You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
169 lines
6.2 KiB
169 lines
6.2 KiB
namespace gli |
|
{ |
|
inline image view(image const& Image) |
|
{ |
|
return Image; |
|
} |
|
|
|
inline texture view(texture const& Texture) |
|
{ |
|
return Texture; |
|
} |
|
|
|
template <typename texType> |
|
inline texture view(texType const& Texture) |
|
{ |
|
return Texture; |
|
} |
|
|
|
inline texture view |
|
( |
|
texture const& Texture, |
|
texture::size_type BaseLayer, texture::size_type MaxLayer, |
|
texture::size_type BaseFace, texture::size_type MaxFace, |
|
texture::size_type BaseLevel, texture::size_type MaxLevel |
|
) |
|
{ |
|
GLI_ASSERT(!Texture.empty()); |
|
GLI_ASSERT(BaseLevel >= 0 && BaseLevel < Texture.levels() && MaxLevel >= 0 && MaxLevel < Texture.levels() && BaseLevel <= MaxLevel); |
|
GLI_ASSERT(BaseFace >= 0 && BaseFace < Texture.faces() && MaxFace >= 0 && MaxFace < Texture.faces() && BaseFace <= MaxFace); |
|
GLI_ASSERT(BaseLayer >= 0 && BaseLayer < Texture.layers() && MaxLayer >= 0 && MaxLayer < Texture.layers() && BaseLayer <= MaxLayer); |
|
|
|
return texture( |
|
Texture, Texture.target(), Texture.format(), |
|
Texture.base_layer() + BaseLayer, Texture.base_layer() + MaxLayer, |
|
Texture.base_face() + BaseFace, Texture.base_face() + MaxFace, |
|
Texture.base_level() + BaseLevel, Texture.base_level() + MaxLevel); |
|
} |
|
|
|
template <typename texType> |
|
inline texture view(texType const& Texture, format Format) |
|
{ |
|
GLI_ASSERT(!Texture.empty()); |
|
GLI_ASSERT(block_size(Texture.format()) == block_size(Format)); |
|
|
|
return texture(Texture, Texture.target(), Format); |
|
} |
|
|
|
inline texture view |
|
( |
|
texture1d const& Texture, |
|
texture1d::size_type BaseLevel, texture1d::size_type MaxLevel |
|
) |
|
{ |
|
GLI_ASSERT(!Texture.empty()); |
|
GLI_ASSERT(BaseLevel >= 0 && BaseLevel < Texture.levels() && MaxLevel >= 0 && MaxLevel < Texture.levels() && BaseLevel <= MaxLevel); |
|
|
|
return texture( |
|
Texture, TARGET_1D, Texture.format(), |
|
Texture.base_layer(), Texture.max_layer(), |
|
Texture.base_face(), Texture.max_face(), |
|
Texture.base_level() + BaseLevel, Texture.base_level() + MaxLevel); |
|
} |
|
|
|
inline texture view |
|
( |
|
texture1d_array const & Texture, |
|
texture1d_array::size_type BaseLayer, texture1d_array::size_type MaxLayer, |
|
texture1d_array::size_type BaseLevel, texture1d_array::size_type MaxLevel |
|
) |
|
{ |
|
GLI_ASSERT(!Texture.empty()); |
|
GLI_ASSERT(BaseLevel >= 0 && BaseLevel < Texture.levels() && MaxLevel >= 0 && MaxLevel < Texture.levels() && BaseLevel <= MaxLevel); |
|
GLI_ASSERT(BaseLayer >= 0 && BaseLayer < Texture.layers() && MaxLayer >= 0 && MaxLayer < Texture.layers() && BaseLayer <= MaxLayer); |
|
|
|
return texture( |
|
Texture, TARGET_1D_ARRAY, Texture.format(), |
|
Texture.base_layer() + BaseLayer, Texture.base_layer() + MaxLayer, |
|
Texture.base_face(), Texture.max_face(), |
|
Texture.base_level() + BaseLevel, Texture.base_level() + MaxLevel); |
|
} |
|
|
|
inline texture view |
|
( |
|
texture2d const & Texture, |
|
texture2d::size_type BaseLevel, texture2d::size_type MaxLevel |
|
) |
|
{ |
|
GLI_ASSERT(!Texture.empty()); |
|
GLI_ASSERT(BaseLevel >= 0 && BaseLevel < Texture.levels() && MaxLevel >= 0 && MaxLevel < Texture.levels() && BaseLevel <= MaxLevel); |
|
|
|
return texture( |
|
Texture, TARGET_2D, Texture.format(), |
|
Texture.base_layer(), Texture.max_layer(), |
|
Texture.base_face(), Texture.max_face(), |
|
Texture.base_level() + BaseLevel, Texture.base_level() + MaxLevel); |
|
} |
|
|
|
inline texture view |
|
( |
|
texture2d_array const & Texture, |
|
texture2d_array::size_type BaseLayer, texture2d_array::size_type MaxLayer, |
|
texture2d_array::size_type BaseLevel, texture2d_array::size_type MaxLevel |
|
) |
|
{ |
|
GLI_ASSERT(!Texture.empty()); |
|
GLI_ASSERT(BaseLevel >= 0 && BaseLevel < Texture.levels() && MaxLevel >= 0 && MaxLevel < Texture.levels() && BaseLevel <= MaxLevel); |
|
GLI_ASSERT(BaseLayer >= 0 && BaseLayer < Texture.layers() && MaxLayer >= 0 && MaxLayer < Texture.layers() && BaseLayer <= MaxLayer); |
|
|
|
return texture( |
|
Texture, TARGET_2D_ARRAY, Texture.format(), |
|
Texture.base_layer() + BaseLayer, Texture.base_layer() + MaxLayer, |
|
Texture.base_face(), Texture.max_face(), |
|
Texture.base_level() + BaseLevel, Texture.base_level() + MaxLevel); |
|
} |
|
|
|
inline texture view |
|
( |
|
texture3d const & Texture, |
|
texture3d::size_type BaseLevel, texture3d::size_type MaxLevel |
|
) |
|
{ |
|
GLI_ASSERT(!Texture.empty()); |
|
GLI_ASSERT(BaseLevel >= 0 && BaseLevel < Texture.levels() && MaxLevel >= 0 && MaxLevel < Texture.levels() && BaseLevel <= MaxLevel); |
|
|
|
return texture( |
|
Texture, TARGET_3D, Texture.format(), |
|
Texture.base_layer(), Texture.max_layer(), |
|
Texture.base_face(), Texture.max_face(), |
|
Texture.base_level() + BaseLevel, Texture.base_level() + MaxLevel); |
|
} |
|
|
|
inline texture view |
|
( |
|
texture_cube const & Texture, |
|
texture_cube::size_type BaseFace, texture_cube::size_type MaxFace, |
|
texture_cube::size_type BaseLevel, texture_cube::size_type MaxLevel |
|
) |
|
{ |
|
GLI_ASSERT(!Texture.empty()); |
|
GLI_ASSERT(BaseLevel >= 0 && BaseLevel < Texture.levels() && MaxLevel >= 0 && MaxLevel < Texture.levels() && BaseLevel <= MaxLevel); |
|
GLI_ASSERT(BaseFace >= 0 && BaseFace < Texture.faces() && MaxFace >= 0 && MaxFace < Texture.faces() && BaseFace <= MaxFace); |
|
|
|
return texture( |
|
Texture, TARGET_CUBE, Texture.format(), |
|
Texture.base_layer(), Texture.max_layer(), |
|
Texture.base_face(), Texture.base_face() + MaxFace, |
|
Texture.base_level() + BaseLevel, Texture.base_level() + MaxLevel); |
|
} |
|
|
|
inline texture view |
|
( |
|
texture_cube_array const & Texture, |
|
texture_cube_array::size_type BaseLayer, texture_cube_array::size_type MaxLayer, |
|
texture_cube_array::size_type BaseFace, texture_cube_array::size_type MaxFace, |
|
texture_cube_array::size_type BaseLevel, texture_cube_array::size_type MaxLevel |
|
) |
|
{ |
|
GLI_ASSERT(!Texture.empty()); |
|
GLI_ASSERT(BaseLevel >= 0 && BaseLevel < Texture.levels() && MaxLevel >= 0 && MaxLevel < Texture.levels() && BaseLevel <= MaxLevel); |
|
GLI_ASSERT(BaseFace >= 0 && BaseFace < Texture.faces() && MaxFace >= 0 && MaxFace < Texture.faces() && BaseFace <= MaxFace); |
|
GLI_ASSERT(BaseLayer >= 0 && BaseLayer < Texture.layers() && MaxLayer >= 0 && MaxLayer < Texture.layers() && BaseLayer <= MaxLayer); |
|
|
|
return texture( |
|
Texture, TARGET_CUBE_ARRAY, Texture.format(), |
|
Texture.base_layer() + BaseLayer, Texture.base_layer() + MaxLayer, |
|
Texture.base_face() + BaseFace, Texture.base_face() + MaxFace, |
|
Texture.base_level() + BaseLevel, Texture.base_level() + MaxLevel); |
|
} |
|
}//namespace gli
|
|
|