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							45 lines
						
					
					
						
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							45 lines
						
					
					
						
							1.7 KiB
						
					
					
				| #include <glm/ext/quaternion_transform.hpp> | |
| #include <glm/ext/quaternion_float.hpp> | |
| #include <glm/ext/vector_relational.hpp> | |
| #include <glm/ext/scalar_constants.hpp> | |
|  | |
| #define GLM_ENABLE_EXPERIMENTAL | |
| #include <glm/gtx/quaternion.hpp> | |
|  | |
| static int test_lookAt() | |
| { | |
| 	int Error(0); | |
| 
 | |
| 	glm::vec3 eye(0.0f); | |
| 	glm::vec3 center(1.1f, -2.0f, 3.1416f); | |
| 	glm::vec3 up(-0.17f, 7.23f, -1.744f); | |
| 
 | |
| 	glm::quat test_quat = glm::quatLookAt(glm::normalize(center - eye), up); | |
| 	glm::quat test_mat = glm::conjugate(glm::quat_cast(glm::lookAt(eye, center, up))); | |
| 
 | |
| 	Error += static_cast<int>(glm::abs(glm::length(test_quat) - 1.0f) > glm::epsilon<float>()); | |
| 	Error += static_cast<int>(glm::min(glm::length(test_quat + (-test_mat)), glm::length(test_quat + test_mat)) > glm::epsilon<float>()); | |
| 
 | |
| 	// Test left-handed implementation | |
| 	glm::quat test_quatLH = glm::quatLookAtLH(glm::normalize(center - eye), up); | |
| 	glm::quat test_matLH = glm::conjugate(glm::quat_cast(glm::lookAtLH(eye, center, up))); | |
| 	Error += static_cast<int>(glm::abs(glm::length(test_quatLH) - 1.0f) > glm::epsilon<float>()); | |
| 	Error += static_cast<int>(glm::min(glm::length(test_quatLH - test_matLH), glm::length(test_quatLH + test_matLH)) > glm::epsilon<float>()); | |
|   | |
| 	// Test right-handed implementation | |
| 	glm::quat test_quatRH = glm::quatLookAtRH(glm::normalize(center - eye), up); | |
| 	glm::quat test_matRH = glm::conjugate(glm::quat_cast(glm::lookAtRH(eye, center, up))); | |
| 	Error += static_cast<int>(glm::abs(glm::length(test_quatRH) - 1.0f) > glm::epsilon<float>()); | |
| 	Error += static_cast<int>(glm::min(glm::length(test_quatRH - test_matRH), glm::length(test_quatRH + test_matRH)) > glm::epsilon<float>()); | |
| 
 | |
| 	return Error; | |
| } | |
| 
 | |
| int main() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	Error += test_lookAt(); | |
| 
 | |
| 	return Error; | |
| }
 | |
| 
 |