OpenGL Mathematics (GLM)
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/// @ref core
/// @file glm/vec4.hpp
#pragma once
#include "./ext/vector_bool4.hpp"
#include "./ext/vector_bool4_precision.hpp"
#include "./ext/vector_float4.hpp"
#include "./ext/vector_float4_precision.hpp"
#include "./ext/vector_double4.hpp"
#include "./ext/vector_double4_precision.hpp"
#include "./ext/vector_int4.hpp"
#include "./ext/vector_int4_precision.hpp"
#include "./ext/vector_uint4.hpp"
#include "./ext/vector_uint4_precision.hpp"