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							103 lines
						
					
					
						
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							103 lines
						
					
					
						
							2.8 KiB
						
					
					
				| #include "file.hpp" | |
| #include <cstdio> | |
| #include <cassert> | |
|  | |
| namespace gli{ | |
| namespace detail | |
| { | |
| 	static unsigned char const FOURCC_KMG100[] = {0xAB, 0x4B, 0x49, 0x4D, 0x20, 0x31, 0x31, 0xBB, 0x0D, 0x0A, 0x1A, 0x0A}; | |
| 
 | |
| 	struct kmgHeader10 | |
| 	{ | |
| 		std::uint32_t Endianness; | |
| 		std::uint32_t Format; | |
| 		std::uint32_t Target; | |
| 		std::uint32_t SwizzleRed; | |
| 		std::uint32_t SwizzleGreen; | |
| 		std::uint32_t SwizzleBlue; | |
| 		std::uint32_t SwizzleAlpha; | |
| 		std::uint32_t PixelWidth; | |
| 		std::uint32_t PixelHeight; | |
| 		std::uint32_t PixelDepth; | |
| 		std::uint32_t Layers; | |
| 		std::uint32_t Levels; | |
| 		std::uint32_t Faces; | |
| 		std::uint32_t GenerateMipmaps; | |
| 		std::uint32_t BaseLevel; | |
| 		std::uint32_t MaxLevel; | |
| 	}; | |
| 
 | |
| 	inline texture load_kmg100(char const * Data, std::size_t Size) | |
| 	{ | |
| 		detail::kmgHeader10 const & Header(*reinterpret_cast<detail::kmgHeader10 const *>(Data)); | |
| 
 | |
| 		size_t Offset = sizeof(detail::kmgHeader10); | |
| 
 | |
| 		texture Texture( | |
| 			static_cast<target>(Header.Target), | |
| 			static_cast<format>(Header.Format), | |
| 			texture::extent_type(Header.PixelWidth, Header.PixelHeight, Header.PixelDepth), | |
| 			Header.Layers, | |
| 			Header.Faces, | |
| 			Header.Levels, | |
| 			texture::swizzles_type(Header.SwizzleRed, Header.SwizzleGreen, Header.SwizzleBlue, Header.SwizzleAlpha)); | |
| 
 | |
| 		for(texture::size_type Layer = 0, Layers = Texture.layers(); Layer < Layers; ++Layer) | |
| 		for(texture::size_type Level = 0, Levels = Texture.levels(); Level < Levels; ++Level) | |
| 		{ | |
| 			texture::size_type const FaceSize = static_cast<texture::size_type>(Texture.size(Level)); | |
| 			for(texture::size_type Face = 0, Faces = Texture.faces(); Face < Faces; ++Face) | |
| 			{ | |
| 				std::memcpy(Texture.data(Layer, Face, Level), Data + Offset, FaceSize); | |
| 
 | |
| 				Offset += FaceSize; | |
| 				GLI_ASSERT(Offset <= Size); | |
| 			} | |
| 		} | |
| 
 | |
| 		return texture( | |
| 			Texture, Texture.target(), Texture.format(), | |
| 			Texture.base_layer(), Texture.max_layer(), | |
| 			Texture.base_face(), Texture.max_face(), | |
| 			Header.BaseLevel, Header.MaxLevel,  | |
| 			Texture.swizzles()); | |
| 	} | |
| }//namespace detail | |
|  | |
| 	inline texture load_kmg(char const * Data, std::size_t Size) | |
| 	{ | |
| 		GLI_ASSERT(Data && (Size >= sizeof(detail::kmgHeader10))); | |
| 
 | |
| 		// KMG100 | |
| 		{ | |
| 			if(memcmp(Data, detail::FOURCC_KMG100, sizeof(detail::FOURCC_KMG100)) == 0) | |
| 				return detail::load_kmg100(Data + sizeof(detail::FOURCC_KMG100), Size - sizeof(detail::FOURCC_KMG100)); | |
| 		} | |
| 
 | |
| 		return texture(); | |
| 	} | |
| 
 | |
| 	inline texture load_kmg(char const * Filename) | |
| 	{ | |
| 		FILE* File = detail::open_file(Filename, "rb"); | |
| 		if(!File) | |
| 			return texture(); | |
| 
 | |
| 		long Beg = std::ftell(File); | |
| 		std::fseek(File, 0, SEEK_END); | |
| 		long End = std::ftell(File); | |
| 		std::fseek(File, 0, SEEK_SET); | |
| 
 | |
| 		std::vector<char> Data(static_cast<std::size_t>(End - Beg)); | |
| 
 | |
| 		std::fread(&Data[0], 1, Data.size(), File); | |
| 		std::fclose(File); | |
| 
 | |
| 		return load_kmg(&Data[0], Data.size()); | |
| 	} | |
| 
 | |
| 	inline texture load_kmg(std::string const & Filename) | |
| 	{ | |
| 		return load_kmg(Filename.c_str()); | |
| 	} | |
| }//namespace gli
 | |
| 
 |