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97 lines
2.8 KiB
97 lines
2.8 KiB
/////////////////////////////////////////////////////////////////////////////////// |
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/// OpenGL Mathematics (glm.g-truc.net) |
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/// |
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/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net) |
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/// Permission is hereby granted, free of charge, to any person obtaining a copy |
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/// of this software and associated documentation files (the "Software"), to deal |
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/// in the Software without restriction, including without limitation the rights |
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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/// copies of the Software, and to permit persons to whom the Software is |
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/// furnished to do so, subject to the following conditions: |
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/// |
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/// The above copyright notice and this permission notice shall be included in |
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/// all copies or substantial portions of the Software. |
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/// |
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/// Restrictions: |
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/// By making use of the Software for military purposes, you choose to make |
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/// a Bunny unhappy. |
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/// |
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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/// THE SOFTWARE. |
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/// |
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/// @ref gtx_matrix_transform_2d |
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/// @file glm/gtc/matrix_transform_2d.inl |
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/// @date 2014-02-20 |
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/// @author Miguel Ángel Pérez Martínez |
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/////////////////////////////////////////////////////////////////////////////////// |
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#include "../trigonometric.hpp" |
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namespace glm |
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{ |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER tmat3x3<T, P> translate( |
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tmat3x3<T, P> const & m, |
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tvec2<T, P> const & v) |
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{ |
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tmat3x3<T, P> Result(m); |
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Result[2] = m[0] * v[0] + m[1] * v[1] + m[2]; |
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return Result; |
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} |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER tmat3x3<T, P> rotate( |
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tmat3x3<T, P> const & m, |
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T angle) |
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{ |
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T const a = angle; |
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T const c = cos(a); |
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T const s = sin(a); |
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tmat3x3<T, P> Result(uninitialize); |
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Result[0] = m[0] * c + m[1] * s; |
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Result[1] = m[0] * -s + m[1] * c; |
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Result[2] = m[2]; |
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return Result; |
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} |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER tmat3x3<T, P> scale( |
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tmat3x3<T, P> const & m, |
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tvec2<T, P> const & v) |
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{ |
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tmat3x3<T, P> Result(uninitialize); |
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Result[0] = m[0] * v[0]; |
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Result[1] = m[1] * v[1]; |
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Result[2] = m[2]; |
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return Result; |
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} |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER tmat3x3<T, P> shearX( |
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tmat3x3<T, P> const & m, |
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T y) |
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{ |
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tmat3x3<T, P> Result(1); |
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Result[0][1] = y; |
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return m * Result; |
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} |
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template <typename T, precision P> |
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GLM_FUNC_QUALIFIER tmat3x3<T, P> shearY( |
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tmat3x3<T, P> const & m, |
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T x) |
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{ |
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tmat3x3<T, P> Result(1); |
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Result[1][0] = x; |
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return m * Result; |
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} |
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}//namespace glm
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