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166 lines
5.6 KiB
166 lines
5.6 KiB
/////////////////////////////////////////////////////////////////////////////////// |
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/// OpenGL Mathematics (glm.g-truc.net) |
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/// |
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/// Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) |
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/// Permission is hereby granted, free of charge, to any person obtaining a copy |
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/// of this software and associated documentation files (the "Software"), to deal |
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/// in the Software without restriction, including without limitation the rights |
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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/// copies of the Software, and to permit persons to whom the Software is |
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/// furnished to do so, subject to the following conditions: |
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/// |
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/// The above copyright notice and this permission notice shall be included in |
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/// all copies or substantial portions of the Software. |
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/// |
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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/// THE SOFTWARE. |
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/// |
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/// @ref gtx_vec1 |
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/// @file glm/gtx/vec1.hpp |
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/// @date 2010-02-08 / 2011-06-07 |
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/// @author Christophe Riccio |
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/// |
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/// @see core (dependence) |
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/// |
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/// @defgroup gtx_vec1 GLM_GTX_vec1 |
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/// @ingroup gtx |
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/// |
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/// @brief Add vec1, ivec1, uvec1 and bvec1 types. |
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/// <glm/gtx/vec1.hpp> need to be included to use these functionalities. |
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/////////////////////////////////////////////////////////////////////////////////// |
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#ifndef GLM_GTX_vec1 |
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#define GLM_GTX_vec1 GLM_VERSION |
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// Dependency: |
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#include "../glm.hpp" |
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#include "../core/type_vec1.hpp" |
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#if(defined(GLM_MESSAGES) && !defined(glm_ext)) |
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# pragma message("GLM: GLM_GTX_vec1 extension included") |
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#endif |
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namespace glm |
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{ |
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//! 1 component vector of high precision floating-point numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef highp_vec1_t highp_vec1; |
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//! 1 component vector of medium precision floating-point numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef mediump_vec1_t mediump_vec1; |
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//! 1 component vector of low precision floating-point numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef lowp_vec1_t lowp_vec1; |
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//! 1 component vector of high precision signed integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef highp_ivec1_t highp_ivec1; |
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//! 1 component vector of medium precision signed integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef mediump_ivec1_t mediump_ivec1; |
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//! 1 component vector of low precision signed integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef lowp_ivec1_t lowp_ivec1; |
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//! 1 component vector of high precision unsigned integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef highp_uvec1_t highp_uvec1; |
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//! 1 component vector of medium precision unsigned integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef mediump_uvec1_t mediump_uvec1; |
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//! 1 component vector of low precision unsigned integer numbers. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef lowp_uvec1_t lowp_uvec1; |
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//! 1 component vector of high precision boolean. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef highp_bvec1_t highp_bvec1; |
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//! 1 component vector of medium precision boolean. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef mediump_bvec1_t mediump_bvec1; |
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//! 1 component vector of low precision boolean. |
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//! There is no guarantee on the actual precision. |
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//! From GLM_GTX_vec1 extension. |
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typedef lowp_bvec1_t lowp_bvec1; |
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////////////////////////// |
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// vec1 definition |
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#if(defined(GLM_PRECISION_HIGHP_BOOL)) |
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typedef highp_bvec1 bvec1; |
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#elif(defined(GLM_PRECISION_MEDIUMP_BOOL)) |
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typedef mediump_bvec1 bvec1; |
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#elif(defined(GLM_PRECISION_LOWP_BOOL)) |
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typedef lowp_bvec1 bvec1; |
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#else |
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/// 1 component vector of boolean. |
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/// From GLM_GTX_vec1 extension. |
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typedef highp_bvec1 bvec1; |
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#endif//GLM_PRECISION |
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#if(defined(GLM_PRECISION_HIGHP_FLOAT)) |
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typedef highp_vec1 vec1; |
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#elif(defined(GLM_PRECISION_MEDIUMP_FLOAT)) |
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typedef mediump_vec1 vec1; |
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#elif(defined(GLM_PRECISION_LOWP_FLOAT)) |
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typedef lowp_vec1 vec1; |
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#else |
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/// 1 component vector of floating-point numbers. |
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/// From GLM_GTX_vec1 extension. |
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typedef highp_vec1 vec1; |
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#endif//GLM_PRECISION |
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#if(defined(GLM_PRECISION_HIGHP_INT)) |
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typedef highp_ivec1 ivec1; |
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#elif(defined(GLM_PRECISION_MEDIUMP_INT)) |
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typedef mediump_ivec1 ivec1; |
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#elif(defined(GLM_PRECISION_LOWP_INT)) |
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typedef lowp_ivec1 ivec1; |
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#else |
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/// 1 component vector of signed integer numbers. |
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/// From GLM_GTX_vec1 extension. |
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typedef highp_ivec1 ivec1; |
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#endif//GLM_PRECISION |
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#if(defined(GLM_PRECISION_HIGHP_UINT)) |
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typedef highp_uvec1 uvec1; |
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#elif(defined(GLM_PRECISION_MEDIUMP_UINT)) |
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typedef mediump_uvec1 uvec1; |
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#elif(defined(GLM_PRECISION_LOWP_UINT)) |
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typedef lowp_uvec1 uvec1; |
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#else |
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/// 1 component vector of unsigned integer numbers. |
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/// From GLM_GTX_vec1 extension. |
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typedef highp_uvec1 uvec1; |
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#endif//GLM_PRECISION |
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}// namespace glm |
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#include "vec1.inl" |
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#endif//GLM_GTX_vec1 |
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