You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
44 lines
1.3 KiB
44 lines
1.3 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
|
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
// Created : 2005-12-21 |
|
// Updated : 2005-12-21 |
|
// Licence : This source is under MIT License |
|
// File : glm/gtx/matrix_cross_product.inl |
|
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
|
|
namespace glm{ |
|
namespace gtx{ |
|
namespace matrix_cross_product |
|
{ |
|
template <typename T> |
|
GLM_FUNC_QUALIFIER detail::tmat3x3<T> matrixCross3( |
|
detail::tvec3<T> const & x) |
|
{ |
|
detail::tmat3x3<T> Result(T(0)); |
|
Result[0][1] = x.z; |
|
Result[1][0] = -x.z; |
|
Result[0][2] = -x.y; |
|
Result[2][0] = x.y; |
|
Result[1][2] = x.x; |
|
Result[2][1] = -x.x; |
|
return Result; |
|
} |
|
|
|
template <typename T> |
|
GLM_FUNC_QUALIFIER detail::tmat4x4<T> matrixCross4( |
|
detail::tvec3<T> const & x) |
|
{ |
|
detail::tmat4x4<T> Result(T(0)); |
|
Result[0][1] = x.z; |
|
Result[1][0] = -x.z; |
|
Result[0][2] = -x.y; |
|
Result[2][0] = x.y; |
|
Result[1][2] = x.x; |
|
Result[2][1] = -x.x; |
|
return Result; |
|
} |
|
|
|
}//namespace matrix_cross_product |
|
}//namespace gtx |
|
}//namespace glm
|
|
|