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125 lines
2.7 KiB
125 lines
2.7 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2009-08-29 |
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// Updated : 2009-08-29 |
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// Licence : This source is under MIT License |
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// File : glm/gtx/matrix_operation.inl |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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namespace glm{ |
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template <typename valType> |
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GLM_FUNC_QUALIFIER detail::tmat2x2<valType> diagonal2x2 |
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( |
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detail::tvec2<valType> const & v |
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) |
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{ |
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detail::tmat2x2<valType> Result(valType(1)); |
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Result[0][0] = v[0]; |
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Result[1][1] = v[1]; |
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return Result; |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER detail::tmat2x3<valType> diagonal2x3 |
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( |
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detail::tvec2<valType> const & v |
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) |
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{ |
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detail::tmat2x3<valType> Result(valType(1)); |
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Result[0][0] = v[0]; |
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Result[1][1] = v[1]; |
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return Result; |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER detail::tmat2x4<valType> diagonal2x4 |
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( |
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detail::tvec2<valType> const & v |
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) |
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{ |
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detail::tmat2x4<valType> Result(valType(1)); |
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Result[0][0] = v[0]; |
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Result[1][1] = v[1]; |
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return Result; |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER detail::tmat3x2<valType> diagonal3x2 |
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( |
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detail::tvec2<valType> const & v |
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) |
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{ |
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detail::tmat3x2<valType> Result(valType(1)); |
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Result[0][0] = v[0]; |
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Result[1][1] = v[1]; |
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return Result; |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER detail::tmat3x3<valType> diagonal3x3 |
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( |
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detail::tvec3<valType> const & v |
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) |
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{ |
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detail::tmat3x3<valType> Result(valType(1)); |
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Result[0][0] = v[0]; |
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Result[1][1] = v[1]; |
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Result[2][2] = v[2]; |
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return Result; |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER detail::tmat3x4<valType> diagonal3x4 |
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( |
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detail::tvec3<valType> const & v |
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) |
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{ |
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detail::tmat3x4<valType> Result(valType(1)); |
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Result[0][0] = v[0]; |
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Result[1][1] = v[1]; |
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Result[2][2] = v[2]; |
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return Result; |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER detail::tmat4x4<valType> diagonal4x4 |
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( |
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detail::tvec4<valType> const & v |
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) |
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{ |
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detail::tmat4x4<valType> Result(valType(1)); |
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Result[0][0] = v[0]; |
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Result[1][1] = v[1]; |
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Result[2][2] = v[2]; |
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Result[3][3] = v[3]; |
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return Result; |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER detail::tmat4x3<valType> diagonal4x3 |
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( |
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detail::tvec3<valType> const & v |
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) |
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{ |
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detail::tmat4x3<valType> Result(valType(1)); |
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Result[0][0] = v[0]; |
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Result[1][1] = v[1]; |
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Result[2][2] = v[2]; |
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return Result; |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER detail::tmat4x2<valType> diagonal4x2 |
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( |
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detail::tvec2<valType> const & v |
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) |
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{ |
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detail::tmat4x2<valType> Result(valType(1)); |
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Result[0][0] = v[0]; |
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Result[1][1] = v[1]; |
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return Result; |
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} |
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}//namespace glm
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