You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
		
		
		
		
		
			
		
			
				
					
					
						
							392 lines
						
					
					
						
							12 KiB
						
					
					
				
			
		
		
	
	
							392 lines
						
					
					
						
							12 KiB
						
					
					
				| #pragma once | |
|  | |
| // Removed after upgrading to GLM 0.9.8 | |
| namespace gli{ | |
| namespace workaround{ | |
| namespace detail | |
| { | |
| 	union u3u3u2 | |
| 	{ | |
| 		struct | |
| 		{ | |
| 			uint x : 3; | |
| 			uint y : 3; | |
| 			uint z : 2; | |
| 		} data; | |
| 		uint8 pack; | |
| 	}; | |
| 
 | |
| 	union u4u4 | |
| 	{ | |
| 		struct | |
| 		{ | |
| 			uint x : 4; | |
| 			uint y : 4; | |
| 		} data; | |
| 		uint8 pack; | |
| 	}; | |
| 
 | |
| 	union u4u4u4u4 | |
| 	{ | |
| 		struct | |
| 		{ | |
| 			uint x : 4; | |
| 			uint y : 4; | |
| 			uint z : 4; | |
| 			uint w : 4; | |
| 		} data; | |
| 		uint16 pack; | |
| 	}; | |
| 
 | |
| 	union u5u6u5 | |
| 	{ | |
| 		struct | |
| 		{ | |
| 			uint x : 5; | |
| 			uint y : 6; | |
| 			uint z : 5; | |
| 		} data; | |
| 		uint16 pack; | |
| 	}; | |
| 
 | |
| 	union u5u5u5u1 | |
| 	{ | |
| 		struct | |
| 		{ | |
| 			uint x : 5; | |
| 			uint y : 5; | |
| 			uint z : 5; | |
| 			uint w : 1; | |
| 		} data; | |
| 		uint16 pack; | |
| 	}; | |
| 
 | |
| 	union u9u9u9e5 | |
| 	{ | |
| 		struct | |
| 		{ | |
| 			uint x : 9; | |
| 			uint y : 9; | |
| 			uint z : 9; | |
| 			uint w : 5; | |
| 		} data; | |
| 		uint32 pack; | |
| 	}; | |
| 
 | |
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType, bool isInteger, bool signedType> | |
| 	struct compute_compNormalize | |
| 	{}; | |
| 
 | |
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | |
| 	struct compute_compNormalize<T, floatType, P, vecType, true, true> | |
| 	{ | |
| 		GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v) | |
| 		{ | |
| 			floatType const Min = static_cast<floatType>(std::numeric_limits<T>::min()); | |
| 			floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()); | |
| 			return (vecType<floatType, P>(v) - Min) / (Max - Min) * static_cast<floatType>(2) - static_cast<floatType>(1); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | |
| 	struct compute_compNormalize<T, floatType, P, vecType, true, false> | |
| 	{ | |
| 		GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v) | |
| 		{ | |
| 			return vecType<floatType, P>(v) / static_cast<floatType>(std::numeric_limits<T>::max()); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | |
| 	struct compute_compNormalize<T, floatType, P, vecType, false, true> | |
| 	{ | |
| 		GLM_FUNC_QUALIFIER static vecType<floatType, P> call(vecType<T, P> const & v) | |
| 		{ | |
| 			return v; | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType, bool isInteger, bool signedType> | |
| 	struct compute_compScale | |
| 	{}; | |
| 
 | |
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | |
| 	struct compute_compScale<T, floatType, P, vecType, true, true> | |
| 	{ | |
| 		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v) | |
| 		{ | |
| 			floatType const Max = static_cast<floatType>(std::numeric_limits<T>::max()) + static_cast<floatType>(0.5); | |
| 			vecType<floatType, P> const Scaled(v * Max); | |
| 			vecType<T, P> const Result(Scaled - static_cast<floatType>(0.5)); | |
| 			return Result; | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | |
| 	struct compute_compScale<T, floatType, P, vecType, true, false> | |
| 	{ | |
| 		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v) | |
| 		{ | |
| 			return vecType<T, P>(vecType<floatType, P>(v) * static_cast<floatType>(std::numeric_limits<T>::max())); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | |
| 	struct compute_compScale<T, floatType, P, vecType, false, true> | |
| 	{ | |
| 		GLM_FUNC_QUALIFIER static vecType<T, P> call(vecType<floatType, P> const & v) | |
| 		{ | |
| 			return v; | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <precision P, template <typename, precision> class vecType> | |
| 	struct compute_half | |
| 	{}; | |
| 
 | |
| 	template <precision P> | |
| 	struct compute_half<P, tvec1> | |
| 	{ | |
| 		GLM_FUNC_QUALIFIER static tvec1<uint16, P> pack(tvec1<float, P> const & v) | |
| 		{ | |
| 			int16 const Unpacked(glm::detail::toFloat16(v.x)); | |
| 			return tvec1<uint16, P>(reinterpret_cast<uint16 const &>(Unpacked)); | |
| 		} | |
| 
 | |
| 		GLM_FUNC_QUALIFIER static tvec1<float, P> unpack(tvec1<uint16, P> const & v) | |
| 		{ | |
| 			return tvec1<float, P>(glm::detail::toFloat32(reinterpret_cast<int16 const &>(v.x))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <precision P> | |
| 	struct compute_half<P, tvec2> | |
| 	{ | |
| 		GLM_FUNC_QUALIFIER static tvec2<uint16, P> pack(tvec2<float, P> const & v) | |
| 		{ | |
| 			tvec2<int16, P> const Unpacked(glm::detail::toFloat16(v.x), glm::detail::toFloat16(v.y)); | |
| 			return tvec2<uint16, P>( | |
| 				reinterpret_cast<uint16 const &>(Unpacked.x), | |
| 				reinterpret_cast<uint16 const &>(Unpacked.y)); | |
| 		} | |
| 
 | |
| 		GLM_FUNC_QUALIFIER static tvec2<float, P> unpack(tvec2<uint16, P> const & v) | |
| 		{ | |
| 			return tvec2<float, P>( | |
| 				glm::detail::toFloat32(reinterpret_cast<int16 const &>(v.x)), | |
| 				glm::detail::toFloat32(reinterpret_cast<int16 const &>(v.y))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <precision P> | |
| 	struct compute_half<P, tvec3> | |
| 	{ | |
| 		GLM_FUNC_QUALIFIER static tvec3<uint16, P> pack(tvec3<float, P> const & v) | |
| 		{ | |
| 			tvec3<int16, P> const Unpacked(glm::detail::toFloat16(v.x), glm::detail::toFloat16(v.y), glm::detail::toFloat16(v.z)); | |
| 			return tvec3<uint16, P>( | |
| 				reinterpret_cast<uint16 const &>(Unpacked.x), | |
| 				reinterpret_cast<uint16 const &>(Unpacked.y), | |
| 				reinterpret_cast<uint16 const &>(Unpacked.z)); | |
| 		} | |
| 
 | |
| 		GLM_FUNC_QUALIFIER static tvec3<float, P> unpack(tvec3<uint16, P> const & v) | |
| 		{ | |
| 			return tvec3<float, P>( | |
| 				glm::detail::toFloat32(reinterpret_cast<int16 const &>(v.x)), | |
| 				glm::detail::toFloat32(reinterpret_cast<int16 const &>(v.y)), | |
| 				glm::detail::toFloat32(reinterpret_cast<int16 const &>(v.z))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <precision P> | |
| 	struct compute_half<P, tvec4> | |
| 	{ | |
| 		GLM_FUNC_QUALIFIER static vec<4, uint16, P> pack(vec<4, float, P> const & v) | |
| 		{ | |
| 			vec<4, int16, P> const Unpacked(glm::detail::toFloat16(v.x), glm::detail::toFloat16(v.y), glm::detail::toFloat16(v.z), glm::detail::toFloat16(v.w)); | |
| 			return vec<4, uint16, P>( | |
| 				reinterpret_cast<uint16 const &>(Unpacked.x), | |
| 				reinterpret_cast<uint16 const &>(Unpacked.y), | |
| 				reinterpret_cast<uint16 const &>(Unpacked.z), | |
| 				reinterpret_cast<uint16 const &>(Unpacked.w)); | |
| 		} | |
| 
 | |
| 		GLM_FUNC_QUALIFIER static vec<4, float, P> unpack(vec<4, uint16, P> const & v) | |
| 		{ | |
| 			return vec<4, float, P>( | |
| 				glm::detail::toFloat32(reinterpret_cast<int16 const &>(v.x)), | |
| 				glm::detail::toFloat32(reinterpret_cast<int16 const &>(v.y)), | |
| 				glm::detail::toFloat32(reinterpret_cast<int16 const &>(v.z)), | |
| 				glm::detail::toFloat32(reinterpret_cast<int16 const &>(v.w))); | |
| 		} | |
| 	}; | |
| }//namespace detail | |
|  | |
| 	template <typename floatType, typename T, precision P, template <typename, precision> class vecType> | |
| 	GLM_FUNC_QUALIFIER vecType<floatType, P> compNormalize(vecType<T, P> const & v) | |
| 	{ | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compNormalize' accepts only floating-point types for 'floatType' template parameter"); | |
| 
 | |
| 		return detail::compute_compNormalize<T, floatType, P, vecType, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v); | |
| 	} | |
| 
 | |
| 	template <typename T, typename floatType, precision P, template <typename, precision> class vecType> | |
| 	GLM_FUNC_QUALIFIER vecType<T, P> compScale(vecType<floatType, P> const & v) | |
| 	{ | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "'compScale' accepts only floating-point types for 'floatType' template parameter"); | |
| 
 | |
| 		return detail::compute_compScale<T, floatType, P, vecType, std::numeric_limits<T>::is_integer, std::numeric_limits<T>::is_signed>::call(v); | |
| 	} | |
| 
 | |
| 	template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType> | |
| 	GLM_FUNC_QUALIFIER vecType<uintType, P> packUnorm(vecType<floatType, P> const & v) | |
| 	{ | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type"); | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); | |
| 
 | |
| 		return vecType<uintType, P>(round(clamp(v, static_cast<floatType>(0), static_cast<floatType>(1)) * static_cast<floatType>(std::numeric_limits<uintType>::max()))); | |
| 	} | |
| 
 | |
| 	template <typename uintType, typename floatType, precision P, template <typename, precision> class vecType> | |
| 	GLM_FUNC_QUALIFIER vecType<floatType, P> unpackUnorm(vecType<uintType, P> const & v) | |
| 	{ | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<uintType>::is_integer, "uintType must be an integer type"); | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<floatType>::is_iec559, "floatType must be a floating point type"); | |
| 
 | |
| 		return vecType<float, P>(v) * (static_cast<floatType>(1) / static_cast<floatType>(std::numeric_limits<uintType>::max())); | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER uint8 packUnorm2x3_1x2(vec3 const & v) | |
| 	{ | |
| 		u32vec3 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec3(7.f, 7.f, 3.f))); | |
| 		detail::u3u3u2 Result; | |
| 		Result.data.x = Unpack.x; | |
| 		Result.data.y = Unpack.y; | |
| 		Result.data.z = Unpack.z; | |
| 		return Result.pack; | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER vec3 unpackUnorm2x3_1x2(uint8 v) | |
| 	{ | |
| 		vec3 const ScaleFactor(1.f / 7.f, 1.f / 7.f, 1.f / 3.f); | |
| 		detail::u3u3u2 Unpack; | |
| 		Unpack.pack = v; | |
| 		return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * ScaleFactor; | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER uint8 packUnorm2x4(vec2 const & v) | |
| 	{ | |
| 		u32vec2 const Unpack(round(clamp(v, 0.0f, 1.0f) * 15.0f)); | |
| 		detail::u4u4 Result; | |
| 		Result.data.x = Unpack.x; | |
| 		Result.data.y = Unpack.y; | |
| 		return Result.pack; | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER vec2 unpackUnorm2x4(uint8 v) | |
| 	{ | |
| 		float const ScaleFactor(1.f / 15.f); | |
| 		detail::u4u4 Unpack; | |
| 		Unpack.pack = v; | |
| 		return vec2(Unpack.data.x, Unpack.data.y) * ScaleFactor; | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER uint16 packUnorm4x4(vec4 const & v) | |
| 	{ | |
| 		u32vec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * 15.0f)); | |
| 		detail::u4u4u4u4 Result; | |
| 		Result.data.x = Unpack.x; | |
| 		Result.data.y = Unpack.y; | |
| 		Result.data.z = Unpack.z; | |
| 		Result.data.w = Unpack.w; | |
| 		return Result.pack; | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER vec4 unpackUnorm4x4(uint16 v) | |
| 	{ | |
| 		float const ScaleFactor(1.f / 15.f); | |
| 		detail::u4u4u4u4 Unpack; | |
| 		Unpack.pack = v; | |
| 		return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactor; | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER uint16 packUnorm3x5_1x1(vec4 const & v) | |
| 	{ | |
| 		u32vec4 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec4(15.f, 15.f, 15.f, 1.f))); | |
| 		detail::u5u5u5u1 Result; | |
| 		Result.data.x = Unpack.x; | |
| 		Result.data.y = Unpack.y; | |
| 		Result.data.z = Unpack.z; | |
| 		Result.data.w = Unpack.w; | |
| 		return Result.pack; | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER vec4 unpackUnorm3x5_1x1(uint16 v) | |
| 	{ | |
| 		vec4 const ScaleFactor(1.f / 15.f, 1.f / 15.f, 1.f / 15.f, 1.f); | |
| 		detail::u5u5u5u1 Unpack; | |
| 		Unpack.pack = v; | |
| 		return vec4(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w) * ScaleFactor; | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER uint16 packUnorm1x5_1x6_1x5(vec3 const & v) | |
| 	{ | |
| 		u32vec3 const Unpack(round(clamp(v, 0.0f, 1.0f) * vec3(15.f, 31.f, 15.f))); | |
| 		detail::u5u6u5 Result; | |
| 		Result.data.x = Unpack.x; | |
| 		Result.data.y = Unpack.y; | |
| 		Result.data.z = Unpack.z; | |
| 		return Result.pack; | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER vec3 unpackUnorm1x5_1x6_1x5(uint16 v) | |
| 	{ | |
| 		vec3 const ScaleFactor(1.f / 15.f, 1.f / 31.f, 1.f / 15.f); | |
| 		detail::u5u6u5 Unpack; | |
| 		Unpack.pack = v; | |
| 		return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * ScaleFactor; | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER uint32 packF3x9_E1x5(vec3 const & v) | |
| 	{ | |
| 		float const SharedExpMax = (pow(2.0f, 9.0f - 1.0f) / pow(2.0f, 9.0f)) * pow(2.0f, 31.f - 15.f); | |
| 		vec3 const Color = clamp(v, 0.0f, SharedExpMax); | |
| 		float const MaxColor = max(Color.x, max(Color.y, Color.z)); | |
| 
 | |
| 		float const ExpSharedP = max(-15.f - 1.f, floor(log2(MaxColor))) + 1.0f + 15.f; | |
| 		float const MaxShared = floor(MaxColor / pow(2.0f, (ExpSharedP - 16.f - 9.f)) + 0.5f); | |
| 		float const ExpShared = MaxShared == pow(2.0f, 9.0f) ? ExpSharedP + 1.0f : ExpSharedP; | |
| 
 | |
| 		uvec3 const ColorComp(floor(Color / pow(2.f, (ExpShared - 15.f - 9.f)) + 0.5f)); | |
| 
 | |
| 		detail::u9u9u9e5 Unpack; | |
| 		Unpack.data.x = ColorComp.x; | |
| 		Unpack.data.y = ColorComp.y; | |
| 		Unpack.data.z = ColorComp.z; | |
| 		Unpack.data.w = uint(ExpShared); | |
| 		return Unpack.pack; | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER vec3 unpackF3x9_E1x5(uint32 v) | |
| 	{ | |
| 		detail::u9u9u9e5 Unpack; | |
| 		Unpack.pack = v; | |
| 
 | |
| 		return vec3(Unpack.data.x, Unpack.data.y, Unpack.data.z) * pow(2.0f, Unpack.data.w - 15.f - 9.f); | |
| 	} | |
| 
 | |
| 	template <precision P, template <typename, precision> class vecType> | |
| 	GLM_FUNC_QUALIFIER vecType<uint16, P> packHalf(vecType<float, P> const & v) | |
| 	{ | |
| 		return detail::compute_half<P, vecType>::pack(v); | |
| 	} | |
| 
 | |
| 	template <precision P, template <typename, precision> class vecType> | |
| 	GLM_FUNC_QUALIFIER vecType<float, P> unpackHalf(vecType<uint16, P> const & v) | |
| 	{ | |
| 		return detail::compute_half<P, vecType>::unpack(v); | |
| 	} | |
| }//namespace workaround | |
| }//namespace gli | |
| 
 | |
| 
 |