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							139 lines
						
					
					
						
							5.0 KiB
						
					
					
				| #include <cstdio> | |
| #include "../load_dds.hpp" | |
| #include "file.hpp" | |
|  | |
| namespace gli{ | |
| namespace detail | |
| { | |
| 	inline d3d10_resource_dimension get_dimension(gli::target Target) | |
| 	{ | |
| 		static d3d10_resource_dimension Table[] = //TARGET_COUNT | |
| 		{ | |
| 			D3D10_RESOURCE_DIMENSION_TEXTURE1D,		//TARGET_1D, | |
| 			D3D10_RESOURCE_DIMENSION_TEXTURE1D,		//TARGET_1D_ARRAY, | |
| 			D3D10_RESOURCE_DIMENSION_TEXTURE2D,		//TARGET_2D, | |
| 			D3D10_RESOURCE_DIMENSION_TEXTURE2D,		//TARGET_2D_ARRAY, | |
| 			D3D10_RESOURCE_DIMENSION_TEXTURE3D,		//TARGET_3D, | |
| 			D3D10_RESOURCE_DIMENSION_TEXTURE2D,		//TARGET_RECT, | |
| 			D3D10_RESOURCE_DIMENSION_TEXTURE2D,		//TARGET_RECT_ARRAY, | |
| 			D3D10_RESOURCE_DIMENSION_TEXTURE2D,		//TARGET_CUBE, | |
| 			D3D10_RESOURCE_DIMENSION_TEXTURE2D		//TARGET_CUBE_ARRAY | |
| 		}; | |
| 		static_assert(sizeof(Table) / sizeof(Table[0]) == TARGET_COUNT, "Table needs to be updated"); | |
| 
 | |
| 		return Table[Target]; | |
| 	} | |
| 	 | |
| 	inline dx::d3dfmt get_fourcc(bool RequireDX10Header, gli::format Format, dx::format const& DXFormat) | |
| 	{ | |
| 		if(RequireDX10Header) | |
| 		{ | |
| 			detail::formatInfo const & FormatInfo = detail::get_format_info(Format); | |
| 			 | |
| 			if(FormatInfo.Flags & detail::CAP_DDS_GLI_EXT_BIT) | |
| 				return dx::D3DFMT_GLI1; | |
| 			else | |
| 				return dx::D3DFMT_DX10; | |
| 		} | |
| 		else | |
| 		{ | |
| 			return (DXFormat.DDPixelFormat & dx::DDPF_FOURCC) ? DXFormat.D3DFormat : dx::D3DFMT_UNKNOWN; | |
| 		} | |
| 	} | |
| }//namespace detail | |
|  | |
| 	inline bool save_dds(texture const& Texture, std::vector<char>& Memory) | |
| 	{ | |
| 		if(Texture.empty()) | |
| 			return false; | |
| 
 | |
| 		dx DX; | |
| 		dx::format const& DXFormat = DX.translate(Texture.format()); | |
| 
 | |
| 		bool const RequireDX10Header = DXFormat.D3DFormat == dx::D3DFMT_GLI1 || DXFormat.D3DFormat == dx::D3DFMT_DX10 || is_target_array(Texture.target()) || is_target_1d(Texture.target()); | |
| 
 | |
| 		Memory.resize(Texture.size() + sizeof(detail::FOURCC_DDS) + sizeof(detail::dds_header) + (RequireDX10Header ? sizeof(detail::dds_header10) : 0)); | |
| 
 | |
| 		memcpy(&Memory[0], detail::FOURCC_DDS, sizeof(detail::FOURCC_DDS)); | |
| 		std::size_t Offset = sizeof(detail::FOURCC_DDS); | |
| 
 | |
| 		detail::dds_header& Header = *reinterpret_cast<detail::dds_header*>(&Memory[0] + Offset); | |
| 		Offset += sizeof(detail::dds_header); | |
| 
 | |
| 		detail::formatInfo const& Desc = detail::get_format_info(Texture.format()); | |
| 
 | |
| 		std::uint32_t Caps = detail::DDSD_CAPS | detail::DDSD_WIDTH | detail::DDSD_PIXELFORMAT | detail::DDSD_MIPMAPCOUNT; | |
| 		Caps |= !is_target_1d(Texture.target()) ? detail::DDSD_HEIGHT : 0; | |
| 		Caps |= Texture.target() == TARGET_3D ? detail::DDSD_DEPTH : 0; | |
| 		//Caps |= Storage.levels() > 1 ? detail::DDSD_MIPMAPCOUNT : 0; | |
| 		Caps |= (Desc.Flags & detail::CAP_COMPRESSED_BIT) ? detail::DDSD_LINEARSIZE : detail::DDSD_PITCH; | |
| 
 | |
| 		memset(Header.Reserved1, 0, sizeof(Header.Reserved1)); | |
| 		memset(Header.Reserved2, 0, sizeof(Header.Reserved2)); | |
| 		Header.Size = sizeof(detail::dds_header); | |
| 		Header.Flags = Caps; | |
| 		Header.Width = static_cast<std::uint32_t>(Texture.extent().x); | |
| 		Header.Height = static_cast<std::uint32_t>(Texture.extent().y); | |
| 		Header.Pitch = static_cast<std::uint32_t>((Desc.Flags & detail::CAP_COMPRESSED_BIT) ? Texture.size() / Texture.faces() : 32); | |
| 		Header.Depth = static_cast<std::uint32_t>(Texture.extent().z > 1 ? Texture.extent().z : 0); | |
| 		Header.MipMapLevels = static_cast<std::uint32_t>(Texture.levels()); | |
| 		Header.Format.size = sizeof(detail::dds_pixel_format); | |
| 		Header.Format.flags = RequireDX10Header ? dx::DDPF_FOURCC : DXFormat.DDPixelFormat; | |
| 		Header.Format.fourCC = detail::get_fourcc(RequireDX10Header, Texture.format(), DXFormat); | |
| 		Header.Format.bpp = static_cast<std::uint32_t>(detail::bits_per_pixel(Texture.format())); | |
| 		Header.Format.Mask = DXFormat.Mask; | |
| 		//Header.surfaceFlags = detail::DDSCAPS_TEXTURE | (Storage.levels() > 1 ? detail::DDSCAPS_MIPMAP : 0); | |
| 		Header.SurfaceFlags = detail::DDSCAPS_TEXTURE | detail::DDSCAPS_MIPMAP; | |
| 		Header.CubemapFlags = 0; | |
| 
 | |
| 		// Cubemap | |
| 		if(Texture.faces() > 1) | |
| 		{ | |
| 			GLI_ASSERT(Texture.faces() == 6); | |
| 			Header.CubemapFlags |= detail::DDSCAPS2_CUBEMAP_ALLFACES | detail::DDSCAPS2_CUBEMAP; | |
| 		} | |
| 
 | |
| 		// Texture3D | |
| 		if(Texture.extent().z > 1) | |
| 			Header.CubemapFlags |= detail::DDSCAPS2_VOLUME; | |
| 
 | |
| 		if(RequireDX10Header) | |
| 		{ | |
| 			detail::dds_header10& Header10 = *reinterpret_cast<detail::dds_header10*>(&Memory[0] + Offset); | |
| 			Offset += sizeof(detail::dds_header10); | |
| 
 | |
| 			Header10.ArraySize = static_cast<std::uint32_t>(Texture.layers()); | |
| 			Header10.ResourceDimension = detail::get_dimension(Texture.target()); | |
| 			Header10.MiscFlag = 0;//Storage.levels() > 0 ? detail::D3D10_RESOURCE_MISC_GENERATE_MIPS : 0; | |
| 			Header10.Format = DXFormat.DXGIFormat; | |
| 			Header10.AlphaFlags = detail::DDS_ALPHA_MODE_UNKNOWN; | |
| 		} | |
| 
 | |
| 		std::memcpy(&Memory[0] + Offset, Texture.data(), Texture.size()); | |
| 
 | |
| 		return true; | |
| 	} | |
| 
 | |
| 	inline bool save_dds(texture const& Texture, char const* Filename) | |
| 	{ | |
| 		if(Texture.empty()) | |
| 			return false; | |
| 
 | |
| 		FILE* File = detail::open_file(Filename, "wb"); | |
| 		if(!File) | |
| 			return false; | |
| 
 | |
| 		std::vector<char> Memory; | |
| 		bool const Result = save_dds(Texture, Memory); | |
| 
 | |
| 		std::fwrite(&Memory[0], 1, Memory.size(), File); | |
| 		std::fclose(File); | |
| 
 | |
| 		return Result; | |
| 	} | |
| 
 | |
| 	inline bool save_dds(texture const& Texture, std::string const& Filename) | |
| 	{ | |
| 		return save_dds(Texture, Filename.c_str()); | |
| 	} | |
| }//namespace gli
 | |
| 
 |