You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
195 lines
7.1 KiB
195 lines
7.1 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
// OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net) |
|
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
// Created : 2008-08-03 |
|
// Updated : 2008-09-09 |
|
// Licence : This source is under MIT License |
|
// File : glm/core/func_vector_relational.hpp |
|
/////////////////////////////////////////////////////////////////////////////////////////////////// |
|
|
|
#ifndef glm_core_func_vector_relational |
|
#define glm_core_func_vector_relational |
|
|
|
#include "_detail.hpp" |
|
|
|
namespace glm |
|
{ |
|
namespace test{ |
|
void main_core_func_vector_relational(); |
|
}//namespace test |
|
|
|
namespace core{ |
|
namespace function{ |
|
//! Define vector relational functions from Section 8.3 of GLSL 1.30.8 specification. |
|
//! Included in glm namespace. |
|
namespace vector_relational |
|
{ |
|
//! Returns the component-wise comparison result of x < y. |
|
//! (From GLSL 1.30.08 specification, section 8.6) |
|
template <typename T, template <typename> class vecType> |
|
inline typename vecType<T>::bool_type lessThan |
|
( |
|
vecType<T> const & x, |
|
vecType<T> const & y |
|
) |
|
{ |
|
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
|
"Invalid template instantiation of 'lessThan', GLM vector types required"); |
|
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, |
|
"Invalid template instantiation of 'lessThan', GLM vector types required floating-point or integer value types vectors"); |
|
|
|
typename vecType<bool>::bool_type Result(vecType<bool>::null); |
|
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
|
Result[i] = x[i] < y[i]; |
|
|
|
return Result; |
|
} |
|
|
|
//! Returns the component-wise comparison of result x <= y. |
|
//! (From GLSL 1.30.08 specification, section 8.6) |
|
template <typename T, template <typename> class vecType> |
|
inline typename vecType<T>::bool_type lessThanEqual |
|
( |
|
vecType<T> const & x, |
|
vecType<T> const & y |
|
) |
|
{ |
|
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
|
"Invalid template instantiation of 'lessThanEqual', GLM vector types required"); |
|
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, |
|
"Invalid template instantiation of 'lessThanEqual', GLM vector types required floating-point or integer value types vectors"); |
|
|
|
typename vecType<bool>::bool_type Result(vecType<bool>::null); |
|
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
|
Result[i] = x[i] <= y[i]; |
|
return Result; |
|
} |
|
|
|
//! Returns the component-wise comparison of result x > y. |
|
//! (From GLSL 1.30.08 specification, section 8.6) |
|
template <typename T, template <typename> class vecType> |
|
inline typename vecType<T>::bool_type greaterThan |
|
( |
|
vecType<T> const & x, |
|
vecType<T> const & y |
|
) |
|
{ |
|
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
|
"Invalid template instantiation of 'greaterThan', GLM vector types required"); |
|
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, |
|
"Invalid template instantiation of 'greaterThan', GLM vector types required floating-point or integer value types vectors"); |
|
|
|
typename vecType<bool>::bool_type Result(vecType<bool>::null); |
|
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
|
Result[i] = x[i] > y[i]; |
|
return Result; |
|
} |
|
|
|
//! Returns the component-wise comparison of result x >= y. |
|
//! (From GLSL 1.30.08 specification, section 8.6) |
|
template <typename T, template <typename> class vecType> |
|
inline typename vecType<T>::bool_type greaterThanEqual |
|
( |
|
vecType<T> const & x, |
|
vecType<T> const & y |
|
) |
|
{ |
|
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
|
"Invalid template instantiation of 'greaterThanEqual', GLM vector types required"); |
|
GLM_STATIC_ASSERT(detail::is_bool<T>::_NO, |
|
"Invalid template instantiation of 'greaterThanEqual', GLM vector types required floating-point or integer value types vectors"); |
|
|
|
typename vecType<bool>::bool_type Result(vecType<bool>::null); |
|
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
|
Result[i] = x[i] >= y[i]; |
|
return Result; |
|
} |
|
|
|
//! Returns the component-wise comparison of result x == y. |
|
//! (From GLSL 1.30.08 specification, section 8.6) |
|
template <typename T, template <typename> class vecType> |
|
inline typename vecType<T>::bool_type equal |
|
( |
|
vecType<T> const & x, |
|
vecType<T> const & y |
|
) |
|
{ |
|
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
|
"Invalid template instantiation of 'equal', GLM vector types required"); |
|
|
|
typename vecType<bool>::bool_type Result(vecType<bool>::null); |
|
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
|
Result[i] = x[i] == y[i]; |
|
return Result; |
|
} |
|
|
|
//! Returns the component-wise comparison of result x != y. |
|
//! (From GLSL 1.30.08 specification, section 8.6) |
|
template <typename T, template <typename> class vecType> |
|
inline typename vecType<T>::bool_type notEqual |
|
( |
|
vecType<T> const & x, |
|
vecType<T> const & y |
|
) |
|
{ |
|
GLM_STATIC_ASSERT(detail::is_vector<vecType<T> >::_YES, |
|
"Invalid template instantiation of 'notEqual', GLM vector types required"); |
|
|
|
typename vecType<bool>::bool_type Result(vecType<bool>::null); |
|
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
|
Result[i] = x[i] != y[i]; |
|
return Result; |
|
} |
|
|
|
//! Returns true if any component of x is true. |
|
//! (From GLSL 1.30.08 specification, section 8.6) |
|
template <template <typename> class vecType> |
|
inline bool any(vecType<bool> const & v) |
|
{ |
|
GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, |
|
"Invalid template instantiation of 'any', GLM boolean vector types required"); |
|
|
|
bool Result = false; |
|
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
|
Result = Result || v[i]; |
|
return Result; |
|
} |
|
|
|
//! Returns true if all components of x are true. |
|
//! (From GLSL 1.30.08 specification, section 8.6) |
|
template <template <typename> class vecType> |
|
inline bool all(vecType<bool> const & v) |
|
{ |
|
GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, |
|
"Invalid template instantiation of 'all', GLM boolean vector types required"); |
|
|
|
bool Result = true; |
|
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
|
Result = Result && v[i]; |
|
return Result; |
|
} |
|
|
|
//! Returns the component-wise logical complement of x. |
|
//! (From GLSL 1.30.08 specification, section 8.6) |
|
template <template <typename> class vecType> |
|
inline vecType<bool> not_(vecType<bool> const & v) |
|
{ |
|
GLM_STATIC_ASSERT(detail::is_vector<vecType<bool> >::_YES, |
|
"Invalid template instantiation of 'not_', GLM vector types required"); |
|
|
|
typename vecType<bool>::bool_type Result(vecType<bool>::null); |
|
for(typename vecType<bool>::size_type i = 0; i < vecType<bool>::value_size(); ++i) |
|
Result[i] = !v[i]; |
|
return Result; |
|
} |
|
|
|
}//namespace vector_relational |
|
}//namespace function |
|
}//namespace core |
|
|
|
using namespace core::function::vector_relational; |
|
}//namespace glm |
|
|
|
#include "func_vector_relational.inl" |
|
|
|
#endif//glm_core_func_vector_relational
|
|
|