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				| #pragma once | |
|  | |
| #include "../type.hpp" | |
| #include "../texture1d.hpp" | |
| #include "../texture1d_array.hpp" | |
| #include "../texture2d.hpp" | |
| #include "../texture2d_array.hpp" | |
| #include "../texture3d.hpp" | |
| #include "../texture_cube.hpp" | |
| #include "../texture_cube_array.hpp" | |
| #include <glm/gtc/packing.hpp> | |
| #include <glm/gtc/color_space.hpp> | |
| #include <limits> | |
|  | |
| namespace gli{ | |
| namespace detail | |
| { | |
| 	enum convertMode | |
| 	{ | |
| 		CONVERT_MODE_DEFAULT, | |
| 		CONVERT_MODE_CAST, | |
| 		CONVERT_MODE_NORM, | |
| 		CONVERT_MODE_SRGB, | |
| 		CONVERT_MODE_HALF, | |
| 		CONVERT_MODE_RGB9E5, | |
| 		CONVERT_MODE_RG11B10F, | |
| 		CONVERT_MODE_RGB10A2UNORM, | |
| 		CONVERT_MODE_RGB10A2SNORM, | |
| 		CONVERT_MODE_RGB10A2USCALE, | |
| 		CONVERT_MODE_RGB10A2SSCALE, | |
| 		CONVERT_MODE_RGB10A2UINT, | |
| 		CONVERT_MODE_RGB10A2SINT, | |
| 		CONVERT_MODE_44UNORM, | |
| 		CONVERT_MODE_44SCALED, | |
| 		CONVERT_MODE_4444UNORM, | |
| 		CONVERT_MODE_4444SCALED, | |
| 		CONVERT_MODE_565UNORM, | |
| 		CONVERT_MODE_565SCALED, | |
| 		CONVERT_MODE_5551UNORM, | |
| 		CONVERT_MODE_5551SCALED, | |
| 		CONVERT_MODE_332UNORM | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename genType> | |
| 	struct accessFunc | |
| 	{}; | |
| 
 | |
| 	template <typename genType> | |
| 	struct accessFunc<texture1d, genType> | |
| 	{ | |
| 		static genType load(texture1d const & Texture, texture1d::extent_type const & TexelCoord, texture1d::size_type Layer, texture1d::size_type Face, texture1d::size_type Level) | |
| 		{ | |
| 			GLI_ASSERT(Layer == 0 && Face == 0); | |
| 			return Texture.load<genType>(TexelCoord, Level); | |
| 		} | |
| 
 | |
| 		static void store(texture1d & Texture, texture1d::extent_type const & TexelCoord, texture1d::size_type Layer, texture1d::size_type Face, texture1d::size_type Level, genType const & Texel) | |
| 		{ | |
| 			GLI_ASSERT(Layer == 0 && Face == 0); | |
| 			Texture.store<genType>(TexelCoord, Level, Texel); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename genType> | |
| 	struct accessFunc<texture1d_array, genType> | |
| 	{ | |
| 		static genType load(texture1d_array const& Texture, texture1d_array::extent_type const& TexelCoord, texture1d_array::size_type Layer, texture1d_array::size_type Face, texture1d_array::size_type Level) | |
| 		{ | |
| 			GLI_ASSERT(Face == 0); | |
| 			return Texture.load<genType>(TexelCoord, Layer, Level); | |
| 		} | |
| 
 | |
| 		static void store(texture1d_array& Texture, texture1d_array::extent_type const& TexelCoord, texture1d_array::size_type Layer, texture1d_array::size_type Face, texture1d_array::size_type Level, genType const& Texel) | |
| 		{ | |
| 			GLI_ASSERT(Face == 0); | |
| 			Texture.store<genType>(TexelCoord, Layer, Level, Texel); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename genType> | |
| 	struct accessFunc<texture2d, genType> | |
| 	{ | |
| 		static genType load(texture2d const & Texture, texture2d::extent_type const & TexelCoord, texture2d::size_type Layer, texture2d::size_type Face, texture2d::size_type Level) | |
| 		{ | |
| 			GLI_ASSERT(Layer == 0 && Face == 0); | |
| 			return Texture.load<genType>(TexelCoord, Level); | |
| 		} | |
| 
 | |
| 		static void store(texture2d & Texture, texture2d::extent_type const & TexelCoord, texture2d::size_type Layer, texture2d::size_type Face, texture2d::size_type Level, genType const & Texel) | |
| 		{ | |
| 			GLI_ASSERT(Layer == 0 && Face == 0); | |
| 			Texture.store<genType>(TexelCoord, Level, Texel); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename genType> | |
| 	struct accessFunc<texture2d_array, genType> | |
| 	{ | |
| 		static genType load(texture2d_array const & Texture, texture2d_array::extent_type const & TexelCoord, texture2d_array::size_type Layer, texture2d_array::size_type Face, texture2d_array::size_type Level) | |
| 		{ | |
| 			GLI_ASSERT(Face == 0); | |
| 			return Texture.load<genType>(TexelCoord, Layer, Level); | |
| 		} | |
| 
 | |
| 		static void store(texture2d_array & Texture, texture2d_array::extent_type const & TexelCoord, texture2d_array::size_type Layer, texture2d_array::size_type Face, texture2d_array::size_type Level, genType const & Texel) | |
| 		{ | |
| 			GLI_ASSERT(Face == 0); | |
| 			Texture.store<genType>(TexelCoord, Layer, Level, Texel); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename genType> | |
| 	struct accessFunc<texture3d, genType> | |
| 	{ | |
| 		static genType load(texture3d const & Texture, texture3d::extent_type const & TexelCoord, texture3d::size_type Layer, texture3d::size_type Face, texture3d::size_type Level) | |
| 		{ | |
| 			GLI_ASSERT(Layer == 0 && Face == 0); | |
| 			return Texture.load<genType>(TexelCoord, Level); | |
| 		} | |
| 
 | |
| 		static void store(texture3d & Texture, texture3d::extent_type const & TexelCoord, texture3d::size_type Layer, texture3d::size_type Face, texture3d::size_type Level, genType const & Texel) | |
| 		{ | |
| 			GLI_ASSERT(Layer == 0 && Face == 0); | |
| 			Texture.store<genType>(TexelCoord, Level, Texel); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename genType> | |
| 	struct accessFunc<texture_cube, genType> | |
| 	{ | |
| 		static genType load(texture_cube const& Texture, texture_cube::extent_type const& TexelCoord, texture_cube::size_type Layer, texture_cube::size_type Face, texture_cube::size_type Level) | |
| 		{ | |
| 			GLI_ASSERT(Layer == 0); | |
| 			return Texture.load<genType>(TexelCoord, Face, Level); | |
| 		} | |
| 
 | |
| 		static void store(texture_cube& Texture, texture_cube::extent_type const& TexelCoord, texture_cube::size_type Layer, texture_cube::size_type Face, texture_cube::size_type Level, genType const& Texel) | |
| 		{ | |
| 			GLI_ASSERT(Layer == 0); | |
| 			Texture.store<genType>(TexelCoord, Face, Level, Texel); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename genType> | |
| 	struct accessFunc<texture_cube_array, genType> | |
| 	{ | |
| 		static genType load(texture_cube_array const & Texture, texture_cube_array::extent_type const & TexelCoord, texture_cube_array::size_type Layer, texture_cube_array::size_type Face, texture_cube_array::size_type Level) | |
| 		{ | |
| 			return Texture.load<genType>(TexelCoord, Layer, Face, Level); | |
| 		} | |
| 
 | |
| 		static void store(texture_cube_array & Texture, texture_cube_array::extent_type const & TexelCoord, texture_cube_array::size_type Layer, texture_cube_array::size_type Face, texture_cube_array::size_type Level, genType const & Texel) | |
| 		{ | |
| 			Texture.store<genType>(TexelCoord, Layer, Face, Level, Texel); | |
| 		} | |
| 	}; | |
| 
 | |
| 	// convertFunc class | |
|  | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P, convertMode mode = CONVERT_MODE_CAST, bool isSamplerFloat = false> | |
| 	struct convertFunc | |
| 	{ | |
| 		typedef accessFunc<textureType, vec<L, T, P> > access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			return make_vec4<retType, P>(vec<L, retType, P>(access::load(Texture, TexelCoord, Layer, Face, Level))); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, vec<L, T, P>(Texel)); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P, bool isSamplerFloat> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_DEFAULT, isSamplerFloat> | |
| 	{ | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			return vec<4, retType, P>(0, 0, 0, 1); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_NORM, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, vec<L, T, P> > access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_NORM requires a float sampler"); | |
| 			return make_vec4<retType, P>(compNormalize<retType>(access::load(Texture, TexelCoord, Layer, Face, Level))); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_NORM requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, compScale<T>(vec<L, retType, P>(Texel))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_SRGB, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, vec<L, T, P> > access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_SRGB requires a float sampler"); | |
| 			return make_vec4<retType, P>(convertSRGBToLinear(compNormalize<retType>(access::load(Texture, TexelCoord, Layer, Face, Level)))); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_SRGB requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, gli::compScale<T>(convertLinearToSRGB(vec<L, retType, P>(Texel)))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_RGB9E5, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint32> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB9E5 requires a float sampler"); | |
| 			return vec<4, retType, P>(unpackF3x9_E1x5(access::load(Texture, TexelCoord, Layer, Face, Level)), static_cast<retType>(1)); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB9E5 requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packF3x9_E1x5(vec<3, float, P>(Texel))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_RG11B10F, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint32> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RG11B10F requires a float sampler"); | |
| 			return vec<4, retType, P>(unpackF2x11_1x10(access::load(Texture, TexelCoord, Layer, Face, Level)), static_cast<retType>(1)); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RG11B10F requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packF2x11_1x10(vec<3, float, P>(Texel))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_HALF, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, vec<L, uint16, P> > access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_HALF requires a float sampler"); | |
| 			return make_vec4<retType, P>(vec<L, retType, P>(unpackHalf(access::load(Texture, TexelCoord, Layer, Face, Level)))); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_HALF requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packHalf(vec<L, float, P>(Texel))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_44UNORM, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint8> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_44UNORM requires a float sampler"); | |
| 			return vec<4, retType, P>(vec<2, retType, P>(unpackUnorm2x4(access::load(Texture, TexelCoord, Layer, Face, Level))), static_cast<retType>(0), static_cast<retType>(1)); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_44UNORM requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm2x4(vec<2, float, P>(Texel))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_4444UNORM, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint16> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_4444UNORM requires a float sampler"); | |
| 			return vec<4, retType, P>(unpackUnorm4x4(access::load(Texture, TexelCoord, Layer, Face, Level))); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_4444UNORM requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm4x4(vec<4, float, P>(Texel))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_565UNORM, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint16> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_565UNORM requires a float sampler"); | |
| 			return vec<4, retType, P>(unpackUnorm1x5_1x6_1x5(access::load(Texture, TexelCoord, Layer, Face, Level)), static_cast<retType>(1)); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_565UNORM requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm1x5_1x6_1x5(vec<3, float, P>(Texel))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_5551UNORM, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint16> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_5551UNORM requires a float sampler"); | |
| 			return vec<4, retType, P>(unpackUnorm3x5_1x1(access::load(Texture, TexelCoord, Layer, Face, Level))); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_5551UNORM requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm3x5_1x1(vec<4, float, P>(Texel))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_332UNORM, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint8> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_332UNORM requires a float sampler"); | |
| 			return vec<4, retType, P>(unpackUnorm2x3_1x2(access::load(Texture, TexelCoord, Layer, Face, Level)), static_cast<retType>(1)); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_332UNORM requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm2x3_1x2(vec<3, float, P>(Texel))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_RGB10A2UNORM, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint32> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2UNORM requires a float sampler"); | |
| 			return vec<4, retType, P>(unpackUnorm3x10_1x2(access::load(Texture, TexelCoord, Layer, Face, Level))); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2UNORM requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packUnorm3x10_1x2(vec<4, float, P>(Texel))); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_RGB10A2SNORM, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint32> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2SNORM requires a float sampler"); | |
| 			return vec<4, retType, P>(unpackSnorm3x10_1x2(access::load(Texture, TexelCoord, Layer, Face, Level))); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2SNORM requires a float sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packSnorm3x10_1x2(Texel)); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_RGB10A2USCALE, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint32> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2USCALE requires a float sampler"); | |
| 			glm::detail::u10u10u10u2 Unpack; | |
| 			Unpack.pack = access::load(Texture, TexelCoord, Layer, Face, Level); | |
| 			return vec<4, retType, P>(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2USCALE requires a float sampler"); | |
| 			glm::detail::u10u10u10u2 Unpack; | |
| 			Unpack.data.x = static_cast<uint>(Texel.x); | |
| 			Unpack.data.y = static_cast<uint>(Texel.y); | |
| 			Unpack.data.z = static_cast<uint>(Texel.z); | |
| 			Unpack.data.w = static_cast<uint>(Texel.w); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, Unpack.pack); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_RGB10A2SSCALE, true> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint32> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2SSCALE requires a float sampler"); | |
| 			glm::detail::i10i10i10i2 Unpack; | |
| 			Unpack.pack = access::load(Texture, TexelCoord, Layer, Face, Level); | |
| 			return vec<4, retType, P>(Unpack.data.x, Unpack.data.y, Unpack.data.z, Unpack.data.w); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_iec559, "CONVERT_MODE_RGB10A2SSCALE requires a float sampler"); | |
| 			glm::detail::i10i10i10i2 Unpack; | |
| 			Unpack.data.x = static_cast<int>(Texel.x); | |
| 			Unpack.data.y = static_cast<int>(Texel.y); | |
| 			Unpack.data.z = static_cast<int>(Texel.z); | |
| 			Unpack.data.w = static_cast<int>(Texel.w); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, Unpack.pack); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_RGB10A2UINT, false> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint32> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_integer, "CONVERT_MODE_RGB10A2UINT requires an integer sampler"); | |
| 			return vec<4, retType, P>(unpackU3x10_1x2(access::load(Texture, TexelCoord, Layer, Face, Level))); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_integer, "CONVERT_MODE_RGB10A2UINT requires an integer sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packU3x10_1x2(Texel)); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename retType, length_t L, typename T, precision P> | |
| 	struct convertFunc<textureType, retType, L, T, P, CONVERT_MODE_RGB10A2SINT, false> | |
| 	{ | |
| 		typedef accessFunc<textureType, uint32> access; | |
| 
 | |
| 		static vec<4, retType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_integer, "CONVERT_MODE_RGB10A2SINT requires an integer sampler"); | |
| 			return vec<4, retType, P>(unpackI3x10_1x2(access::load(Texture, TexelCoord, Layer, Face, Level))); | |
| 		} | |
| 
 | |
| 		static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, retType, P> const & Texel) | |
| 		{ | |
| 			static_assert(std::numeric_limits<retType>::is_integer, "CONVERT_MODE_RGB10A2SINT requires an integer sampler"); | |
| 			access::store(Texture, TexelCoord, Layer, Face, Level, packI3x10_1x2(Texel)); | |
| 		} | |
| 	}; | |
| 
 | |
| 	template <typename textureType, typename samplerValType, precision P> | |
| 	struct convert | |
| 	{ | |
| 		typedef vec<4, samplerValType, P>(*fetchFunc)(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level); | |
| 		typedef void(*writeFunc)(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, samplerValType, P> const & Texel); | |
| 
 | |
| 		template <length_t L, typename T, convertMode mode> | |
| 		struct conv | |
| 		{ | |
| 			static vec<4, samplerValType, P> fetch(textureType const & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level) | |
| 			{ | |
| 				return convertFunc<textureType, samplerValType, L, T, P, mode, std::numeric_limits<samplerValType>::is_iec559>::fetch(Texture, TexelCoord, Layer, Face, Level); | |
| 			} | |
| 
 | |
| 			static void write(textureType & Texture, typename textureType::extent_type const & TexelCoord, typename textureType::size_type Layer, typename textureType::size_type Face, typename textureType::size_type Level, vec<4, samplerValType, P> const & Texel) | |
| 			{ | |
| 				convertFunc<textureType, samplerValType, L, T, P, mode, std::numeric_limits<samplerValType>::is_iec559>::write(Texture, TexelCoord, Layer, Face, Level, Texel); | |
| 			} | |
| 		}; | |
| 
 | |
| 		struct func | |
| 		{ | |
| 			fetchFunc Fetch; | |
| 			writeFunc Write; | |
| 		}; | |
| 
 | |
| 		static func call(format Format) | |
| 		{ | |
| 			static func Table[] = | |
| 			{ | |
| 				{conv<2, u8, CONVERT_MODE_44UNORM>::fetch, conv<2, u8, CONVERT_MODE_44UNORM>::write},				// FORMAT_RG4_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_4444UNORM>::fetch, conv<4, u8, CONVERT_MODE_4444UNORM>::write},			// FORMAT_RGBA4_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_4444UNORM>::fetch, conv<4, u8, CONVERT_MODE_4444UNORM>::write},			// FORMAT_BGRA4_UNORM | |
| 				{conv<3, u8, CONVERT_MODE_565UNORM>::fetch, conv<3, u8, CONVERT_MODE_565UNORM>::write},				// FORMAT_R5G6B5_UNORM | |
| 				{conv<3, u8, CONVERT_MODE_565UNORM>::fetch, conv<3, u8, CONVERT_MODE_565UNORM>::write},				// FORMAT_B5G6R5_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_5551UNORM>::fetch, conv<4, u8, CONVERT_MODE_5551UNORM>::write},			// FORMAT_RGB5A1_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_5551UNORM>::fetch, conv<4, u8, CONVERT_MODE_5551UNORM>::write},			// FORMAT_BGR5A1_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_5551UNORM>::fetch, conv<4, u8, CONVERT_MODE_5551UNORM>::write},			// FORMAT_A1RGB5_UNORM | |
|  | |
| 				{conv<1, u8, CONVERT_MODE_NORM>::fetch, conv<1, u8, CONVERT_MODE_NORM>::write},						// FORMAT_R8_UNORM | |
| 				{conv<1, i8, CONVERT_MODE_NORM>::fetch, conv<1, i8, CONVERT_MODE_NORM>::write},						// FORMAT_R8_SNORM | |
| 				{conv<1, u8, CONVERT_MODE_CAST>::fetch, conv<1, u8, CONVERT_MODE_CAST>::write},						// FORMAT_R8_USCALED | |
| 				{conv<1, i8, CONVERT_MODE_CAST>::fetch, conv<1, i8, CONVERT_MODE_CAST>::write},						// FORMAT_R8_SSCALED | |
| 				{conv<1, u8, CONVERT_MODE_CAST>::fetch, conv<1, u8, CONVERT_MODE_CAST>::write},						// FORMAT_R8_UINT | |
| 				{conv<1, i8, CONVERT_MODE_CAST>::fetch, conv<1, i8, CONVERT_MODE_CAST>::write},						// FORMAT_R8_SINT | |
| 				{conv<1, u8, CONVERT_MODE_SRGB>::fetch, conv<1, u8, CONVERT_MODE_SRGB>::write},						// FORMAT_R8_SRGB | |
|  | |
| 				{conv<2, u8, CONVERT_MODE_NORM>::fetch, conv<2, u8, CONVERT_MODE_NORM>::write},						// FORMAT_RG8_UNORM | |
| 				{conv<2, i8, CONVERT_MODE_NORM>::fetch, conv<2, i8, CONVERT_MODE_NORM>::write},						// FORMAT_RG8_SNORM | |
| 				{conv<2, u8, CONVERT_MODE_CAST>::fetch, conv<2, u8, CONVERT_MODE_CAST>::write},						// FORMAT_RG8_USCALED | |
| 				{conv<2, i8, CONVERT_MODE_CAST>::fetch, conv<2, i8, CONVERT_MODE_CAST>::write},						// FORMAT_RG8_SSCALED | |
| 				{conv<2, u8, CONVERT_MODE_CAST>::fetch, conv<2, u8, CONVERT_MODE_CAST>::write},						// FORMAT_RG8_UINT | |
| 				{conv<2, i8, CONVERT_MODE_CAST>::fetch, conv<2, i8, CONVERT_MODE_CAST>::write},						// FORMAT_RG8_SINT | |
| 				{conv<2, u8, CONVERT_MODE_SRGB>::fetch, conv<2, u8, CONVERT_MODE_SRGB>::write},						// FORMAT_RG8_SRGB | |
|  | |
| 				{conv<3, u8, CONVERT_MODE_NORM>::fetch, conv<3, u8, CONVERT_MODE_NORM>::write},						// FORMAT_RGB8_UNORM | |
| 				{conv<3, i8, CONVERT_MODE_NORM>::fetch, conv<3, i8, CONVERT_MODE_NORM>::write},						// FORMAT_RGB8_SNORM | |
| 				{conv<3, u8, CONVERT_MODE_CAST>::fetch, conv<3, u8, CONVERT_MODE_CAST>::write},						// FORMAT_RGB8_USCALED | |
| 				{conv<3, i8, CONVERT_MODE_CAST>::fetch, conv<3, i8, CONVERT_MODE_CAST>::write},						// FORMAT_RGB8_SSCALED | |
| 				{conv<3, u8, CONVERT_MODE_CAST>::fetch, conv<3, u8, CONVERT_MODE_CAST>::write},						// FORMAT_RGB8_UINT | |
| 				{conv<3, i8, CONVERT_MODE_CAST>::fetch, conv<3, i8, CONVERT_MODE_CAST>::write},						// FORMAT_RGB8_SINT | |
| 				{conv<3, u8, CONVERT_MODE_SRGB>::fetch, conv<3, u8, CONVERT_MODE_SRGB>::write},						// FORMAT_RGB8_SRGB | |
|  | |
| 				{conv<3, u8, CONVERT_MODE_NORM>::fetch, conv<3, u8, CONVERT_MODE_NORM>::write},						// FORMAT_BGR8_UNORM | |
| 				{conv<3, i8, CONVERT_MODE_NORM>::fetch, conv<3, i8, CONVERT_MODE_NORM>::write},						// FORMAT_BGR8_SNORM | |
| 				{conv<3, u8, CONVERT_MODE_CAST>::fetch, conv<3, u8, CONVERT_MODE_CAST>::write},						// FORMAT_BGR8_USCALED | |
| 				{conv<3, i8, CONVERT_MODE_CAST>::fetch, conv<3, i8, CONVERT_MODE_CAST>::write},						// FORMAT_BGR8_SSCALED | |
| 				{conv<3, u32, CONVERT_MODE_CAST>::fetch, conv<3, u32, CONVERT_MODE_CAST>::write},					// FORMAT_BGR8_UINT | |
| 				{conv<3, i32, CONVERT_MODE_CAST>::fetch, conv<3, i32, CONVERT_MODE_CAST>::write},					// FORMAT_BGR8_SINT | |
| 				{conv<3, u8, CONVERT_MODE_SRGB>::fetch, conv<3, u8, CONVERT_MODE_SRGB>::write},						// FORMAT_BGR8_SRGB | |
|  | |
| 				{conv<4, u8, CONVERT_MODE_NORM>::fetch, conv<4, u8, CONVERT_MODE_NORM>::write},						// FORMAT_RGBA8_UNORM | |
| 				{conv<4, i8, CONVERT_MODE_NORM>::fetch, conv<4, i8, CONVERT_MODE_NORM>::write},						// FORMAT_RGBA8_SNORM | |
| 				{conv<4, u8, CONVERT_MODE_CAST>::fetch, conv<4, u8, CONVERT_MODE_CAST>::write},						// FORMAT_RGBA8_USCALED | |
| 				{conv<4, i8, CONVERT_MODE_CAST>::fetch, conv<4, i8, CONVERT_MODE_CAST>::write},						// FORMAT_RGBA8_SSCALED | |
| 				{conv<4, u8, CONVERT_MODE_CAST>::fetch, conv<4, u8, CONVERT_MODE_CAST>::write},						// FORMAT_RGBA8_UINT | |
| 				{conv<4, i8, CONVERT_MODE_CAST>::fetch, conv<4, i8, CONVERT_MODE_CAST>::write},						// FORMAT_RGBA8_SINT | |
| 				{conv<4, u8, CONVERT_MODE_SRGB>::fetch, conv<4, u8, CONVERT_MODE_SRGB>::write},						// FORMAT_RGBA8_SRGB | |
|  | |
| 				{conv<4, u8, CONVERT_MODE_NORM>::fetch, conv<4, u8, CONVERT_MODE_NORM>::write},						// FORMAT_BGRA8_UNORM | |
| 				{conv<4, i8, CONVERT_MODE_NORM>::fetch, conv<4, i8, CONVERT_MODE_NORM>::write},						// FORMAT_BGRA8_SNORM | |
| 				{conv<4, u8, CONVERT_MODE_CAST>::fetch, conv<4, u8, CONVERT_MODE_CAST>::write},						// FORMAT_BGRA8_USCALED | |
| 				{conv<4, i8, CONVERT_MODE_CAST>::fetch, conv<4, i8, CONVERT_MODE_CAST>::write},						// FORMAT_BGRA8_SSCALED | |
| 				{conv<4, u8, CONVERT_MODE_CAST>::fetch, conv<4, u8, CONVERT_MODE_CAST>::write},						// FORMAT_BGRA8_UINT | |
| 				{conv<4, i8, CONVERT_MODE_CAST>::fetch, conv<4, i8, CONVERT_MODE_CAST>::write},						// FORMAT_BGRA8_SINT | |
| 				{conv<4, u8, CONVERT_MODE_SRGB>::fetch, conv<4, u8, CONVERT_MODE_SRGB>::write},						// FORMAT_BGRA8_SRGB | |
|  | |
| 				{conv<4, u8, CONVERT_MODE_NORM>::fetch, conv<4, u8, CONVERT_MODE_NORM>::write},						// FORMAT_ABGR8_UNORM | |
| 				{conv<4, i8, CONVERT_MODE_NORM>::fetch, conv<4, i8, CONVERT_MODE_NORM>::write},						// FORMAT_ABGR8_SNORM | |
| 				{conv<4, u8, CONVERT_MODE_CAST>::fetch, conv<4, u8, CONVERT_MODE_CAST>::write},						// FORMAT_ABGR8_USCALED | |
| 				{conv<4, i8, CONVERT_MODE_CAST>::fetch, conv<4, i8, CONVERT_MODE_CAST>::write},						// FORMAT_ABGR8_SSCALED | |
| 				{conv<4, u8, CONVERT_MODE_CAST>::fetch, conv<4, u8, CONVERT_MODE_CAST>::write},						// FORMAT_ABGR8_UINT | |
| 				{conv<4, i8, CONVERT_MODE_CAST>::fetch, conv<4, i8, CONVERT_MODE_CAST>::write},						// FORMAT_ABGR8_SINT | |
| 				{conv<4, u8, CONVERT_MODE_SRGB>::fetch, conv<4, u8, CONVERT_MODE_SRGB>::write},						// FORMAT_ABGR8_SRGB | |
|  | |
| 				{conv<4, u8, CONVERT_MODE_RGB10A2UNORM>::fetch, conv<4, u8, CONVERT_MODE_RGB10A2UNORM>::write},		// FORMAT_RGB10A2_UNORM | |
| 				{conv<4, i8, CONVERT_MODE_RGB10A2SNORM>::fetch, conv<4, i8, CONVERT_MODE_RGB10A2SNORM>::write},		// FORMAT_RGB10A2_SNORM | |
| 				{conv<4, u8, CONVERT_MODE_RGB10A2USCALE>::fetch, conv<4, u8, CONVERT_MODE_RGB10A2USCALE>::write},	// FORMAT_RGB10A2_USCALED | |
| 				{conv<4, i8, CONVERT_MODE_RGB10A2SSCALE>::fetch, conv<4, i8, CONVERT_MODE_RGB10A2SSCALE>::write},	// FORMAT_RGB10A2_SSCALED | |
| 				{conv<4, u8, CONVERT_MODE_RGB10A2UINT>::fetch, conv<4, u8, CONVERT_MODE_RGB10A2UINT>::write},		// FORMAT_RGB10A2_UINT | |
| 				{conv<4, i8, CONVERT_MODE_RGB10A2SINT>::fetch, conv<4, i8, CONVERT_MODE_RGB10A2SINT>::write},		// FORMAT_RGB10A2_SINT | |
|  | |
| 				{conv<4, u8, CONVERT_MODE_RGB10A2UNORM>::fetch, conv<4, u8, CONVERT_MODE_RGB10A2UNORM>::write},		// FORMAT_BGR10A2_UNORM | |
| 				{conv<4, i8, CONVERT_MODE_RGB10A2SNORM>::fetch, conv<4, i8, CONVERT_MODE_RGB10A2SNORM>::write},		// FORMAT_BGR10A2_SNORM | |
| 				{conv<4, u8, CONVERT_MODE_RGB10A2USCALE>::fetch, conv<4, u8, CONVERT_MODE_RGB10A2USCALE>::write},	// FORMAT_BGR10A2_USCALED | |
| 				{conv<4, i8, CONVERT_MODE_RGB10A2SSCALE>::fetch, conv<4, i8, CONVERT_MODE_RGB10A2SSCALE>::write},	// FORMAT_BGR10A2_SSCALED | |
| 				{conv<4, u8, CONVERT_MODE_RGB10A2UINT>::fetch, conv<4, u8, CONVERT_MODE_RGB10A2UINT>::write},		// FORMAT_BGR10A2_UINT | |
| 				{conv<4, i8, CONVERT_MODE_RGB10A2SINT>::fetch, conv<4, i8, CONVERT_MODE_RGB10A2SINT>::write},		// FORMAT_BGR10A2_SINT | |
|  | |
| 				{conv<1, u16, CONVERT_MODE_NORM>::fetch, conv<1, u16, CONVERT_MODE_NORM>::write},					// FORMAT_R16_UNORM_PACK16 | |
| 				{conv<1, i16, CONVERT_MODE_NORM>::fetch, conv<1, i16, CONVERT_MODE_NORM>::write},					// FORMAT_R16_SNORM_PACK16 | |
| 				{conv<1, u16, CONVERT_MODE_CAST>::fetch, conv<1, u16, CONVERT_MODE_CAST>::write},					// FORMAT_R16_USCALED_PACK16 | |
| 				{conv<1, i16, CONVERT_MODE_CAST>::fetch, conv<1, i16, CONVERT_MODE_CAST>::write},					// FORMAT_R16_SSCALED_PACK16 | |
| 				{conv<1, u16, CONVERT_MODE_CAST>::fetch, conv<1, u16, CONVERT_MODE_CAST>::write},					// FORMAT_R16_UINT_PACK16 | |
| 				{conv<1, i16, CONVERT_MODE_CAST>::fetch, conv<1, i16, CONVERT_MODE_CAST>::write},					// FORMAT_R16_SINT_PACK16 | |
| 				{conv<1, u16, CONVERT_MODE_HALF>::fetch, conv<1, u16, CONVERT_MODE_HALF>::write},					// FORMAT_R16_SFLOAT_PACK16 | |
|  | |
| 				{conv<2, u16, CONVERT_MODE_NORM>::fetch, conv<2, u16, CONVERT_MODE_NORM>::write},					// FORMAT_RG16_UNORM_PACK16 | |
| 				{conv<2, i16, CONVERT_MODE_NORM>::fetch, conv<2, i16, CONVERT_MODE_NORM>::write},					// FORMAT_RG16_SNORM_PACK16 | |
| 				{conv<2, u16, CONVERT_MODE_CAST>::fetch, conv<2, u16, CONVERT_MODE_CAST>::write},					// FORMAT_RG16_USCALED_PACK16 | |
| 				{conv<2, i16, CONVERT_MODE_CAST>::fetch, conv<2, i16, CONVERT_MODE_CAST>::write},					// FORMAT_RG16_SSCALED_PACK16 | |
| 				{conv<2, u16, CONVERT_MODE_CAST>::fetch, conv<2, u16, CONVERT_MODE_CAST>::write},					// FORMAT_RG16_UINT_PACK16 | |
| 				{conv<2, i16, CONVERT_MODE_CAST>::fetch, conv<2, i16, CONVERT_MODE_CAST>::write},					// FORMAT_RG16_SINT_PACK16 | |
| 				{conv<2, u16, CONVERT_MODE_HALF>::fetch, conv<2, u16, CONVERT_MODE_HALF>::write},					// FORMAT_RG16_SFLOAT_PACK16 | |
|  | |
| 				{conv<3, u16, CONVERT_MODE_NORM>::fetch, conv<3, u16, CONVERT_MODE_NORM>::write},					// FORMAT_RGB16_UNORM_PACK16 | |
| 				{conv<3, i16, CONVERT_MODE_NORM>::fetch, conv<3, i16, CONVERT_MODE_NORM>::write},					// FORMAT_RGB16_SNORM_PACK16 | |
| 				{conv<3, u16, CONVERT_MODE_CAST>::fetch, conv<3, u16, CONVERT_MODE_CAST>::write},					// FORMAT_RGB16_USCALED_PACK16 | |
| 				{conv<3, i16, CONVERT_MODE_CAST>::fetch, conv<3, i16, CONVERT_MODE_CAST>::write},					// FORMAT_RGB16_SSCALED_PACK16 | |
| 				{conv<3, u16, CONVERT_MODE_CAST>::fetch, conv<3, u16, CONVERT_MODE_CAST>::write},					// FORMAT_RGB16_UINT_PACK16 | |
| 				{conv<3, i16, CONVERT_MODE_CAST>::fetch, conv<3, i16, CONVERT_MODE_CAST>::write},					// FORMAT_RGB16_SINT_PACK16 | |
| 				{conv<3, u16, CONVERT_MODE_HALF>::fetch, conv<3, u16, CONVERT_MODE_HALF>::write},					// FORMAT_RGB16_SFLOAT_PACK16 | |
|  | |
| 				{conv<4, u16, CONVERT_MODE_NORM>::fetch, conv<4, u16, CONVERT_MODE_NORM>::write},					// FORMAT_RGBA16_UNORM_PACK16 | |
| 				{conv<4, i16, CONVERT_MODE_NORM>::fetch, conv<4, i16, CONVERT_MODE_NORM>::write},					// FORMAT_RGBA16_SNORM_PACK16 | |
| 				{conv<4, u16, CONVERT_MODE_CAST>::fetch, conv<4, u16, CONVERT_MODE_CAST>::write},					// FORMAT_RGBA16_USCALED_PACK16 | |
| 				{conv<4, i16, CONVERT_MODE_CAST>::fetch, conv<4, i16, CONVERT_MODE_CAST>::write},					// FORMAT_RGBA16_SSCALED_PACK16 | |
| 				{conv<4, u16, CONVERT_MODE_CAST>::fetch, conv<4, u16, CONVERT_MODE_CAST>::write},					// FORMAT_RGBA16_UINT_PACK16 | |
| 				{conv<4, i16, CONVERT_MODE_CAST>::fetch, conv<4, i16, CONVERT_MODE_CAST>::write},					// FORMAT_RGBA16_SINT_PACK16 | |
| 				{conv<4, u16, CONVERT_MODE_HALF>::fetch, conv<4, u16, CONVERT_MODE_HALF>::write},					// FORMAT_RGBA16_SFLOAT_PACK16 | |
|  | |
| 				{conv<1, u32, CONVERT_MODE_CAST>::fetch, conv<1, u32, CONVERT_MODE_CAST>::write},					// FORMAT_R32_UINT_PACK32 | |
| 				{conv<1, i32, CONVERT_MODE_CAST>::fetch, conv<1, i32, CONVERT_MODE_CAST>::write},					// FORMAT_R32_SINT_PACK32 | |
| 				{conv<1, f32, CONVERT_MODE_CAST>::fetch, conv<1, f32, CONVERT_MODE_CAST>::write},					// FORMAT_R32_SFLOAT_PACK32 | |
|  | |
| 				{conv<2, u32, CONVERT_MODE_CAST>::fetch, conv<2, u32, CONVERT_MODE_CAST>::write},					// FORMAT_RG32_UINT_PACK32 | |
| 				{conv<2, i32, CONVERT_MODE_CAST>::fetch, conv<2, i32, CONVERT_MODE_CAST>::write},					// FORMAT_RG32_SINT_PACK32 | |
| 				{conv<2, f32, CONVERT_MODE_CAST>::fetch, conv<2, f32, CONVERT_MODE_CAST>::write},					// FORMAT_RG32_SFLOAT_PACK32 | |
|  | |
| 				{conv<3, u32, CONVERT_MODE_CAST>::fetch, conv<3, u32, CONVERT_MODE_CAST>::write},					// FORMAT_RGB32_UINT_PACK32 | |
| 				{conv<3, i32, CONVERT_MODE_CAST>::fetch, conv<3, i32, CONVERT_MODE_CAST>::write},					// FORMAT_RGB32_SINT_PACK32 | |
| 				{conv<3, f32, CONVERT_MODE_CAST>::fetch, conv<3, f32, CONVERT_MODE_CAST>::write},					// FORMAT_RGB32_SFLOAT_PACK32 | |
|  | |
| 				{conv<4, u32, CONVERT_MODE_CAST>::fetch, conv<4, u32, CONVERT_MODE_CAST>::write},					// FORMAT_RGBA32_UINT_PACK32 | |
| 				{conv<4, i32, CONVERT_MODE_CAST>::fetch, conv<4, i32, CONVERT_MODE_CAST>::write},					// FORMAT_RGBA32_SINT_PACK32 | |
| 				{conv<4, f32, CONVERT_MODE_CAST>::fetch, conv<4, f32, CONVERT_MODE_CAST>::write},					// FORMAT_RGBA32_SFLOAT_PACK32 | |
|  | |
| 				{conv<1, u64, CONVERT_MODE_CAST>::fetch, conv<1, u64, CONVERT_MODE_CAST>::write},					// FORMAT_R64_UINT_PACK64 | |
| 				{conv<1, i64, CONVERT_MODE_CAST>::fetch, conv<1, i64, CONVERT_MODE_CAST>::write},					// FORMAT_R64_SINT_PACK64 | |
| 				{conv<1, f64, CONVERT_MODE_CAST>::fetch, conv<1, f64, CONVERT_MODE_CAST>::write},					// FORMAT_R64_SFLOAT_PACK64 | |
|  | |
| 				{conv<2, u64, CONVERT_MODE_CAST>::fetch, conv<2, u64, CONVERT_MODE_CAST>::write},					// FORMAT_RG64_UINT_PACK64 | |
| 				{conv<2, i64, CONVERT_MODE_CAST>::fetch, conv<2, i64, CONVERT_MODE_CAST>::write},					// FORMAT_RG64_SINT_PACK64 | |
| 				{conv<2, f64, CONVERT_MODE_CAST>::fetch, conv<2, f64, CONVERT_MODE_CAST>::write},					// FORMAT_RG64_SFLOAT_PACK64 | |
|  | |
| 				{conv<3, u64, CONVERT_MODE_CAST>::fetch, conv<3, u64, CONVERT_MODE_CAST>::write},					// FORMAT_RGB64_UINT_PACK64 | |
| 				{conv<3, i64, CONVERT_MODE_CAST>::fetch, conv<3, i64, CONVERT_MODE_CAST>::write},					// FORMAT_RGB64_SINT_PACK64 | |
| 				{conv<3, f64, CONVERT_MODE_CAST>::fetch, conv<3, f64, CONVERT_MODE_CAST>::write},					// FORMAT_RGB64_SFLOAT_PACK64 | |
|  | |
| 				{conv<4, u64, CONVERT_MODE_CAST>::fetch, conv<4, u64, CONVERT_MODE_CAST>::write},					// FORMAT_RGBA64_UINT_PACK64 | |
| 				{conv<4, i64, CONVERT_MODE_CAST>::fetch, conv<4, i64, CONVERT_MODE_CAST>::write},					// FORMAT_RGBA64_SINT_PACK64 | |
| 				{conv<4, f64, CONVERT_MODE_CAST>::fetch, conv<4, f64, CONVERT_MODE_CAST>::write},					// FORMAT_RGBA64_SFLOAT_PACK64 | |
|  | |
| 				{conv<1, u32, CONVERT_MODE_RG11B10F>::fetch, conv<1, u32, CONVERT_MODE_RG11B10F>::write},			// FORMAT_RG11B10_UFLOAT | |
| 				{conv<1, u32, CONVERT_MODE_RGB9E5>::fetch, conv<1, u32, CONVERT_MODE_RGB9E5>::write},				// FORMAT_RGB9E5_UFLOAT | |
|  | |
| 				{conv<1, u16, CONVERT_MODE_DEFAULT>::fetch, conv<1, u16, CONVERT_MODE_DEFAULT>::write},				// FORMAT_D16_UNORM_PACK16 | |
| 				{conv<1, u32, CONVERT_MODE_DEFAULT>::fetch, conv<1, u32, CONVERT_MODE_DEFAULT>::write},				// FORMAT_D24_UNORM | |
| 				{conv<1, f32, CONVERT_MODE_DEFAULT>::fetch, conv<1, f32, CONVERT_MODE_DEFAULT>::write},				// FORMAT_D32_SFLOAT_PACK32 | |
| 				{conv<1, u8, CONVERT_MODE_DEFAULT>::fetch, conv<1, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_S8_UINT_PACK8 | |
| 				{conv<2, u16, CONVERT_MODE_DEFAULT>::fetch, conv<2, u16, CONVERT_MODE_DEFAULT>::write},				// FORMAT_D16_UNORM_S8_UINT_PACK32 | |
| 				{conv<2, u32, CONVERT_MODE_DEFAULT>::fetch, conv<2, u32, CONVERT_MODE_DEFAULT>::write},				// FORMAT_D24_UNORM_S8_UINT_PACK32 | |
| 				{conv<2, u32, CONVERT_MODE_DEFAULT>::fetch, conv<2, u32, CONVERT_MODE_DEFAULT>::write},				// FORMAT_D32_SFLOAT_S8_UINT_PACK64 | |
|  | |
| 				{conv<3, u8, CONVERT_MODE_DEFAULT>::fetch, conv<3, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_DXT1_UNORM_BLOCK8 | |
| 				{conv<3, u8, CONVERT_MODE_DEFAULT>::fetch, conv<3, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_DXT1_SRGB_BLOCK8 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_DXT1_UNORM_BLOCK8 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_DXT1_SRGB_BLOCK8 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_DXT3_UNORM_BLOCK16 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_DXT3_SRGB_BLOCK16 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_DXT5_UNORM_BLOCK16 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_DXT5_SRGB_BLOCK16 | |
| 				{conv<1, u8, CONVERT_MODE_DEFAULT>::fetch, conv<1, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_R_ATI1N_UNORM_BLOCK8 | |
| 				{conv<1, u8, CONVERT_MODE_DEFAULT>::fetch, conv<1, i8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_R_ATI1N_SNORM_BLOCK8 | |
| 				{conv<2, u8, CONVERT_MODE_DEFAULT>::fetch, conv<2, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RG_ATI2N_UNORM_BLOCK16 | |
| 				{conv<2, u8, CONVERT_MODE_DEFAULT>::fetch, conv<2, i8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RG_ATI2N_SNORM_BLOCK16 | |
| 				{conv<3, f32, CONVERT_MODE_DEFAULT>::fetch, conv<3, f32, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_BP_UFLOAT_BLOCK16 | |
| 				{conv<3, f32, CONVERT_MODE_DEFAULT>::fetch, conv<3, f32, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_BP_SFLOAT_BLOCK16 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_BP_UNORM_BLOCK16 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_BP_SRGB_BLOCK16 | |
|  | |
| 				{conv<3, u8, CONVERT_MODE_DEFAULT>::fetch, conv<3, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_ETC2_UNORM_BLOCK8 | |
| 				{conv<3, u8, CONVERT_MODE_DEFAULT>::fetch, conv<3, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_ETC2_SRGB_BLOCK8 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_ETC2_A1_UNORM_BLOCK8 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_ETC2_A1_SRGB_BLOCK8 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_ETC2_UNORM_BLOCK16 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_ETC2_SRGB_BLOCK16 | |
| 				{conv<1, u8, CONVERT_MODE_DEFAULT>::fetch, conv<1, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_R_EAC_UNORM_BLOCK8 | |
| 				{conv<1, u8, CONVERT_MODE_DEFAULT>::fetch, conv<1, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_R_EAC_SNORM_BLOCK8 | |
| 				{conv<2, u8, CONVERT_MODE_DEFAULT>::fetch, conv<2, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RG_EAC_UNORM_BLOCK16 | |
| 				{conv<2, u8, CONVERT_MODE_DEFAULT>::fetch, conv<2, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RG_EAC_SNORM_BLOCK16 | |
|  | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_4x4_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_4x4_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_5x4_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_5x4_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_5x5_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_5x5_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_6x5_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_6x5_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_6x6_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_6x6_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_8x5_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_8x5_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_8x6_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_8x6_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_8x8_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_8x8_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_10x5_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_10x5_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_10x6_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_10x6_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_10x8_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_10x8_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_10x10_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_10x10_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_12x10_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_12x10_SRGB | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_12x12_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_ASTC_12x12_SRGB | |
|  | |
| 				{conv<3, u8, CONVERT_MODE_DEFAULT>::fetch, conv<3, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_PVRTC1_8X8_UNORM_BLOCK32 | |
| 				{conv<3, u8, CONVERT_MODE_DEFAULT>::fetch, conv<3, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_PVRTC1_8X8_SRGB_BLOCK32 | |
| 				{conv<3, u8, CONVERT_MODE_DEFAULT>::fetch, conv<3, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_PVRTC1_16X8_UNORM_BLOCK32 | |
| 				{conv<3, u8, CONVERT_MODE_DEFAULT>::fetch, conv<3, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_PVRTC1_16X8_SRGB_BLOCK32 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_PVRTC1_8X8_UNORM_BLOCK32 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_PVRTC1_8X8_SRGB_BLOCK32 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_PVRTC1_16X8_UNORM_BLOCK32 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_PVRTC1_16X8_SRGB_BLOCK32 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_PVRTC2_4X4_UNORM_BLOCK8 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_PVRTC2_4X4_SRGB_BLOCK8 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_PVRTC2_8X4_UNORM_BLOCK8 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_PVRTC2_8X4_SRGB_BLOCK8 | |
|  | |
| 				{conv<3, u8, CONVERT_MODE_DEFAULT>::fetch, conv<3, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_ETC_UNORM_BLOCK8 | |
| 				{conv<3, u8, CONVERT_MODE_DEFAULT>::fetch, conv<3, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGB_ATC_UNORM_BLOCK8 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_ATCA_UNORM_BLOCK16 | |
| 				{conv<4, u8, CONVERT_MODE_DEFAULT>::fetch, conv<4, u8, CONVERT_MODE_DEFAULT>::write},				// FORMAT_RGBA_ATCI_UNORM_BLOCK16 | |
|  | |
| 				{conv<1, u8, CONVERT_MODE_NORM>::fetch, conv<1, u8, CONVERT_MODE_NORM>::write},						// FORMAT_L8_UNORM_PACK8 | |
| 				{conv<1, u8, CONVERT_MODE_NORM>::fetch, conv<1, u8, CONVERT_MODE_NORM>::write},						// FORMAT_A8_UNORM_PACK8 | |
| 				{conv<2, u8, CONVERT_MODE_NORM>::fetch, conv<2, u8, CONVERT_MODE_NORM>::write},						// FORMAT_LA8_UNORM_PACK8 | |
| 				{conv<1, u16, CONVERT_MODE_NORM>::fetch, conv<1, u16, CONVERT_MODE_NORM>::write},					// FORMAT_L16_UNORM_PACK16 | |
| 				{conv<1, u16, CONVERT_MODE_NORM>::fetch, conv<1, u16, CONVERT_MODE_NORM>::write},					// FORMAT_A16_UNORM_PACK16 | |
| 				{conv<2, u16, CONVERT_MODE_NORM>::fetch, conv<2, u16, CONVERT_MODE_NORM>::write},					// FORMAT_LA16_UNORM_PACK16 | |
|  | |
| 				{conv<4, u8, CONVERT_MODE_NORM>::fetch, conv<4, u8, CONVERT_MODE_NORM>::write},						// FORMAT_BGRX8_UNORM | |
| 				{conv<4, u8, CONVERT_MODE_SRGB>::fetch, conv<4, u8, CONVERT_MODE_SRGB>::write},						// FORMAT_BGRX8_SRGB | |
|  | |
| 				{conv<3, u8, CONVERT_MODE_332UNORM>::fetch, conv<3, u8, CONVERT_MODE_332UNORM>::write}				// FORMAT_RG3B2_UNORM | |
| 			}; | |
| 			static_assert(sizeof(Table) / sizeof(Table[0]) == FORMAT_COUNT, "Texel functions need to be updated"); | |
| 
 | |
| 			return Table[Format - FORMAT_FIRST]; | |
| 		} | |
| 	}; | |
| }//namespace detail | |
| }//namespace gli
 | |
| 
 |