OpenGL Mathematics (GLM)
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/// @ref core
/// @file glm/vec3.hpp
#pragma once
#include "./ext/vector_bool3.hpp"
#include "./ext/vector_bool3_precision.hpp"
#include "./ext/vector_float3.hpp"
#include "./ext/vector_float3_precision.hpp"
#include "./ext/vector_double3.hpp"
#include "./ext/vector_double3_precision.hpp"
#include "./ext/vector_int3.hpp"
#include "./ext/vector_int3_precision.hpp"
#include "./ext/vector_uint3.hpp"
#include "./ext/vector_uint3_precision.hpp"