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28 lines
1.1 KiB
28 lines
1.1 KiB
/// @brief Include to save DDS, KTX or KMG textures to files or memory. |
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/// @file gli/save.hpp |
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#pragma once |
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#include "save_dds.hpp" |
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#include "save_ktx.hpp" |
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namespace gli |
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{ |
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/// Save a texture storage_linear to file. |
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/// |
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/// @param Texture Source texture to save |
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/// @param Path Path for where to save the file. It must include the filaname and filename extension. |
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/// The function use the filename extension included in the path to figure out the file container to use. |
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/// @return Returns false if the function fails to save the file. |
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bool save(texture const & Texture, char const * Path); |
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/// Save a texture storage_linear to file. |
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/// |
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/// @param Texture Source texture to save |
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/// @param Path Path for where to save the file. It must include the filaname and filename extension. |
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/// The function use the filename extension included in the path to figure out the file container to use. |
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/// @return Returns false if the function fails to save the file. |
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bool save(texture const & Texture, std::string const & Path); |
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}//namespace gli |
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#include "./core/save.inl"
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