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							45 lines
						
					
					
						
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							45 lines
						
					
					
						
							1.4 KiB
						
					
					
				| #define GLM_ENABLE_EXPERIMENTAL | |
| #include <glm/gtx/fast_square_root.hpp> | |
| #include <glm/gtc/type_precision.hpp> | |
| #include <glm/gtc/epsilon.hpp> | |
| #include <glm/vector_relational.hpp> | |
|  | |
| int test_fastInverseSqrt() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	Error += glm::epsilonEqual(glm::fastInverseSqrt(1.0f), 1.0f, 0.01f) ? 0 : 1; | |
| 	Error += glm::epsilonEqual(glm::fastInverseSqrt(1.0), 1.0, 0.01) ? 0 : 1; | |
| 	Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::vec2(1.0f)), glm::vec2(1.0f), 0.01f)) ? 0 : 1; | |
| 	Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::dvec3(1.0)), glm::dvec3(1.0), 0.01)) ? 0 : 1; | |
| 	Error += glm::all(glm::epsilonEqual(glm::fastInverseSqrt(glm::dvec4(1.0)), glm::dvec4(1.0), 0.01)) ? 0 : 1; | |
| 
 | |
| 	return 0; | |
| } | |
| 
 | |
| int test_fastDistance() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	float const A = glm::fastDistance(0.0f, 1.0f); | |
| 	float const B = glm::fastDistance(glm::vec2(0.0f), glm::vec2(1.0f, 0.0f)); | |
| 	float const C = glm::fastDistance(glm::vec3(0.0f), glm::vec3(1.0f, 0.0f, 0.0f)); | |
| 	float const D = glm::fastDistance(glm::vec4(0.0f), glm::vec4(1.0f, 0.0f, 0.0f, 0.0f)); | |
| 
 | |
| 	Error += glm::epsilonEqual(A, 1.0f, 0.01f) ? 0 : 1; | |
| 	Error += glm::epsilonEqual(B, 1.0f, 0.01f) ? 0 : 1; | |
| 	Error += glm::epsilonEqual(C, 1.0f, 0.01f) ? 0 : 1; | |
| 	Error += glm::epsilonEqual(D, 1.0f, 0.01f) ? 0 : 1; | |
| 
 | |
| 	return Error; | |
| } | |
| 
 | |
| int main() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	Error += test_fastInverseSqrt(); | |
| 	Error += test_fastDistance(); | |
| 
 | |
| 	return Error; | |
| }
 | |
| 
 |