OpenGL Mathematics (GLM)
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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2008 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2008-10-22
// Updated : 2008-10-22
// Licence : This source is under MIT License
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef glm_gtx_number_precision_api
#define glm_gtx_number_precision_api
#include "gtx/number_precision.hpp"
namespace glm
{
using GLM_GTX_number_precision;
}
#endif//glm_gtx_number_precision_api