You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
		
		
		
		
		
			
		
			
				
					
					
						
							55 lines
						
					
					
						
							2.1 KiB
						
					
					
				
			
		
		
	
	
							55 lines
						
					
					
						
							2.1 KiB
						
					
					
				/////////////////////////////////////////////////////////////////////////////////////////////////// | 
						|
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) | 
						|
/////////////////////////////////////////////////////////////////////////////////////////////////// | 
						|
// Created : 2013-10-25 | 
						|
// Updated : 2013-10-25 | 
						|
// Licence : This source is under MIT licence | 
						|
// File    : test/gtx/fast_square_root.cpp | 
						|
/////////////////////////////////////////////////////////////////////////////////////////////////// | 
						|
 | 
						|
#define GLM_FORCE_RADIANS | 
						|
#include <glm/gtx/fast_square_root.hpp> | 
						|
#include <glm/gtc/type_precision.hpp> | 
						|
#include <glm/gtc/epsilon.hpp> | 
						|
#include <glm/vector_relational.hpp> | 
						|
 | 
						|
int test_fastInverseSqrt() | 
						|
{ | 
						|
	int Error(0); | 
						|
 | 
						|
	Error += glm::epsilonEqual(glm::fastInverseSqrt(1.0f), 1.0f, 0.01f) ? 0 : 1; | 
						|
	Error += glm::epsilonEqual(glm::fastInverseSqrt(1.0), 1.0, 0.01) ? 0 : 1; | 
						|
	Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::vec2(1.0f)), glm::vec2(1.0f), 0.01f)) ? 0 : 1; | 
						|
	Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::dvec3(1.0)), glm::dvec3(1.0), 0.01)) ? 0 : 1; | 
						|
	Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::dvec4(1.0)), glm::dvec4(1.0), 0.01)) ? 0 : 1; | 
						|
 | 
						|
	 | 
						|
	return 0; | 
						|
} | 
						|
 | 
						|
int test_fastDistance() | 
						|
{ | 
						|
	int Error(0); | 
						|
 | 
						|
	glm::mediump_f32 A = glm::fastDistance(glm::mediump_f32(0.0f), glm::mediump_f32(1.0f)); | 
						|
	glm::mediump_f32 B = glm::fastDistance(glm::mediump_f32vec2(0.0f), glm::mediump_f32vec2(1.0f, 0.0f)); | 
						|
	glm::mediump_f32 C = glm::fastDistance(glm::mediump_f32vec3(0.0f), glm::mediump_f32vec3(1.0f, 0.0f, 0.0f)); | 
						|
	glm::mediump_f32 D = glm::fastDistance(glm::mediump_f32vec4(0.0f), glm::mediump_f32vec4(1.0f, 0.0f, 0.0f, 0.0f)); | 
						|
 | 
						|
	Error += glm::epsilonEqual(A, glm::mediump_f32(1.0f), glm::mediump_f32(0.01f)) ? 0 : 1; | 
						|
	Error += glm::epsilonEqual(B, glm::mediump_f32(1.0f), glm::mediump_f32(0.01f)) ? 0 : 1; | 
						|
	Error += glm::epsilonEqual(C, glm::mediump_f32(1.0f), glm::mediump_f32(0.01f)) ? 0 : 1; | 
						|
	Error += glm::epsilonEqual(D, glm::mediump_f32(1.0f), glm::mediump_f32(0.01f)) ? 0 : 1; | 
						|
 | 
						|
	return Error; | 
						|
} | 
						|
 | 
						|
int main() | 
						|
{ | 
						|
	int Error(0); | 
						|
 | 
						|
	Error += test_fastInverseSqrt(); | 
						|
	Error += test_fastDistance(); | 
						|
 | 
						|
	return Error; | 
						|
}
 | 
						|
 |