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116 lines
2.3 KiB
116 lines
2.3 KiB
////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
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////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2007-09-28 |
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// Updated : 2008-10-07 |
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// Licence : This source is under MIT License |
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// File : glm/gtx/normalize_dot.inl |
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////////////////////////////////////////////////////////////////////////////////// |
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namespace glm{ |
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template <typename genType> |
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GLM_FUNC_QUALIFIER genType normalizeDot |
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( |
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genType const & x, |
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genType const & y |
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) |
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{ |
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return |
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glm::dot(x, y) * |
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glm::inversesqrt(glm::dot(x, x) * |
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glm::dot(y, y)); |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER valType normalizeDot |
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( |
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detail::tvec2<valType> const & x, |
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detail::tvec2<valType> const & y |
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) |
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{ |
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return |
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glm::dot(x, y) * |
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glm::inversesqrt(glm::dot(x, x) * |
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glm::dot(y, y)); |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER valType normalizeDot |
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( |
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detail::tvec3<valType> const & x, |
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detail::tvec3<valType> const & y |
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) |
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{ |
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return |
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glm::dot(x, y) * |
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glm::inversesqrt(glm::dot(x, x) * |
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glm::dot(y, y)); |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER valType normalizeDot |
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( |
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detail::tvec4<valType> const & x, |
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detail::tvec4<valType> const & y |
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) |
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{ |
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return |
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glm::dot(x, y) * |
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glm::inversesqrt(glm::dot(x, x) * |
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glm::dot(y, y)); |
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} |
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template <typename genType> |
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GLM_FUNC_QUALIFIER genType fastNormalizeDot |
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( |
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genType const & x, |
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genType const & y |
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) |
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{ |
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return |
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glm::dot(x, y) * |
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fastInverseSqrt(glm::dot(x, x) * |
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glm::dot(y, y)); |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER valType fastNormalizeDot |
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( |
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detail::tvec2<valType> const & x, |
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detail::tvec2<valType> const & y |
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) |
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{ |
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return |
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glm::dot(x, y) * |
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fastInverseSqrt(glm::dot(x, x) * |
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glm::dot(y, y)); |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER valType fastNormalizeDot |
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( |
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detail::tvec3<valType> const & x, |
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detail::tvec3<valType> const & y |
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) |
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{ |
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return |
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glm::dot(x, y) * |
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fastInverseSqrt(glm::dot(x, x) * |
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glm::dot(y, y)); |
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} |
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template <typename valType> |
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GLM_FUNC_QUALIFIER valType fastNormalizeDot |
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( |
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detail::tvec4<valType> const & x, |
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detail::tvec4<valType> const & y |
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) |
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{ |
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return |
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glm::dot(x, y) * |
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fastInverseSqrt(glm::dot(x, x) * |
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glm::dot(y, y)); |
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} |
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}//namespace glm
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