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							3.1 KiB
						
					
					
				
			
		
		
	
	
							127 lines
						
					
					
						
							3.1 KiB
						
					
					
				| /////////////////////////////////////////////////////////////////////////////////// | |
| /// OpenGL Mathematics (glm.g-truc.net) | |
| /// | |
| /// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) | |
| /// Permission is hereby granted, free of charge, to any person obtaining a copy | |
| /// of this software and associated documentation files (the "Software"), to deal | |
| /// in the Software without restriction, including without limitation the rights | |
| /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell | |
| /// copies of the Software, and to permit persons to whom the Software is | |
| /// furnished to do so, subject to the following conditions: | |
| ///  | |
| /// The above copyright notice and this permission notice shall be included in | |
| /// all copies or substantial portions of the Software. | |
| ///  | |
| /// Restrictions: | |
| ///		By making use of the Software for military purposes, you choose to make | |
| ///		a Bunny unhappy. | |
| ///  | |
| /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR | |
| /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, | |
| /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE | |
| /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER | |
| /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, | |
| /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN | |
| /// THE SOFTWARE. | |
| /// | |
| /// @file test/gtc/gtc_ulp.cpp | |
| /// @date 2011-04-26 / 2014-11-25 | |
| /// @author Christophe Riccio | |
| /////////////////////////////////////////////////////////////////////////////////// | |
|  | |
| #include <glm/gtc/ulp.hpp> | |
| #include <limits> | |
|  | |
| int test_ulp_float_dist() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	float A = 1.0f; | |
| 
 | |
| 	float B = glm::next_float(A); | |
| 	Error += A != B ? 0 : 1; | |
| 	float C = glm::prev_float(B); | |
| 	Error += A == C ? 0 : 1; | |
| 
 | |
| 	int D = glm::float_distance(A, B); | |
| 	Error += D == 1 ? 0 : 1; | |
| 	int E = glm::float_distance(A, C); | |
| 	Error += E == 0 ? 0 : 1; | |
| 
 | |
| 	return Error; | |
| } | |
| 
 | |
| int test_ulp_float_step() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	float A = 1.0f; | |
| 
 | |
| 	for(int i = 10; i < 1000; i *= 10) | |
| 	{ | |
| 		float B = glm::next_float(A, i); | |
| 		Error += A != B ? 0 : 1; | |
| 		float C = glm::prev_float(B, i); | |
| 		Error += A == C ? 0 : 1; | |
| 
 | |
| 		int D = glm::float_distance(A, B); | |
| 		Error += D == i ? 0 : 1; | |
| 		int E = glm::float_distance(A, C); | |
| 		Error += E == 0 ? 0 : 1; | |
| 	} | |
| 
 | |
| 	return Error; | |
| } | |
| 
 | |
| int test_ulp_double_dist() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	double A = 1.0; | |
| 
 | |
| 	double B = glm::next_float(A); | |
| 	Error += A != B ? 0 : 1; | |
| 	double C = glm::prev_float(B); | |
| 	Error += A == C ? 0 : 1; | |
| 
 | |
| 	int D = glm::float_distance(A, B); | |
| 	Error += D == 1 ? 0 : 1; | |
| 	int E = glm::float_distance(A, C); | |
| 	Error += E == 0 ? 0 : 1; | |
| 
 | |
| 	return Error; | |
| } | |
| 
 | |
| int test_ulp_double_step() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	double A = 1.0; | |
| 
 | |
| 	for(int i = 10; i < 1000; i *= 10) | |
| 	{ | |
| 		double B = glm::next_float(A, i); | |
| 		Error += A != B ? 0 : 1; | |
| 		double C = glm::prev_float(B, i); | |
| 		Error += A == C ? 0 : 1; | |
| 
 | |
| 		int D = glm::float_distance(A, B); | |
| 		Error += D == i ? 0 : 1; | |
| 		int E = glm::float_distance(A, C); | |
| 		Error += E == 0 ? 0 : 1; | |
| 	} | |
| 
 | |
| 	return Error; | |
| } | |
| 
 | |
| int main() | |
| { | |
| 	int Error = 0; | |
| 	Error += test_ulp_float_dist(); | |
| 	Error += test_ulp_float_step(); | |
| 	Error += test_ulp_double_dist(); | |
| 	Error += test_ulp_double_step(); | |
| 	return Error; | |
| } | |
| 
 | |
| 
 | |
| 
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