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222 lines
8.8 KiB
222 lines
8.8 KiB
/////////////////////////////////////////////////////////////////////////////////// |
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/// OpenGL Mathematics (glm.g-truc.net) |
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/// |
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/// Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
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/// Permission is hereby granted, free of charge, to any person obtaining a copy |
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/// of this software and associated documentation files (the "Software"), to deal |
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/// in the Software without restriction, including without limitation the rights |
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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/// copies of the Software, and to permit persons to whom the Software is |
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/// furnished to do so, subject to the following conditions: |
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/// |
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/// The above copyright notice and this permission notice shall be included in |
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/// all copies or substantial portions of the Software. |
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/// |
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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/// THE SOFTWARE. |
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/// |
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/// @ref core |
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/// @file glm/core/func_vector_relational.hpp |
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/// @date 2008-08-03 / 2011-06-15 |
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/// @author Christophe Riccio |
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/////////////////////////////////////////////////////////////////////////////////// |
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#ifndef glm_core_func_vector_relational |
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#define glm_core_func_vector_relational |
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#include "_detail.hpp" |
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namespace glm |
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{ |
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/// @addtogroup core_funcs |
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/// @{ |
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//! Returns the component-wise comparison result of x < y. |
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//! |
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//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThan.xml">GLSL lessThan man page</a> |
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//! \li GLSL 1.30.08 specification, section 8.6 |
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template <typename T, template <typename> class vecType> |
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GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThan |
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( |
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vecType<T> const & x, |
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vecType<T> const & y |
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) |
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{ |
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GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
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"Invalid template instantiation of 'lessThan', GLM vector types required"); |
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GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, |
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"Invalid template instantiation of 'lessThan', GLM vector types required floating-point or integer value types vectors"); |
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typename vecType<bool>::bool_type Result(vecType<bool>::null); |
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for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
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Result[i] = x[i] < y[i]; |
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return Result; |
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} |
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//! Returns the component-wise comparison of result x <= y. |
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//! |
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//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/lessThanEqual.xml">GLSL lessThanEqual man page</a> |
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//! \li GLSL 1.30.08 specification, section 8.6 |
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template <typename T, template <typename> class vecType> |
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GLM_FUNC_QUALIFIER typename vecType<T>::bool_type lessThanEqual |
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( |
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vecType<T> const & x, |
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vecType<T> const & y |
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) |
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{ |
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GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
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"Invalid template instantiation of 'lessThanEqual', GLM vector types required"); |
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GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, |
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"Invalid template instantiation of 'lessThanEqual', GLM vector types required floating-point or integer value types vectors"); |
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typename vecType<bool>::bool_type Result(vecType<bool>::null); |
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for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
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Result[i] = x[i] <= y[i]; |
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return Result; |
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} |
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//! Returns the component-wise comparison of result x > y. |
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//! |
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//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThan.xml">GLSL greaterThan man page</a> |
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//! \li GLSL 1.30.08 specification, section 8.6 |
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template <typename T, template <typename> class vecType> |
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GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThan |
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( |
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vecType<T> const & x, |
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vecType<T> const & y |
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) |
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{ |
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GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
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"Invalid template instantiation of 'greaterThan', GLM vector types required"); |
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GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, |
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"Invalid template instantiation of 'greaterThan', GLM vector types required floating-point or integer value types vectors"); |
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typename vecType<bool>::bool_type Result(vecType<bool>::null); |
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for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
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Result[i] = x[i] > y[i]; |
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return Result; |
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} |
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//! Returns the component-wise comparison of result x >= y. |
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//! |
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//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/greaterThanEqual.xml">GLSL greaterThanEqual man page</a> |
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//! \li GLSL 1.30.08 specification, section 8.6 |
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template <typename T, template <typename> class vecType> |
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GLM_FUNC_QUALIFIER typename vecType<T>::bool_type greaterThanEqual |
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( |
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vecType<T> const & x, |
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vecType<T> const & y |
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) |
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{ |
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GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
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"Invalid template instantiation of 'greaterThanEqual', GLM vector types required"); |
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GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, |
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"Invalid template instantiation of 'greaterThanEqual', GLM vector types required floating-point or integer value types vectors"); |
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typename vecType<bool>::bool_type Result(vecType<bool>::null); |
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for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
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Result[i] = x[i] >= y[i]; |
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return Result; |
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} |
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//! Returns the component-wise comparison of result x == y. |
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//! |
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//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/equal.xml">GLSL equal man page</a> |
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//! \li GLSL 1.30.08 specification, section 8.6 |
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template <typename T, template <typename> class vecType> |
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GLM_FUNC_QUALIFIER typename vecType<T>::bool_type equal |
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( |
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vecType<T> const & x, |
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vecType<T> const & y |
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) |
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{ |
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GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
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"Invalid template instantiation of 'equal', GLM vector types required"); |
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typename vecType<bool>::bool_type Result(vecType<bool>::null); |
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for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
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Result[i] = x[i] == y[i]; |
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return Result; |
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} |
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//! Returns the component-wise comparison of result x != y. |
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//! |
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//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/notEqual.xml">GLSL notEqual man page</a> |
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//! \li GLSL 1.30.08 specification, section 8.6 |
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template <typename T, template <typename> class vecType> |
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GLM_FUNC_QUALIFIER typename vecType<T>::bool_type notEqual |
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( |
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vecType<T> const & x, |
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vecType<T> const & y |
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) |
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{ |
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GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
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"Invalid template instantiation of 'notEqual', GLM vector types required"); |
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typename vecType<bool>::bool_type Result(vecType<bool>::null); |
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for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
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Result[i] = x[i] != y[i]; |
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return Result; |
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} |
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//! Returns true if any component of x is true. |
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//! |
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//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/any.xml">GLSL any man page</a> |
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//! \li GLSL 1.30.08 specification, section 8.6 |
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template <template <typename> class vecType> |
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GLM_FUNC_QUALIFIER bool any(vecType<bool> const & v) |
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{ |
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GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, |
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"Invalid template instantiation of 'any', GLM boolean vector types required"); |
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bool Result = false; |
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for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
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Result = Result || v[i]; |
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return Result; |
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} |
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//! Returns true if all components of x are true. |
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//! |
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//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/all.xml">GLSL all man page</a> |
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//! \li GLSL 1.30.08 specification, section 8.6 |
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template <template <typename> class vecType> |
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GLM_FUNC_QUALIFIER bool all(vecType<bool> const & v) |
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{ |
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GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, |
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"Invalid template instantiation of 'all', GLM boolean vector types required"); |
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bool Result = true; |
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for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
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Result = Result && v[i]; |
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return Result; |
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} |
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//! Returns the component-wise logical complement of x. |
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//! /!\ Because of language incompatibilities between C++ and GLSL, GLM defines the function not but not_ instead. |
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//! |
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//! \li <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/not.xml">GLSL not man page</a> |
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//! \li GLSL 1.30.08 specification, section 8.6 |
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template <template <typename> class vecType> |
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GLM_FUNC_QUALIFIER vecType<bool> not_(vecType<bool> const & v) |
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{ |
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GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, |
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"Invalid template instantiation of 'not_', GLM vector types required"); |
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typename vecType<bool>::bool_type Result(vecType<bool>::null); |
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for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
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Result[i] = !v[i]; |
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return Result; |
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} |
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/// @} |
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}//namespace glm |
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#include "func_vector_relational.inl" |
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#endif//glm_core_func_vector_relational
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