         glm::quat Q = glm::angleAxis(45.0f, glm::normalize(glm::vec3(1, 2, 3))); | |
|         glm::quat N = glm::normalize(Q); | |
|         float L = glm::length(N); | |
|         Error += glm::equalEpsilon(L, 1.0f, 0.01f) ? 0 : 1; | |
|         float A = glm::angle(N); | |
|         Error += glm::equalEpsilon(A, 45.0f, 0.01f) ? 0 : 1; | |
|     } | |
|      | |
|     return Error; | |
| } | |
| 
 | |
| int test_quat_normalize() | |
| { | |
|     int Error = 0; | |
|   | |
|     { | |
|         glm::quat Q = glm::angleAxis(45.0f, glm::vec3(0, 0, 1)); | |
|         glm::quat N = glm::normalize(Q); | |
|         float L = glm::length(N); | |
|         Error += glm::equalEpsilon(L, 1.0f, 0.000001f) ? 0 : 1; | |
|     } | |
|     { | |
|         glm::quat Q = glm::angleAxis(45.0f, glm::vec3(0, 0, 2)); | |
|         glm::quat N = glm::normalize(Q); | |
|         float L = glm::length(N); | |
|         Error += glm::equalEpsilon(L, 1.0f, 0.000001f) ? 0 : 1; | |
|     } | |
|     { | |
|         glm::quat Q = glm::angleAxis(45.0f, glm::vec3(1, 2, 3)); | |
|         glm::quat N = glm::normalize(Q); | |
|         float L = glm::length(N); | |
|         Error += glm::equalEpsilon(L, 1.0f, 0.000001f) ? 0 : 1; | |
|     } | |
| 
 | |
|     return Error; | |
| } | |
| 
 | |
| int main() | |
| { | |
| 	int Error = 0; | |
|      | |
|     Error += test_quat_angle(); | |
| 	Error += test_quat_angleAxis(); | |
| 	Error += test_quat_mix(); | |
|     Error += test_quat_fastMix(); | |
|     Error += test_quat_shortMix(); | |
|     Error += test_quat_normalize(); | |
| 
 | |
| 	return Error; | |
| }
 | |
| 
 |