OpenGL Mathematics (GLM)
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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2012-09-19
// Updated : 2012-09-19
// Licence : This source is under MIT licence
// File : test/gtx/matrix_interpolation.cpp
///////////////////////////////////////////////////////////////////////////////////////////////////
#include <glm/gtx/matrix_interpolation.hpp>
int main()
{
int Error(0);
return Error;
}