You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
150 lines
3.6 KiB
150 lines
3.6 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
// OpenGL Mathematics Copyright (c) 2005 - 2012 G-Truc Creation (www.g-truc.net) |
|
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
// Created : 2011-09-19 |
|
// Updated : 2011-09-19 |
|
// Licence : This source is under MIT licence |
|
// File : test/gtc/random.cpp |
|
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
|
|
#include <glm/glm.hpp> |
|
#include <glm/gtc/random.hpp> |
|
#include <glm/gtc/epsilon.hpp> |
|
#include <iostream> |
|
|
|
int test_linearRand() |
|
{ |
|
int Error = 0; |
|
|
|
{ |
|
float ResultFloat = 0.0f; |
|
double ResultDouble = 0.0f; |
|
for(std::size_t i = 0; i < 100000; ++i) |
|
{ |
|
ResultFloat += glm::linearRand(-1.0f, 1.0f); |
|
ResultDouble += glm::linearRand(-1.0, 1.0); |
|
} |
|
|
|
Error += glm::epsilonEqual(ResultFloat, 0.0f, 0.0001f); |
|
Error += glm::epsilonEqual(ResultDouble, 0.0, 0.0001); |
|
assert(!Error); |
|
} |
|
|
|
return Error; |
|
} |
|
|
|
int test_circularRand() |
|
{ |
|
int Error = 0; |
|
|
|
{ |
|
std::size_t Max = 100000; |
|
float ResultFloat = 0.0f; |
|
double ResultDouble = 0.0f; |
|
double Radius = 2.0f; |
|
|
|
for(std::size_t i = 0; i < Max; ++i) |
|
{ |
|
ResultFloat += glm::length(glm::circularRand(1.0f)); |
|
ResultDouble += glm::length(glm::circularRand(Radius)); |
|
} |
|
|
|
Error += glm::epsilonEqual(ResultFloat, float(Max), 0.01f) ? 0 : 1; |
|
Error += glm::epsilonEqual(ResultDouble, double(Max) * double(Radius), 0.01) ? 0 : 1; |
|
assert(!Error); |
|
} |
|
|
|
return Error; |
|
} |
|
|
|
int test_sphericalRand() |
|
{ |
|
int Error = 0; |
|
|
|
{ |
|
std::size_t Max = 100000; |
|
float ResultFloatA = 0.0f; |
|
float ResultFloatB = 0.0f; |
|
float ResultFloatC = 0.0f; |
|
double ResultDoubleA = 0.0f; |
|
double ResultDoubleB = 0.0f; |
|
double ResultDoubleC = 0.0f; |
|
|
|
for(std::size_t i = 0; i < Max; ++i) |
|
{ |
|
ResultFloatA += glm::length(glm::sphericalRand(1.0f)); |
|
ResultDoubleA += glm::length(glm::sphericalRand(1.0)); |
|
ResultFloatB += glm::length(glm::sphericalRand(2.0f)); |
|
ResultDoubleB += glm::length(glm::sphericalRand(2.0)); |
|
ResultFloatC += glm::length(glm::sphericalRand(3.0f)); |
|
ResultDoubleC += glm::length(glm::sphericalRand(3.0)); |
|
} |
|
|
|
Error += glm::epsilonEqual(ResultFloatA, float(Max), 0.01f) ? 0 : 1; |
|
Error += glm::epsilonEqual(ResultDoubleA, double(Max), 0.0001) ? 0 : 1; |
|
Error += glm::epsilonEqual(ResultFloatB, float(Max * 2), 0.01f) ? 0 : 1; |
|
Error += glm::epsilonEqual(ResultDoubleB, double(Max * 2), 0.0001) ? 0 : 1; |
|
Error += glm::epsilonEqual(ResultFloatC, float(Max * 3), 0.01f) ? 0 : 1; |
|
Error += glm::epsilonEqual(ResultDoubleC, double(Max * 3), 0.01) ? 0 : 1; |
|
assert(!Error); |
|
} |
|
|
|
return Error; |
|
} |
|
|
|
int test_diskRand() |
|
{ |
|
int Error = 0; |
|
|
|
{ |
|
float ResultFloat = 0.0f; |
|
double ResultDouble = 0.0f; |
|
|
|
for(std::size_t i = 0; i < 100000; ++i) |
|
{ |
|
ResultFloat += glm::length(glm::diskRand(2.0f)); |
|
ResultDouble += glm::length(glm::diskRand(2.0)); |
|
} |
|
|
|
Error += ResultFloat < 200000.f ? 0 : 1; |
|
Error += ResultDouble < 200000.0 ? 0 : 1; |
|
assert(!Error); |
|
} |
|
|
|
return Error; |
|
} |
|
|
|
int test_ballRand() |
|
{ |
|
int Error = 0; |
|
|
|
{ |
|
float ResultFloat = 0.0f; |
|
double ResultDouble = 0.0f; |
|
|
|
for(std::size_t i = 0; i < 100000; ++i) |
|
{ |
|
ResultFloat += glm::length(glm::ballRand(2.0f)); |
|
ResultDouble += glm::length(glm::ballRand(2.0)); |
|
} |
|
|
|
Error += ResultFloat < 200000.f ? 0 : 1; |
|
Error += ResultDouble < 200000.0 ? 0 : 1; |
|
assert(!Error); |
|
} |
|
|
|
return Error; |
|
} |
|
|
|
int main() |
|
{ |
|
int Error = 0; |
|
|
|
Error += test_linearRand(); |
|
Error += test_circularRand(); |
|
Error += test_sphericalRand(); |
|
Error += test_diskRand(); |
|
Error += test_ballRand(); |
|
|
|
return Error; |
|
}
|
|
|