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59 lines
1.3 KiB
59 lines
1.3 KiB
#define GLM_ENABLE_EXPERIMENTAL |
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#include <glm/gtx/matrix_decompose.hpp> |
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#include <glm/ext/matrix_relational.hpp> |
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#include <glm/ext/matrix_transform.hpp> |
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#include <glm/ext/scalar_constants.hpp> |
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static int test_identity() { |
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int Error = 0; |
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glm::mat4 Matrix(1); |
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glm::vec3 Scale; |
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glm::quat Orientation; |
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glm::vec3 Translation; |
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glm::vec3 Skew(1); |
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glm::vec4 Perspective(1); |
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glm::decompose(Matrix, Scale, Orientation, Translation, Skew, Perspective); |
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glm::mat4 Out = glm::recompose(Scale, Orientation, Translation, Skew, Perspective); |
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Error += glm::all(glm::equal(Matrix, Out, glm::epsilon<float>())) ? 0 : 1; |
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return Error; |
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} |
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static int test_scale_translate() { |
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int Error = 0; |
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glm::vec3 const T(2.0f); |
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glm::vec3 const S(2.0f); |
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glm::mat4 Matrix = glm::translate(glm::scale(glm::mat4(1), S), T); |
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glm::vec3 Scale(2); |
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glm::quat Orientation; |
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glm::vec3 Translation(2); |
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glm::vec3 Skew(1); |
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glm::vec4 Perspective(1); |
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glm::decompose(Matrix, Scale, Orientation, Translation, Skew, Perspective); |
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glm::mat4 Out = glm::recompose(Scale, Orientation, Translation, Skew, Perspective); |
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Error += glm::all(glm::equal(Matrix, Out, glm::epsilon<float>())) ? 0 : 1; |
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return Error; |
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} |
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int main() |
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{ |
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int Error = 0; |
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Error += test_identity(); |
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Error += test_scale_translate(); |
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return Error; |
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}
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