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24 lines
611 B
24 lines
611 B
/// @ref core |
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/// @file glm/ext/vector_bool2.hpp |
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#pragma once |
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#include "../detail/type_vec2.hpp" |
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namespace glm |
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{ |
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/// @addtogroup core |
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/// @{ |
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# if(defined(GLM_PRECISION_LOWP_BOOL)) |
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typedef vec<2, bool, lowp> bvec2; |
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# elif(defined(GLM_PRECISION_MEDIUMP_BOOL)) |
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typedef vec<2, bool, mediump> bvec2; |
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# else //defined(GLM_PRECISION_HIGHP_BOOL) |
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/// 2 components vector of boolean. |
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/// |
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/// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4.20.8.pdf">GLSL 4.20.8 specification, section 4.1.5 Vectors</a> |
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typedef vec<2, bool, highp> bvec2; |
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# endif//GLM_PRECISION |
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/// @} |
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}//namespace glm
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