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							1349 lines
						
					
					
						
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				| #define GLM_FORCE_EXPLICIT_CTOR | |
| #include <glm/gtc/constants.hpp> | |
| #include <glm/gtc/random.hpp> | |
| #include <glm/gtc/vec1.hpp> | |
| #include <glm/ext/scalar_relational.hpp> | |
| #include <glm/ext/vector_relational.hpp> | |
| #include <glm/ext/vector_float1.hpp> | |
| #include <glm/common.hpp> | |
| #include <glm/vec4.hpp> | |
| #include <glm/vec3.hpp> | |
| #include <glm/vec2.hpp> | |
| #include <vector> | |
| #include <cstdio> | |
| #include <cmath> | |
| #include <ctime> | |
|  | |
| // This file has divisions by zero to test isnan | |
| #if GLM_COMPILER & GLM_COMPILER_VC | |
| #	pragma warning(disable : 4723) | |
| #endif | |
|  | |
| namespace floor_ | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		{ | |
| 			float A = 1.1f; | |
| 			float B = glm::floor(A); | |
| 			Error += glm::equal(B, 1.f, 0.0001f) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			double A = 1.1; | |
| 			double B = glm::floor(A); | |
| 			Error += glm::equal(B, 1.0, 0.0001) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec1 A(1.1f); | |
| 			glm::vec1 B = glm::floor(A); | |
| 
 | |
| 			Error += glm::all(glm::equal(B, glm::vec1(1.0), 0.0001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::dvec1 A(1.1); | |
| 			glm::dvec1 B = glm::floor(A); | |
| 
 | |
| 			Error += glm::all(glm::equal(B, glm::dvec1(1.0), 0.0001)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec2 A(1.1f); | |
| 			glm::vec2 B = glm::floor(A); | |
| 
 | |
| 			Error += glm::all(glm::equal(B, glm::vec2(1.0), 0.0001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::dvec2 A(1.1); | |
| 			glm::dvec2 B = glm::floor(A); | |
| 
 | |
| 			Error += glm::all(glm::equal(B, glm::dvec2(1.0), 0.0001)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec3 A(1.1f); | |
| 			glm::vec3 B = glm::floor(A); | |
| 
 | |
| 			Error += glm::all(glm::equal(B, glm::vec3(1.0), 0.0001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::dvec3 A(1.1); | |
| 			glm::dvec3 B = glm::floor(A); | |
| 
 | |
| 			Error += glm::all(glm::equal(B, glm::dvec3(1.0), 0.0001)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec4 A(1.1f); | |
| 			glm::vec4 B = glm::floor(A); | |
| 
 | |
| 			Error += glm::all(glm::equal(B, glm::vec4(1.0), 0.0001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::dvec4 A(1.1); | |
| 			glm::dvec4 B = glm::floor(A); | |
| 
 | |
| 			Error += glm::all(glm::equal(B, glm::dvec4(1.0), 0.0001)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace floor | |
|  | |
| namespace modf_ | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error(0); | |
| 
 | |
| 		{ | |
| 			float X(1.5f); | |
| 			float I(0.0f); | |
| 			float A = glm::modf(X, I); | |
| 
 | |
| 			Error += glm::equal(I, 1.0f, 0.0001f) ? 0 : 1; | |
| 			Error += glm::equal(A, 0.5f, 0.0001f) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec4 X(1.1f, 1.2f, 1.5f, 1.7f); | |
| 			glm::vec4 I(0.0f); | |
| 			glm::vec4 A = glm::modf(X, I); | |
| 
 | |
| 			Error += glm::ivec4(I) == glm::ivec4(1) ? 0 : 1; | |
| 			Error += glm::all(glm::equal(A, glm::vec4(0.1f, 0.2f, 0.5f, 0.7f), 0.00001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::dvec4 X(1.1, 1.2, 1.5, 1.7); | |
| 			glm::dvec4 I(0.0); | |
| 			glm::dvec4 A = glm::modf(X, I); | |
| 
 | |
| 			Error += glm::ivec4(I) == glm::ivec4(1) ? 0 : 1; | |
| 			Error += glm::all(glm::equal(A, glm::dvec4(0.1, 0.2, 0.5, 0.7), 0.000000001)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			double X(1.5); | |
| 			double I(0.0); | |
| 			double A = glm::modf(X, I); | |
| 
 | |
| 			Error += glm::equal(I, 1.0, 0.0001) ? 0 : 1; | |
| 			Error += glm::equal(A, 0.5, 0.0001) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace modf | |
|  | |
| namespace mod_ | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error(0); | |
| 
 | |
| 		{ | |
| 			float A(1.5f); | |
| 			float B(1.0f); | |
| 			float C = glm::mod(A, B); | |
| 
 | |
| 			Error += glm::equal(C, 0.5f, 0.00001f) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			float A(-0.2f); | |
| 			float B(1.0f); | |
| 			float C = glm::mod(A, B); | |
| 
 | |
| 			Error += glm::equal(C, 0.8f, 0.00001f) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			float A(3.0); | |
| 			float B(2.0f); | |
| 			float C = glm::mod(A, B); | |
| 
 | |
| 			Error += glm::equal(C, 1.0f, 0.00001f) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec4 A(3.0); | |
| 			float B(2.0f); | |
| 			glm::vec4 C = glm::mod(A, B); | |
| 
 | |
| 			Error += glm::all(glm::equal(C, glm::vec4(1.0f), 0.00001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec4 A(3.0); | |
| 			glm::vec4 B(2.0f); | |
| 			glm::vec4 C = glm::mod(A, B); | |
| 
 | |
| 			Error += glm::all(glm::equal(C, glm::vec4(1.0f), 0.00001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace mod_ | |
|  | |
| namespace floatBitsToInt | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 	 | |
| 		{ | |
| 			float A = 1.0f; | |
| 			int B = glm::floatBitsToInt(A); | |
| 			float C = glm::intBitsToFloat(B); | |
| 			Error += glm::equal(A, C, 0.0001f) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec2 A(1.0f, 2.0f); | |
| 			glm::ivec2 B = glm::floatBitsToInt(A); | |
| 			glm::vec2 C = glm::intBitsToFloat(B); | |
| 			Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec3 A(1.0f, 2.0f, 3.0f); | |
| 			glm::ivec3 B = glm::floatBitsToInt(A); | |
| 			glm::vec3 C = glm::intBitsToFloat(B); | |
| 			Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1; | |
| 		} | |
| 	 | |
| 		{ | |
| 			glm::vec4 A(1.0f, 2.0f, 3.0f, 4.0f); | |
| 			glm::ivec4 B = glm::floatBitsToInt(A); | |
| 			glm::vec4 C = glm::intBitsToFloat(B); | |
| 			Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1; | |
| 		} | |
| 	 | |
| 		return Error; | |
| 	} | |
| }//namespace floatBitsToInt | |
|  | |
| namespace floatBitsToUint | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 	 | |
| 		{ | |
| 			float A = 1.0f; | |
| 			glm::uint B = glm::floatBitsToUint(A); | |
| 			float C = glm::uintBitsToFloat(B); | |
| 			Error += glm::equal(A, C, 0.0001f) ? 0 : 1; | |
| 		} | |
| 	 | |
| 		{ | |
| 			glm::vec2 A(1.0f, 2.0f); | |
| 			glm::uvec2 B = glm::floatBitsToUint(A); | |
| 			glm::vec2 C = glm::uintBitsToFloat(B); | |
| 			Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1; | |
| 		} | |
| 	 | |
| 		{ | |
| 			glm::vec3 A(1.0f, 2.0f, 3.0f); | |
| 			glm::uvec3 B = glm::floatBitsToUint(A); | |
| 			glm::vec3 C = glm::uintBitsToFloat(B); | |
| 			Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1; | |
| 		} | |
| 	 | |
| 		{ | |
| 			glm::vec4 A(1.0f, 2.0f, 3.0f, 4.0f); | |
| 			glm::uvec4 B = glm::floatBitsToUint(A); | |
| 			glm::vec4 C = glm::uintBitsToFloat(B); | |
| 			Error += glm::all(glm::equal(A, C, 0.0001f)) ? 0 : 1; | |
| 		} | |
| 	 | |
| 		return Error; | |
| 	} | |
| }//namespace floatBitsToUint | |
|  | |
| namespace min_ | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		glm::vec1 A0 = glm::min(glm::vec1(1), glm::vec1(1)); | |
| 		bool A1 = glm::all(glm::equal(A0, glm::vec1(1), glm::epsilon<float>())); | |
| 		Error += A1 ? 0 : 1; | |
| 
 | |
| 		glm::vec2 B0 = glm::min(glm::vec2(1), glm::vec2(1)); | |
| 		glm::vec2 B1 = glm::min(glm::vec2(1), 1.0f); | |
| 		bool B2 = glm::all(glm::equal(B0, B1, glm::epsilon<float>())); | |
| 		Error += B2 ? 0 : 1; | |
| 
 | |
| 		glm::vec3 C0 = glm::min(glm::vec3(1), glm::vec3(1)); | |
| 		glm::vec3 C1 = glm::min(glm::vec3(1), 1.0f); | |
| 		bool C2 = glm::all(glm::equal(C0, C1, glm::epsilon<float>())); | |
| 		Error += C2 ? 0 : 1; | |
| 
 | |
| 		glm::vec4 D0 = glm::min(glm::vec4(1), glm::vec4(1)); | |
| 		glm::vec4 D1 = glm::min(glm::vec4(1), 1.0f); | |
| 		bool D2 = glm::all(glm::equal(D0, D1, glm::epsilon<float>())); | |
| 		Error += D2 ? 0 : 1; | |
| 
 | |
| 		return Error; | |
| 	} | |
| 
 | |
| 	int min_tern(int a, int b) | |
| 	{ | |
| 		return a < b ? a : b; | |
| 	} | |
| 
 | |
| 	int min_int(int x, int y) | |
| 	{ | |
| 		return y ^ ((x ^ y) & -(x < y));  | |
| 	} | |
| 
 | |
| 	static int perf(std::size_t Count) | |
| 	{ | |
| 		std::vector<int> A(Count); | |
| 		std::vector<int> B(Count); | |
| 
 | |
| 		std::size_t const InternalCount = 200000; | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 		{ | |
| 			A[i] = glm::linearRand(-1000, 1000); | |
| 			B[i] = glm::linearRand(-1000, 1000); | |
| 		} | |
| 
 | |
| 		int Error = 0; | |
| 
 | |
| 		glm::int32 SumA = 0; | |
| 		{ | |
| 			std::clock_t Timestamp0 = std::clock(); | |
| 
 | |
| 			for (std::size_t j = 0; j < InternalCount; ++j) | |
| 			for (std::size_t i = 0; i < Count; ++i) | |
| 				SumA += min_tern(A[i], B[i]); | |
| 
 | |
| 			std::clock_t Timestamp1 = std::clock(); | |
| 
 | |
| 			std::printf("min_tern Time %d clocks\n", static_cast<int>(Timestamp1 - Timestamp0)); | |
| 		} | |
| 
 | |
| 		glm::int32 SumB = 0; | |
| 		{ | |
| 			std::clock_t Timestamp0 = std::clock(); | |
| 
 | |
| 			for (std::size_t j = 0; j < InternalCount; ++j) | |
| 			for (std::size_t i = 0; i < Count; ++i) | |
| 				SumB += min_int(A[i], B[i]); | |
| 
 | |
| 			std::clock_t Timestamp1 = std::clock(); | |
| 
 | |
| 			std::printf("min_int Time %d clocks\n", static_cast<int>(Timestamp1 - Timestamp0)); | |
| 		} | |
| 
 | |
| 		Error += SumA == SumB ? 0 : 1; | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace min_ | |
|  | |
| namespace max_ | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		glm::vec1 A0 = glm::max(glm::vec1(1), glm::vec1(1)); | |
| 		bool A1 = glm::all(glm::equal(A0, glm::vec1(1), glm::epsilon<float>())); | |
| 		Error += A1 ? 0 : 1; | |
| 
 | |
| 
 | |
| 		glm::vec2 B0 = glm::max(glm::vec2(1), glm::vec2(1)); | |
| 		glm::vec2 B1 = glm::max(glm::vec2(1), 1.0f); | |
| 		bool B2 = glm::all(glm::equal(B0, B1, glm::epsilon<float>())); | |
| 		Error += B2 ? 0 : 1; | |
| 
 | |
| 		glm::vec3 C0 = glm::max(glm::vec3(1), glm::vec3(1)); | |
| 		glm::vec3 C1 = glm::max(glm::vec3(1), 1.0f); | |
| 		bool C2 = glm::all(glm::equal(C0, C1, glm::epsilon<float>())); | |
| 		Error += C2 ? 0 : 1; | |
| 
 | |
| 		glm::vec4 D0 = glm::max(glm::vec4(1), glm::vec4(1)); | |
| 		glm::vec4 D1 = glm::max(glm::vec4(1), 1.0f); | |
| 		bool D2 = glm::all(glm::equal(D0, D1, glm::epsilon<float>())); | |
| 		Error += D2 ? 0 : 1; | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace max_ | |
|  | |
| namespace clamp_ | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace clamp_ | |
|  | |
| namespace mix_ | |
| { | |
| 	template<typename T, typename B> | |
| 	struct entry | |
| 	{ | |
| 		T x; | |
| 		T y; | |
| 		B a; | |
| 		T Result; | |
| 	}; | |
| 
 | |
| 	entry<float, bool> const TestBool[] = | |
| 	{ | |
| 		{0.0f, 1.0f, false, 0.0f}, | |
| 		{0.0f, 1.0f, true, 1.0f}, | |
| 		{-1.0f, 1.0f, false, -1.0f}, | |
| 		{-1.0f, 1.0f, true, 1.0f} | |
| 	}; | |
| 
 | |
| 	entry<float, float> const TestFloat[] = | |
| 	{ | |
| 		{0.0f, 1.0f, 0.0f, 0.0f}, | |
| 		{0.0f, 1.0f, 1.0f, 1.0f}, | |
| 		{-1.0f, 1.0f, 0.0f, -1.0f}, | |
| 		{-1.0f, 1.0f, 1.0f, 1.0f} | |
| 	}; | |
| 
 | |
| 	entry<glm::vec2, bool> const TestVec2Bool[] = | |
| 	{ | |
| 		{glm::vec2(0.0f), glm::vec2(1.0f), false, glm::vec2(0.0f)}, | |
| 		{glm::vec2(0.0f), glm::vec2(1.0f), true, glm::vec2(1.0f)}, | |
| 		{glm::vec2(-1.0f), glm::vec2(1.0f), false, glm::vec2(-1.0f)}, | |
| 		{glm::vec2(-1.0f), glm::vec2(1.0f), true, glm::vec2(1.0f)} | |
| 	}; | |
| 
 | |
| 	entry<glm::vec2, glm::bvec2> const TestBVec2[] = | |
| 	{ | |
| 		{glm::vec2(0.0f), glm::vec2(1.0f), glm::bvec2(false), glm::vec2(0.0f)}, | |
| 		{glm::vec2(0.0f), glm::vec2(1.0f), glm::bvec2(true), glm::vec2(1.0f)}, | |
| 		{glm::vec2(-1.0f), glm::vec2(1.0f), glm::bvec2(false), glm::vec2(-1.0f)}, | |
| 		{glm::vec2(-1.0f), glm::vec2(1.0f), glm::bvec2(true), glm::vec2(1.0f)}, | |
| 		{glm::vec2(-1.0f), glm::vec2(1.0f), glm::bvec2(true, false), glm::vec2(1.0f, -1.0f)} | |
| 	}; | |
| 
 | |
| 	entry<glm::vec3, bool> const TestVec3Bool[] = | |
| 	{ | |
| 		{glm::vec3(0.0f), glm::vec3(1.0f), false, glm::vec3(0.0f)}, | |
| 		{glm::vec3(0.0f), glm::vec3(1.0f), true, glm::vec3(1.0f)}, | |
| 		{glm::vec3(-1.0f), glm::vec3(1.0f), false, glm::vec3(-1.0f)}, | |
| 		{glm::vec3(-1.0f), glm::vec3(1.0f), true, glm::vec3(1.0f)} | |
| 	}; | |
| 
 | |
| 	entry<glm::vec3, glm::bvec3> const TestBVec3[] = | |
| 	{ | |
| 		{glm::vec3(0.0f), glm::vec3(1.0f), glm::bvec3(false), glm::vec3(0.0f)}, | |
| 		{glm::vec3(0.0f), glm::vec3(1.0f), glm::bvec3(true), glm::vec3(1.0f)}, | |
| 		{glm::vec3(-1.0f), glm::vec3(1.0f), glm::bvec3(false), glm::vec3(-1.0f)}, | |
| 		{glm::vec3(-1.0f), glm::vec3(1.0f), glm::bvec3(true), glm::vec3(1.0f)}, | |
| 		{glm::vec3(1.0f, 2.0f, 3.0f), glm::vec3(4.0f, 5.0f, 6.0f), glm::bvec3(true, false, true), glm::vec3(4.0f, 2.0f, 6.0f)} | |
| 	}; | |
| 
 | |
| 	entry<glm::vec4, bool> const TestVec4Bool[] =  | |
| 	{ | |
| 		{glm::vec4(0.0f), glm::vec4(1.0f), false, glm::vec4(0.0f)}, | |
| 		{glm::vec4(0.0f), glm::vec4(1.0f), true, glm::vec4(1.0f)}, | |
| 		{glm::vec4(-1.0f), glm::vec4(1.0f), false, glm::vec4(-1.0f)}, | |
| 		{glm::vec4(-1.0f), glm::vec4(1.0f), true, glm::vec4(1.0f)} | |
| 	}; | |
| 
 | |
| 	entry<glm::vec4, glm::bvec4> const TestBVec4[] =  | |
| 	{ | |
| 		{glm::vec4(0.0f, 0.0f, 1.0f, 1.0f), glm::vec4(2.0f, 2.0f, 3.0f, 3.0f), glm::bvec4(false, true, false, true), glm::vec4(0.0f, 2.0f, 1.0f, 3.0f)}, | |
| 		{glm::vec4(0.0f), glm::vec4(1.0f), glm::bvec4(true), glm::vec4(1.0f)}, | |
| 		{glm::vec4(-1.0f), glm::vec4(1.0f), glm::bvec4(false), glm::vec4(-1.0f)}, | |
| 		{glm::vec4(-1.0f), glm::vec4(1.0f), glm::bvec4(true), glm::vec4(1.0f)}, | |
| 		{glm::vec4(1.0f, 2.0f, 3.0f, 4.0f), glm::vec4(5.0f, 6.0f, 7.0f, 8.0f), glm::bvec4(true, false, true, false), glm::vec4(5.0f, 2.0f, 7.0f, 4.0f)} | |
| 	}; | |
| 
 | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		// Float with bool | |
| 		{ | |
| 			for(std::size_t i = 0; i < sizeof(TestBool) / sizeof(entry<float, bool>); ++i) | |
| 			{ | |
| 				float Result = glm::mix(TestBool[i].x, TestBool[i].y, TestBool[i].a); | |
| 				Error += glm::equal(Result, TestBool[i].Result, glm::epsilon<float>()) ? 0 : 1; | |
| 			} | |
| 		} | |
| 
 | |
| 		// Float with float | |
| 		{ | |
| 			for(std::size_t i = 0; i < sizeof(TestFloat) / sizeof(entry<float, float>); ++i) | |
| 			{ | |
| 				float Result = glm::mix(TestFloat[i].x, TestFloat[i].y, TestFloat[i].a); | |
| 				Error += glm::equal(Result, TestFloat[i].Result, glm::epsilon<float>()) ? 0 : 1; | |
| 			} | |
| 		} | |
| 
 | |
| 		// vec2 with bool | |
| 		{ | |
| 			for(std::size_t i = 0; i < sizeof(TestVec2Bool) / sizeof(entry<glm::vec2, bool>); ++i) | |
| 			{ | |
| 				glm::vec2 Result = glm::mix(TestVec2Bool[i].x, TestVec2Bool[i].y, TestVec2Bool[i].a); | |
| 				Error += glm::equal(Result.x, TestVec2Bool[i].Result.x, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.y, TestVec2Bool[i].Result.y, glm::epsilon<float>()) ? 0 : 1; | |
| 			} | |
| 		} | |
| 
 | |
| 		// vec2 with bvec2 | |
| 		{ | |
| 			for(std::size_t i = 0; i < sizeof(TestBVec2) / sizeof(entry<glm::vec2, glm::bvec2>); ++i) | |
| 			{ | |
| 				glm::vec2 Result = glm::mix(TestBVec2[i].x, TestBVec2[i].y, TestBVec2[i].a); | |
| 				Error += glm::equal(Result.x, TestBVec2[i].Result.x, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.y, TestBVec2[i].Result.y, glm::epsilon<float>()) ? 0 : 1; | |
| 			} | |
| 		} | |
| 
 | |
| 		// vec3 with bool | |
| 		{ | |
| 			for(std::size_t i = 0; i < sizeof(TestVec3Bool) / sizeof(entry<glm::vec3, bool>); ++i) | |
| 			{ | |
| 				glm::vec3 Result = glm::mix(TestVec3Bool[i].x, TestVec3Bool[i].y, TestVec3Bool[i].a); | |
| 				Error += glm::equal(Result.x, TestVec3Bool[i].Result.x, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.y, TestVec3Bool[i].Result.y, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.z, TestVec3Bool[i].Result.z, glm::epsilon<float>()) ? 0 : 1; | |
| 			} | |
| 		} | |
| 
 | |
| 		// vec3 with bvec3 | |
| 		{ | |
| 			for(std::size_t i = 0; i < sizeof(TestBVec3) / sizeof(entry<glm::vec3, glm::bvec3>); ++i) | |
| 			{ | |
| 				glm::vec3 Result = glm::mix(TestBVec3[i].x, TestBVec3[i].y, TestBVec3[i].a); | |
| 				Error += glm::equal(Result.x, TestBVec3[i].Result.x, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.y, TestBVec3[i].Result.y, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.z, TestBVec3[i].Result.z, glm::epsilon<float>()) ? 0 : 1; | |
| 			} | |
| 		} | |
| 
 | |
| 		// vec4 with bool | |
| 		{ | |
| 			for(std::size_t i = 0; i < sizeof(TestVec4Bool) / sizeof(entry<glm::vec4, bool>); ++i) | |
| 			{ | |
| 				glm::vec4 Result = glm::mix(TestVec4Bool[i].x, TestVec4Bool[i].y, TestVec4Bool[i].a); | |
| 				Error += glm::equal(Result.x, TestVec4Bool[i].Result.x, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.y, TestVec4Bool[i].Result.y, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.z, TestVec4Bool[i].Result.z, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.w, TestVec4Bool[i].Result.w, glm::epsilon<float>()) ? 0 : 1; | |
| 			} | |
| 		} | |
| 
 | |
| 		// vec4 with bvec4 | |
| 		{ | |
| 			for(std::size_t i = 0; i < sizeof(TestBVec4) / sizeof(entry<glm::vec4, glm::bvec4>); ++i) | |
| 			{ | |
| 				glm::vec4 Result = glm::mix(TestBVec4[i].x, TestBVec4[i].y, TestBVec4[i].a); | |
| 				Error += glm::equal(Result.x, TestBVec4[i].Result.x, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.y, TestBVec4[i].Result.y, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.z, TestBVec4[i].Result.z, glm::epsilon<float>()) ? 0 : 1; | |
| 				Error += glm::equal(Result.w, TestBVec4[i].Result.w, glm::epsilon<float>()) ? 0 : 1; | |
| 			} | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace mix_ | |
|  | |
| namespace step_ | |
| { | |
| 	template<typename EDGE, typename VEC> | |
| 	struct entry | |
| 	{ | |
| 		EDGE edge; | |
| 		VEC x; | |
| 		VEC result; | |
| 	}; | |
| 
 | |
| 	entry<float, glm::vec4> TestVec4Scalar [] = | |
| 	{ | |
| 		{ 1.0f, glm::vec4(1.0f, 2.0f, 3.0f, 4.0f), glm::vec4(1.0f) }, | |
| 		{ 0.0f, glm::vec4(1.0f, 2.0f, 3.0f, 4.0f), glm::vec4(1.0f) }, | |
| 		{ 0.0f, glm::vec4(-1.0f, -2.0f, -3.0f, -4.0f), glm::vec4(0.0f) } | |
| 	}; | |
| 
 | |
| 	entry<glm::vec4, glm::vec4> TestVec4Vector [] = | |
| 	{ | |
| 		{ glm::vec4(-1.0f, -2.0f, -3.0f, -4.0f), glm::vec4(-2.0f, -3.0f, -4.0f, -5.0f), glm::vec4(0.0f) }, | |
| 		{ glm::vec4( 0.0f, 1.0f, 2.0f, 3.0f), glm::vec4( 1.0f, 2.0f, 3.0f, 4.0f), glm::vec4(1.0f) }, | |
| 		{ glm::vec4( 2.0f, 3.0f, 4.0f, 5.0f), glm::vec4( 1.0f, 2.0f, 3.0f, 4.0f), glm::vec4(0.0f) }, | |
| 		{ glm::vec4( 0.0f, 1.0f, 2.0f, 3.0f), glm::vec4(-1.0f,-2.0f,-3.0f,-4.0f), glm::vec4(0.0f) } | |
| 	}; | |
| 
 | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		// scalar | |
| 		{ | |
| 			float const Edge = 2.0f; | |
| 
 | |
| 			float const A = glm::step(Edge, 1.0f); | |
| 			Error += glm::equal(A, 0.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 
 | |
| 			float const B = glm::step(Edge, 3.0f); | |
| 			Error += glm::equal(B, 1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 
 | |
| 			float const C = glm::step(Edge, 2.0f); | |
| 			Error += glm::equal(C, 1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		// vec4 and float | |
| 		{ | |
| 			for (std::size_t i = 0; i < sizeof(TestVec4Scalar) / sizeof(entry<float, glm::vec4>); ++i) | |
| 			{ | |
| 				glm::vec4 Result = glm::step(TestVec4Scalar[i].edge, TestVec4Scalar[i].x); | |
| 				Error += glm::all(glm::equal(Result, TestVec4Scalar[i].result, glm::epsilon<float>())) ? 0 : 1; | |
| 			} | |
| 		} | |
| 
 | |
| 		// vec4 and vec4 | |
| 		{ | |
| 			for (std::size_t i = 0; i < sizeof(TestVec4Vector) / sizeof(entry<glm::vec4, glm::vec4>); ++i) | |
| 			{ | |
| 				glm::vec4 Result = glm::step(TestVec4Vector[i].edge, TestVec4Vector[i].x); | |
| 				Error += glm::all(glm::equal(Result, TestVec4Vector[i].result, glm::epsilon<float>())) ? 0 : 1; | |
| 			} | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace step_ | |
|  | |
| namespace round_ | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		{ | |
| 			float A = glm::round(0.0f); | |
| 			Error += glm::equal(A, 0.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float B = glm::round(0.5f); | |
| 			Error += glm::equal(B, 1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float C = glm::round(1.0f); | |
| 			Error += glm::equal(C, 1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float D = glm::round(0.1f); | |
| 			Error += glm::equal(D, 0.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float E = glm::round(0.9f); | |
| 			Error += glm::equal(E, 1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float F = glm::round(1.5f); | |
| 			Error += glm::equal(F, 2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float G = glm::round(1.9f); | |
| 			Error += glm::equal(G, 2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 		} | |
| 	 | |
| 		{ | |
| 			float A = glm::round(-0.0f); | |
| 			Error += glm::equal(A, 0.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float B = glm::round(-0.5f); | |
| 			Error += glm::equal(B, -1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float C = glm::round(-1.0f); | |
| 			Error += glm::equal(C, -1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float D = glm::round(-0.1f); | |
| 			Error += glm::equal(D, 0.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float E = glm::round(-0.9f); | |
| 			Error += glm::equal(E, -1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float F = glm::round(-1.5f); | |
| 			Error += glm::equal(F, -2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float G = glm::round(-1.9f); | |
| 			Error += glm::equal(G, -2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 		} | |
| 	 | |
| 		return Error; | |
| 	} | |
| }//namespace round_ | |
|  | |
| namespace roundEven | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		{ | |
| 			float A1 = glm::roundEven(-1.5f); | |
| 			Error += glm::equal(A1, -2.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float A2 = glm::roundEven(1.5f); | |
| 			Error += glm::equal(A2, 2.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float A5 = glm::roundEven(-2.5f); | |
| 			Error += glm::equal(A5, -2.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float A6 = glm::roundEven(2.5f); | |
| 			Error += glm::equal(A6, 2.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float A3 = glm::roundEven(-3.5f); | |
| 			Error += glm::equal(A3, -4.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float A4 = glm::roundEven(3.5f); | |
| 			Error += glm::equal(A4, 4.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float C7 = glm::roundEven(-4.5f); | |
| 			Error += glm::equal(C7, -4.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float C8 = glm::roundEven(4.5f); | |
| 			Error += glm::equal(C8, 4.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float C1 = glm::roundEven(-5.5f); | |
| 			Error += glm::equal(C1, -6.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float C2 = glm::roundEven(5.5f); | |
| 			Error += glm::equal(C2, 6.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float C3 = glm::roundEven(-6.5f); | |
| 			Error += glm::equal(C3, -6.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float C4 = glm::roundEven(6.5f); | |
| 			Error += glm::equal(C4, 6.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float C5 = glm::roundEven(-7.5f); | |
| 			Error += glm::equal(C5, -8.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float C6 = glm::roundEven(7.5f); | |
| 			Error += glm::equal(C6, 8.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			Error += 0; | |
| 		} | |
| 
 | |
| 		{ | |
| 			float A7 = glm::roundEven(-2.4f); | |
| 			Error += glm::equal(A7, -2.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float A8 = glm::roundEven(2.4f); | |
| 			Error += glm::equal(A8, 2.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float B1 = glm::roundEven(-2.6f); | |
| 			Error += glm::equal(B1, -3.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float B2 = glm::roundEven(2.6f); | |
| 			Error += glm::equal(B2, 3.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float B3 = glm::roundEven(-2.0f); | |
| 			Error += glm::equal(B3, -2.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			float B4 = glm::roundEven(2.0f); | |
| 			Error += glm::equal(B4, 2.0f, 0.0001f) ? 0 : 1; | |
| 
 | |
| 			Error += 0; | |
| 		} | |
| 
 | |
| 		{ | |
| 			float A = glm::roundEven(0.0f); | |
| 			Error += glm::equal(A, 0.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float B = glm::roundEven(0.5f); | |
| 			Error += glm::equal(B, 0.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float C = glm::roundEven(1.0f); | |
| 			Error += glm::equal(C, 1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float D = glm::roundEven(0.1f); | |
| 			Error += glm::equal(D, 0.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float E = glm::roundEven(0.9f); | |
| 			Error += glm::equal(E, 1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float F = glm::roundEven(1.5f); | |
| 			Error += glm::equal(F, 2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float G = glm::roundEven(1.9f); | |
| 			Error += glm::equal(G, 2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			float A = glm::roundEven(-0.0f); | |
| 			Error += glm::equal(A,  0.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float B = glm::roundEven(-0.5f); | |
| 			Error += glm::equal(B, -0.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float C = glm::roundEven(-1.0f); | |
| 			Error += glm::equal(C, -1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float D = glm::roundEven(-0.1f); | |
| 			Error += glm::equal(D,  0.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float E = glm::roundEven(-0.9f); | |
| 			Error += glm::equal(E, -1.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float F = glm::roundEven(-1.5f); | |
| 			Error += glm::equal(F, -2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float G = glm::roundEven(-1.9f); | |
| 			Error += glm::equal(G, -2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			float A = glm::roundEven(1.5f); | |
| 			Error += glm::equal(A, 2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float B = glm::roundEven(2.5f); | |
| 			Error += glm::equal(B, 2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float C = glm::roundEven(3.5f); | |
| 			Error += glm::equal(C, 4.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float D = glm::roundEven(4.5f); | |
| 			Error += glm::equal(D, 4.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float E = glm::roundEven(5.5f); | |
| 			Error += glm::equal(E, 6.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float F = glm::roundEven(6.5f); | |
| 			Error += glm::equal(F, 6.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float G = glm::roundEven(7.5f); | |
| 			Error += glm::equal(G, 8.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 		} | |
| 	 | |
| 		{ | |
| 			float A = glm::roundEven(-1.5f); | |
| 			Error += glm::equal(A, -2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float B = glm::roundEven(-2.5f); | |
| 			Error += glm::equal(B, -2.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float C = glm::roundEven(-3.5f); | |
| 			Error += glm::equal(C, -4.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float D = glm::roundEven(-4.5f); | |
| 			Error += glm::equal(D, -4.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float E = glm::roundEven(-5.5f); | |
| 			Error += glm::equal(E, -6.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float F = glm::roundEven(-6.5f); | |
| 			Error += glm::equal(F, -6.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 			float G = glm::roundEven(-7.5f); | |
| 			Error += glm::equal(G, -8.0f, glm::epsilon<float>()) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace roundEven | |
|  | |
| namespace isnan_ | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		float Zero_f = 0.0; | |
| 		double Zero_d = 0.0; | |
| 
 | |
| 		{ | |
| 			Error += true == glm::isnan(0.0/Zero_d) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isnan(glm::dvec2(0.0 / Zero_d))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isnan(glm::dvec3(0.0 / Zero_d))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isnan(glm::dvec4(0.0 / Zero_d))) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			Error += true == glm::isnan(0.0f/Zero_f) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isnan(glm::vec2(0.0f/Zero_f))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isnan(glm::vec3(0.0f/Zero_f))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isnan(glm::vec4(0.0f/Zero_f))) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace isnan_ | |
|  | |
| namespace isinf_ | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		float Zero_f = 0.0; | |
| 		double Zero_d = 0.0; | |
| 
 | |
| 		{ | |
| 			Error += true == glm::isinf( 1.0/Zero_d) ? 0 : 1; | |
| 			Error += true == glm::isinf(-1.0/Zero_d) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::dvec2( 1.0/Zero_d))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::dvec2(-1.0/Zero_d))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::dvec3( 1.0/Zero_d))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::dvec3(-1.0/Zero_d))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::dvec4( 1.0/Zero_d))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::dvec4(-1.0/Zero_d))) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			Error += true == glm::isinf( 1.0f/Zero_f) ? 0 : 1; | |
| 			Error += true == glm::isinf(-1.0f/Zero_f) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::vec2( 1.0f/Zero_f))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::vec2(-1.0f/Zero_f))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::vec3( 1.0f/Zero_f))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::vec3(-1.0f/Zero_f))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::vec4( 1.0f/Zero_f))) ? 0 : 1; | |
| 			Error += true == glm::any(glm::isinf(glm::vec4(-1.0f/Zero_f))) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace isinf_ | |
|  | |
| namespace sign | |
| { | |
| 	template<typename genFIType>  | |
| 	GLM_FUNC_QUALIFIER genFIType sign_if(genFIType x) | |
| 	{ | |
| 		GLM_STATIC_ASSERT( | |
| 			std::numeric_limits<genFIType>::is_iec559 || | |
| 			(std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer), "'sign' only accept signed inputs"); | |
| 
 | |
| 		genFIType result; | |
| 		if(x > genFIType(0)) | |
| 			result = genFIType(1); | |
| 		else if(x < genFIType(0)) | |
| 			result = genFIType(-1); | |
| 		else | |
| 			result = genFIType(0); | |
| 		return result; | |
| 	} | |
| 
 | |
| 	template<typename genFIType>  | |
| 	GLM_FUNC_QUALIFIER genFIType sign_alu1(genFIType x) | |
| 	{ | |
| 		GLM_STATIC_ASSERT( | |
| 			std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer,  | |
| 			"'sign' only accept integer inputs"); | |
| 
 | |
| 		return (x >> 31) | (static_cast<unsigned>(-x) >> 31); | |
| 	} | |
| 
 | |
| 	GLM_FUNC_QUALIFIER int sign_alu2(int x) | |
| 	{ | |
| 		GLM_STATIC_ASSERT(std::numeric_limits<int>::is_signed && std::numeric_limits<int>::is_integer, "'sign' only accept integer inputs"); | |
| 
 | |
| #		if GLM_COMPILER & GLM_COMPILER_VC | |
| #			pragma warning(push) | |
| #			pragma warning(disable : 4146) //cast truncates constant value | |
| #		endif | |
|  | |
| 		return -(static_cast<unsigned>(x) >> 31) | (-static_cast<unsigned>(x) >> 31); | |
| 
 | |
| #		if GLM_COMPILER & GLM_COMPILER_VC | |
| #			pragma warning(pop) | |
| #		endif | |
| 	} | |
| 
 | |
| 	template<typename genFIType>  | |
| 	GLM_FUNC_QUALIFIER genFIType sign_sub(genFIType x) | |
| 	{ | |
| 		GLM_STATIC_ASSERT( | |
| 			std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer,  | |
| 			"'sign' only accept integer inputs"); | |
| 
 | |
| 		return (static_cast<unsigned>(-x) >> 31) - (static_cast<unsigned>(x) >> 31); | |
| 	} | |
| 
 | |
| 	template<typename genFIType>  | |
| 	GLM_FUNC_QUALIFIER genFIType sign_cmp(genFIType x) | |
| 	{ | |
| 		GLM_STATIC_ASSERT( | |
| 			std::numeric_limits<genFIType>::is_signed && std::numeric_limits<genFIType>::is_integer,  | |
| 			"'sign' only accept integer inputs"); | |
| 
 | |
| 		return (x > 0) - (x < 0); | |
| 	} | |
| 
 | |
| 	template<typename genType> | |
| 	struct type | |
| 	{ | |
| 		genType		Value; | |
| 		genType		Return; | |
| 	}; | |
| 
 | |
| 	int test_int32() | |
| 	{ | |
| 		type<glm::int32> const Data[] = | |
| 		{ | |
| 			{ std::numeric_limits<glm::int32>::max(),  1}, | |
| 			{ std::numeric_limits<glm::int32>::min(), -1}, | |
| 			{ 0, 0}, | |
| 			{ 1, 1}, | |
| 			{ 2, 1}, | |
| 			{ 3, 1}, | |
| 			{-1,-1}, | |
| 			{-2,-1}, | |
| 			{-3,-1} | |
| 		}; | |
| 
 | |
| 		int Error = 0; | |
| 
 | |
| 		for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::int32>); ++i) | |
| 		{ | |
| 			glm::int32 Result = glm::sign(Data[i].Value); | |
| 			Error += Data[i].Return == Result ? 0 : 1; | |
| 		} | |
| 
 | |
| 		for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::int32>); ++i) | |
| 		{ | |
| 			glm::int32 Result = sign_cmp(Data[i].Value); | |
| 			Error += Data[i].Return == Result ? 0 : 1; | |
| 		} | |
| 
 | |
| 		for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::int32>); ++i) | |
| 		{ | |
| 			glm::int32 Result = sign_if(Data[i].Value); | |
| 			Error += Data[i].Return == Result ? 0 : 1; | |
| 		} | |
| 
 | |
| 		for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::int32>); ++i) | |
| 		{ | |
| 			glm::int32 Result = sign_alu1(Data[i].Value); | |
| 			Error += Data[i].Return == Result ? 0 : 1; | |
| 		} | |
| 
 | |
| 		for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::int32>); ++i) | |
| 		{ | |
| 			glm::int32 Result = sign_alu2(Data[i].Value); | |
| 			Error += Data[i].Return == Result ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| 
 | |
| 	int test_i32vec4() | |
| 	{ | |
| 		type<glm::ivec4> const Data[] = | |
| 		{ | |
| 			{glm::ivec4( 1), glm::ivec4( 1)}, | |
| 			{glm::ivec4( 0), glm::ivec4( 0)}, | |
| 			{glm::ivec4( 2), glm::ivec4( 1)}, | |
| 			{glm::ivec4( 3), glm::ivec4( 1)}, | |
| 			{glm::ivec4(-1), glm::ivec4(-1)}, | |
| 			{glm::ivec4(-2), glm::ivec4(-1)}, | |
| 			{glm::ivec4(-3), glm::ivec4(-1)} | |
| 		}; | |
| 
 | |
| 		int Error = 0; | |
| 
 | |
| 		for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::ivec4>); ++i) | |
| 		{ | |
| 			glm::ivec4 Result = glm::sign(Data[i].Value); | |
| 			Error += glm::all(glm::equal(Data[i].Return, Result)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| 
 | |
| 	int test_f32vec4() | |
| 	{ | |
| 		type<glm::vec4> const Data[] = | |
| 		{ | |
| 			{glm::vec4( 1), glm::vec4( 1)}, | |
| 			{glm::vec4( 0), glm::vec4( 0)}, | |
| 			{glm::vec4( 2), glm::vec4( 1)}, | |
| 			{glm::vec4( 3), glm::vec4( 1)}, | |
| 			{glm::vec4(-1), glm::vec4(-1)}, | |
| 			{glm::vec4(-2), glm::vec4(-1)}, | |
| 			{glm::vec4(-3), glm::vec4(-1)} | |
| 		}; | |
| 
 | |
| 		int Error = 0; | |
| 
 | |
| 		for(std::size_t i = 0; i < sizeof(Data) / sizeof(type<glm::vec4>); ++i) | |
| 		{ | |
| 			glm::vec4 Result = glm::sign(Data[i].Value); | |
| 			Error += glm::all(glm::equal(Data[i].Return, Result, glm::epsilon<float>())) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| 
 | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		Error += test_int32(); | |
| 		Error += test_i32vec4(); | |
| 		Error += test_f32vec4(); | |
| 
 | |
| 		return Error; | |
| 	} | |
| 
 | |
| 	int perf_rand(std::size_t Samples) | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		std::size_t const Count = Samples; | |
| 		std::vector<glm::int32> Input, Output; | |
| 		Input.resize(Count); | |
| 		Output.resize(Count); | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Input[i] = static_cast<glm::int32>(glm::linearRand(-65536.f, 65536.f)); | |
| 
 | |
| 		std::clock_t Timestamp0 = std::clock(); | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Output[i] = sign_cmp(Input[i]); | |
| 
 | |
| 		std::clock_t Timestamp1 = std::clock(); | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Output[i] = sign_if(Input[i]); | |
| 
 | |
| 		std::clock_t Timestamp2 = std::clock(); | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Output[i] = sign_alu1(Input[i]); | |
| 
 | |
| 		std::clock_t Timestamp3 = std::clock(); | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Output[i] = sign_alu2(Input[i]); | |
| 
 | |
| 		std::clock_t Timestamp4 = std::clock(); | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Output[i] = sign_sub(Input[i]); | |
| 
 | |
| 		std::clock_t Timestamp5 = std::clock(); | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Output[i] = glm::sign(Input[i]); | |
| 
 | |
| 		std::clock_t Timestamp6 = std::clock(); | |
| 
 | |
| 		std::printf("sign_cmp(rand) Time %d clocks\n", static_cast<int>(Timestamp1 - Timestamp0)); | |
| 		std::printf("sign_if(rand) Time %d clocks\n", static_cast<int>(Timestamp2 - Timestamp1)); | |
| 		std::printf("sign_alu1(rand) Time %d clocks\n", static_cast<int>(Timestamp3 - Timestamp2)); | |
| 		std::printf("sign_alu2(rand) Time %d clocks\n", static_cast<int>(Timestamp4 - Timestamp3)); | |
| 		std::printf("sign_sub(rand) Time %d clocks\n", static_cast<int>(Timestamp5 - Timestamp4)); | |
| 		std::printf("glm::sign(rand) Time %d clocks\n", static_cast<int>(Timestamp6 - Timestamp5)); | |
| 
 | |
| 		return Error; | |
| 	} | |
| 
 | |
| 	int perf_linear(std::size_t Samples) | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		std::size_t const Count = Samples; | |
| 		std::vector<glm::int32> Input, Output; | |
| 		Input.resize(Count); | |
| 		Output.resize(Count); | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Input[i] = static_cast<glm::int32>(i); | |
| 
 | |
| 		std::clock_t Timestamp0 = std::clock(); | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Output[i] = sign_cmp(Input[i]); | |
| 
 | |
| 		std::clock_t Timestamp1 = std::clock(); | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Output[i] = sign_if(Input[i]); | |
| 
 | |
| 		std::clock_t Timestamp2 = std::clock(); | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Output[i] = sign_alu1(Input[i]); | |
| 
 | |
| 		std::clock_t Timestamp3 = std::clock(); | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Output[i] = sign_alu2(Input[i]); | |
| 
 | |
| 		std::clock_t Timestamp4 = std::clock(); | |
| 
 | |
| 		for(std::size_t i = 0; i < Count; ++i) | |
| 			Output[i] = sign_sub(Input[i]); | |
| 
 | |
| 		std::clock_t Timestamp5 = std::clock(); | |
| 
 | |
| 		std::printf("sign_cmp(linear) Time %d clocks\n", static_cast<int>(Timestamp1 - Timestamp0)); | |
| 		std::printf("sign_if(linear) Time %d clocks\n", static_cast<int>(Timestamp2 - Timestamp1)); | |
| 		std::printf("sign_alu1(linear) Time %d clocks\n", static_cast<int>(Timestamp3 - Timestamp2)); | |
| 		std::printf("sign_alu2(linear) Time %d clocks\n", static_cast<int>(Timestamp4 - Timestamp3)); | |
| 		std::printf("sign_sub(linear) Time %d clocks\n", static_cast<int>(Timestamp5 - Timestamp4)); | |
| 
 | |
| 		return Error; | |
| 	} | |
| 
 | |
| 	int perf_linear_cal(std::size_t Samples) | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		glm::int32 const Count = static_cast<glm::int32>(Samples); | |
| 
 | |
| 		std::clock_t Timestamp0 = std::clock(); | |
| 		glm::int32 Sum = 0; | |
| 
 | |
| 		for(glm::int32 i = 1; i < Count; ++i) | |
| 			Sum += sign_cmp(i); | |
| 
 | |
| 		std::clock_t Timestamp1 = std::clock(); | |
| 
 | |
| 		for(glm::int32 i = 1; i < Count; ++i) | |
| 			Sum += sign_if(i); | |
| 
 | |
| 		std::clock_t Timestamp2 = std::clock(); | |
| 
 | |
| 		for(glm::int32 i = 1; i < Count; ++i) | |
| 			Sum += sign_alu1(i); | |
| 
 | |
| 		std::clock_t Timestamp3 = std::clock(); | |
| 
 | |
| 		for(glm::int32 i = 1; i < Count; ++i) | |
| 			Sum += sign_alu2(i); | |
| 
 | |
| 		std::clock_t Timestamp4 = std::clock(); | |
| 
 | |
| 		for(glm::int32 i = 1; i < Count; ++i) | |
| 			Sum += sign_sub(i); | |
| 
 | |
| 		std::clock_t Timestamp5 = std::clock(); | |
| 
 | |
| 		std::printf("Sum %d\n", static_cast<int>(Sum)); | |
| 
 | |
| 		std::printf("sign_cmp(linear_cal) Time %d clocks\n", static_cast<int>(Timestamp1 - Timestamp0)); | |
| 		std::printf("sign_if(linear_cal) Time %d clocks\n", static_cast<int>(Timestamp2 - Timestamp1)); | |
| 		std::printf("sign_alu1(linear_cal) Time %d clocks\n", static_cast<int>(Timestamp3 - Timestamp2)); | |
| 		std::printf("sign_alu2(linear_cal) Time %d clocks\n", static_cast<int>(Timestamp4 - Timestamp3)); | |
| 		std::printf("sign_sub(linear_cal) Time %d clocks\n", static_cast<int>(Timestamp5 - Timestamp4)); | |
| 
 | |
| 		return Error; | |
| 	} | |
| 
 | |
| 	static int perf(std::size_t Samples) | |
| 	{ | |
| 		int Error(0); | |
| 
 | |
| 		Error += perf_linear_cal(Samples); | |
| 		Error += perf_linear(Samples); | |
| 		Error += perf_rand(Samples); | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace sign | |
|  | |
| namespace frexp_ | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error = 0; | |
| 
 | |
| 		{ | |
| 			glm::vec1 const x(1024); | |
| 			glm::ivec1 exp; | |
| 			glm::vec1 A = glm::frexp(x, exp); | |
| 			Error += glm::all(glm::equal(A, glm::vec1(0.5), glm::epsilon<float>())) ? 0 : 1; | |
| 			Error += glm::all(glm::equal(exp, glm::ivec1(11))) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec2 const x(1024, 0.24); | |
| 			glm::ivec2 exp; | |
| 			glm::vec2 A = glm::frexp(x, exp); | |
| 			Error += glm::all(glm::equal(A, glm::vec2(0.5, 0.96), glm::epsilon<float>())) ? 0 : 1; | |
| 			Error += glm::all(glm::equal(exp, glm::ivec2(11, -2))) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec3 const x(1024, 0.24, 0); | |
| 			glm::ivec3 exp; | |
| 			glm::vec3 A = glm::frexp(x, exp); | |
| 			Error += glm::all(glm::equal(A, glm::vec3(0.5, 0.96, 0.0), glm::epsilon<float>())) ? 0 : 1; | |
| 			Error += glm::all(glm::equal(exp, glm::ivec3(11, -2, 0))) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec4 const x(1024, 0.24, 0, -1.33); | |
| 			glm::ivec4 exp; | |
| 			glm::vec4 A = glm::frexp(x, exp); | |
| 			Error += glm::all(glm::equal(A, glm::vec4(0.5, 0.96, 0.0, -0.665), glm::epsilon<float>())) ? 0 : 1; | |
| 			Error += glm::all(glm::equal(exp, glm::ivec4(11, -2, 0, 1))) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace frexp_ | |
|  | |
| namespace ldexp_ | |
| { | |
| 	static int test() | |
| 	{ | |
| 		int Error(0); | |
| 
 | |
| 		{ | |
| 			glm::vec1 A = glm::vec1(0.5); | |
| 			glm::ivec1 exp = glm::ivec1(11); | |
| 			glm::vec1 x = glm::ldexp(A, exp); | |
| 			Error += glm::all(glm::equal(x, glm::vec1(1024),0.00001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec2 A = glm::vec2(0.5, 0.96); | |
| 			glm::ivec2 exp = glm::ivec2(11, -2); | |
| 			glm::vec2 x = glm::ldexp(A, exp); | |
| 			Error += glm::all(glm::equal(x, glm::vec2(1024, .24),0.00001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec3 A = glm::vec3(0.5, 0.96, 0.0); | |
| 			glm::ivec3 exp = glm::ivec3(11, -2, 0); | |
| 			glm::vec3 x = glm::ldexp(A, exp); | |
| 			Error += glm::all(glm::equal(x, glm::vec3(1024, .24, 0),0.00001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		{ | |
| 			glm::vec4 A = glm::vec4(0.5, 0.96, 0.0, -0.665); | |
| 			glm::ivec4 exp = glm::ivec4(11, -2, 0, 1); | |
| 			glm::vec4 x = glm::ldexp(A, exp); | |
| 			Error += glm::all(glm::equal(x, glm::vec4(1024, .24, 0, -1.33),0.00001f)) ? 0 : 1; | |
| 		} | |
| 
 | |
| 		return Error; | |
| 	} | |
| }//namespace ldexp_ | |
|  | |
| static int test_constexpr() | |
| { | |
| #if GLM_HAS_CONSTEXPR | |
| 	static_assert(glm::abs(1.0f) > 0.0f, "GLM: Failed constexpr"); | |
| 	constexpr glm::vec1 const A = glm::abs(glm::vec1(1.0f)); | |
| 	constexpr glm::vec2 const B = glm::abs(glm::vec2(1.0f)); | |
| 	constexpr glm::vec3 const C = glm::abs(glm::vec3(1.0f)); | |
| 	constexpr glm::vec4 const D = glm::abs(glm::vec4(1.0f)); | |
| #endif // GLM_HAS_CONSTEXPR | |
|  | |
| 	return 0; | |
| } | |
| 
 | |
| int main() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	Error += test_constexpr(); | |
| 	Error += sign::test(); | |
| 	Error += floor_::test(); | |
| 	Error += mod_::test(); | |
| 	Error += modf_::test(); | |
| 	Error += floatBitsToInt::test(); | |
| 	Error += floatBitsToUint::test(); | |
| 	Error += mix_::test(); | |
| 	Error += step_::test(); | |
| 	Error += max_::test(); | |
| 	Error += min_::test(); | |
| 	Error += clamp_::test(); | |
| 	Error += round_::test(); | |
| 	Error += roundEven::test(); | |
| 	Error += isnan_::test(); | |
| 	Error += isinf_::test(); | |
| 	Error += frexp_::test(); | |
| 	Error += ldexp_::test(); | |
| 
 | |
| #	ifdef NDEBUG | |
| 		std::size_t Samples = 1000; | |
| #	else | |
| 		std::size_t Samples = 1; | |
| #	endif | |
| 	Error += sign::perf(Samples); | |
| 
 | |
| 	Error += min_::perf(Samples); | |
| 
 | |
| 	return Error; | |
| } | |
| 
 | |
| 
 |