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81 lines
3.7 KiB
81 lines
3.7 KiB
/// @brief Include create views of textures, either to isolate a subset or to reinterpret data without memory copy. |
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/// @file gli/view.hpp |
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#pragma once |
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#include "image.hpp" |
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#include "texture.hpp" |
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#include "texture1d.hpp" |
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#include "texture1d_array.hpp" |
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#include "texture2d.hpp" |
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#include "texture2d_array.hpp" |
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#include "texture3d.hpp" |
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#include "texture_cube.hpp" |
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#include "texture_cube_array.hpp" |
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namespace gli |
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{ |
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/// Create an image view of an existing image, sharing the same memory storage_linear. |
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image view(image const & Image); |
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/// Create a texture view of an existing texture, sharing the same memory storage_linear. |
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texture view(texture const & Texture); |
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/// Create a texture view of an existing texture, sharing the same memory storage_linear but giving access only to a subset of layers, levels and faces. |
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texture view( |
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texture const & Texture, |
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texture::size_type BaseLayer, texture::size_type MaxLayer, |
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texture::size_type BaseFace, texture::size_type MaxFace, |
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texture::size_type BaseLevel, texture::size_type MaxLevel); |
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/// Create a texture view of an existing texture, sharing the same memory storage_linear. |
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template <typename texType> |
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texture view(texType const & Texture); |
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/// Create a texture view of an existing texture, sharing the same memory storage_linear but a different format. |
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/// The format must be a compatible format, a format which block size match the original format. |
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template <typename texType> |
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texture view(texType const & Texture, format Format); |
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/// Create a texture view of an existing texture, sharing the same memory storage_linear but giving access only to a subset of levels. |
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texture view( |
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texture1d const & Texture, |
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texture1d::size_type BaseLevel, texture1d::size_type MaxLevel); |
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/// Create a texture view of an existing texture, sharing the same memory storage_linear but giving access only to a subset of levels and layers. |
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texture view( |
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texture1d_array const & Texture, |
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texture1d_array::size_type BaseLayer, texture1d_array::size_type MaxLayer, |
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texture1d_array::size_type BaseLevel, texture1d_array::size_type MaxLevel); |
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/// Create a texture view of an existing texture, sharing the same memory storage_linear but giving access only to a subset of levels. |
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texture view( |
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texture2d const & Texture, |
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texture2d::size_type BaseLevel, texture2d::size_type MaxLevel); |
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/// Create a texture view of an existing texture, sharing the same memory storage_linear but giving access only to a subset of levels and layers. |
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texture view( |
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texture2d_array const & Texture, |
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texture2d_array::size_type BaseLayer, texture2d_array::size_type MaxLayer, |
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texture2d_array::size_type BaseLevel, texture2d_array::size_type MaxLevel); |
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/// Create a texture view of an existing texture, sharing the same memory storage_linear but giving access only to a subset of levels. |
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texture view( |
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texture3d const & Texture, |
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texture3d::size_type BaseLevel, texture3d::size_type MaxLevel); |
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/// Create a texture view of an existing texture, sharing the same memory storage_linear but giving access only to a subset of levels and faces. |
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texture view( |
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texture_cube const & Texture, |
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texture_cube::size_type BaseFace, texture_cube::size_type MaxFace, |
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texture_cube::size_type BaseLevel, texture_cube::size_type MaxLevel); |
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/// Create a texture view of an existing texture, sharing the same memory storage_linear but giving access only to a subset of layers, levels and faces. |
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texture view( |
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texture_cube_array const & Texture, |
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texture_cube_array::size_type BaseLayer, texture_cube_array::size_type MaxLayer, |
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texture_cube_array::size_type BaseFace, texture_cube_array::size_type MaxFace, |
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texture_cube_array::size_type BaseLevel, texture_cube_array::size_type MaxLevel); |
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}//namespace gli |
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#include "./core/view.inl"
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