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501 lines
19 KiB
501 lines
19 KiB
/* |
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Copyright 2008 Intel Corporation |
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Use, modification and distribution are subject to the Boost Software License, |
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Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at |
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http://www.boost.org/LICENSE_1_0.txt). |
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*/ |
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#ifndef BOOST_POLYGON_TRANSFORM_HPP |
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#define BOOST_POLYGON_TRANSFORM_HPP |
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#include "isotropy.hpp" |
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#include "point_3d_concept.hpp" |
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namespace boost { namespace polygon{ |
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// Transformation of Coordinate Systems |
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// Enum meaning: |
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// Select which direction_3d to change the positive direction of each |
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// axis in the old coordinate system to map it to the new coordiante system. |
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// The first direction_3d listed for each enum is the direction to map the |
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// positive horizontal direction to. |
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// The second direction_3d listed for each enum is the direction to map the |
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// positive vertical direction to. |
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// The third direction_3d listed for each enum is the direction to map the |
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// positive proximal direction to. |
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// The zero position bit (LSB) indicates whether the horizontal axis flips |
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// when transformed. |
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// The 1st postion bit indicates whether the vertical axis flips when |
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// transformed. |
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// The 2nd position bit indicates whether the horizontal and vertical axis |
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// swap positions when transformed. |
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// Note that the first eight values are the complete set of 2D transforms. |
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// The 3rd position bit indicates whether the proximal axis flips when |
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// transformed. |
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// The 4th position bit indicates whether the proximal and horizontal axis are |
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// swapped when transformed. It changes the meaning of the 2nd position bit |
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// to mean that the horizontal and vertical axis are swapped in their new |
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// positions, naturally. |
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// The 5th position bit (MSB) indicates whether the proximal and vertical axis |
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// are swapped when transformed. It is mutually exclusive with the 4th postion |
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// bit, making the maximum legal value 48 (decimal). It similarly changes the |
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// meaning of the 2nd position bit to mean that the horizontal and vertical are |
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// swapped in their new positions. |
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// Enum Values: |
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// 000000 EAST NORTH UP |
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// 000001 WEST NORTH UP |
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// 000010 EAST SOUTH UP |
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// 000011 WEST SOUTH UP |
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// 000100 NORTH EAST UP |
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// 000101 SOUTH EAST UP |
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// 000110 NORTH WEST UP |
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// 000111 SOUTH WEST UP |
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// 001000 EAST NORTH DOWN |
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// 001001 WEST NORTH DOWN |
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// 001010 EAST SOUTH DOWN |
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// 001011 WEST SOUTH DOWN |
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// 001100 NORTH EAST DOWN |
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// 001101 SOUTH EAST DOWN |
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// 001110 NORTH WEST DOWN |
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// 001111 SOUTH WEST DOWN |
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// 010000 UP NORTH EAST |
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// 010001 DOWN NORTH EAST |
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// 010010 UP SOUTH EAST |
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// 010011 DOWN SOUTH EAST |
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// 010100 NORTH UP EAST |
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// 010101 SOUTH UP EAST |
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// 010110 NORTH DOWN EAST |
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// 010111 SOUTH DOWN EAST |
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// 011000 UP NORTH WEST |
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// 011001 DOWN NORTH WEST |
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// 011010 UP SOUTH WEST |
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// 011011 DOWN SOUTH WEST |
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// 011100 NORTH UP WEST |
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// 011101 SOUTH UP WEST |
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// 011110 NORTH DOWN WEST |
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// 011111 SOUTH DOWN WEST |
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// 100000 EAST UP NORTH |
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// 100001 WEST UP NORTH |
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// 100010 EAST DOWN NORTH |
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// 100011 WEST DOWN NORTH |
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// 100100 UP EAST NORTH |
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// 100101 DOWN EAST NORTH |
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// 100110 UP WEST NORTH |
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// 100111 DOWN WEST NORTH |
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// 101000 EAST UP SOUTH |
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// 101001 WEST UP SOUTH |
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// 101010 EAST DOWN SOUTH |
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// 101011 WEST DOWN SOUTH |
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// 101100 UP EAST SOUTH |
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// 101101 DOWN EAST SOUTH |
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// 101110 UP WEST SOUTH |
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// 101111 DOWN WEST SOUTH |
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class axis_transformation { |
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public: |
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// Enum Names and values |
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// NULL_TRANSFORM = 0, BEGIN_TRANSFORM = 0, |
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// ENU = 0, EAST_NORTH_UP = 0, EN = 0, EAST_NORTH = 0, |
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// WNU = 1, WEST_NORTH_UP = 1, WN = 1, WEST_NORTH = 1, FLIP_X = 1, |
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// ESU = 2, EAST_SOUTH_UP = 2, ES = 2, EAST_SOUTH = 2, FLIP_Y = 2, |
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// WSU = 3, WEST_SOUTH_UP = 3, WS = 3, WEST_SOUTH = 3, |
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// NEU = 4, NORTH_EAST_UP = 4, NE = 4, NORTH_EAST = 4, SWAP_XY = 4, |
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// SEU = 5, SOUTH_EAST_UP = 5, SE = 5, SOUTH_EAST = 5, |
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// NWU = 6, NORTH_WEST_UP = 6, NW = 6, NORTH_WEST = 6, |
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// SWU = 7, SOUTH_WEST_UP = 7, SW = 7, SOUTH_WEST = 7, |
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// END_2D_TRANSFORM = 7, |
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// END = 8, EAST_NORTH_DOWN = 8, |
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// WND = 9, WEST_NORTH_DOWN = 9, |
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// ESD = 10, EAST_SOUTH_DOWN = 10, |
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// WSD = 11, WEST_SOUTH_DOWN = 11, |
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// NED = 12, NORTH_EAST_DOWN = 12, |
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// SED = 13, SOUTH_EAST_DOWN = 13, |
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// NWD = 14, NORTH_WEST_DOWN = 14, |
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// SWD = 15, SOUTH_WEST_DOWN = 15, |
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// UNE = 16, UP_NORTH_EAST = 16, |
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// DNE = 17, DOWN_NORTH_EAST = 17, |
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// USE = 18, UP_SOUTH_EAST = 18, |
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// DSE = 19, DOWN_SOUTH_EAST = 19, |
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// NUE = 20, NORTH_UP_EAST = 20, |
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// SUE = 21, SOUTH_UP_EAST = 21, |
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// NDE = 22, NORTH_DOWN_EAST = 22, |
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// SDE = 23, SOUTH_DOWN_EAST = 23, |
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// UNW = 24, UP_NORTH_WEST = 24, |
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// DNW = 25, DOWN_NORTH_WEST = 25, |
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// USW = 26, UP_SOUTH_WEST = 26, |
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// DSW = 27, DOWN_SOUTH_WEST = 27, |
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// NUW = 28, NORTH_UP_WEST = 28, |
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// SUW = 29, SOUTH_UP_WEST = 29, |
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// NDW = 30, NORTH_DOWN_WEST = 30, |
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// SDW = 31, SOUTH_DOWN_WEST = 31, |
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// EUN = 32, EAST_UP_NORTH = 32, |
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// WUN = 33, WEST_UP_NORTH = 33, |
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// EDN = 34, EAST_DOWN_NORTH = 34, |
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// WDN = 35, WEST_DOWN_NORTH = 35, |
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// UEN = 36, UP_EAST_NORTH = 36, |
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// DEN = 37, DOWN_EAST_NORTH = 37, |
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// UWN = 38, UP_WEST_NORTH = 38, |
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// DWN = 39, DOWN_WEST_NORTH = 39, |
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// EUS = 40, EAST_UP_SOUTH = 40, |
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// WUS = 41, WEST_UP_SOUTH = 41, |
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// EDS = 42, EAST_DOWN_SOUTH = 42, |
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// WDS = 43, WEST_DOWN_SOUTH = 43, |
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// UES = 44, UP_EAST_SOUTH = 44, |
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// DES = 45, DOWN_EAST_SOUTH = 45, |
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// UWS = 46, UP_WEST_SOUTH = 46, |
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// DWS = 47, DOWN_WEST_SOUTH = 47, END_TRANSFORM = 47 |
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enum ATR { |
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NULL_TRANSFORM = 0, BEGIN_TRANSFORM = 0, |
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ENU = 0, EAST_NORTH_UP = 0, EN = 0, EAST_NORTH = 0, |
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WNU = 1, WEST_NORTH_UP = 1, WN = 1, WEST_NORTH = 1, FLIP_X = 1, |
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ESU = 2, EAST_SOUTH_UP = 2, ES = 2, EAST_SOUTH = 2, FLIP_Y = 2, |
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WSU = 3, WEST_SOUTH_UP = 3, WS = 3, WEST_SOUTH = 3, FLIP_XY = 3, |
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NEU = 4, NORTH_EAST_UP = 4, NE = 4, NORTH_EAST = 4, SWAP_XY = 4, |
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SEU = 5, SOUTH_EAST_UP = 5, SE = 5, SOUTH_EAST = 5, ROTATE_LEFT = 5, |
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NWU = 6, NORTH_WEST_UP = 6, NW = 6, NORTH_WEST = 6, ROTATE_RIGHT = 6, |
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SWU = 7, SOUTH_WEST_UP = 7, SW = 7, SOUTH_WEST = 7, FLIP_SWAP_XY = 7, END_2D_TRANSFORM = 7, |
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END = 8, EAST_NORTH_DOWN = 8, FLIP_Z = 8, |
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WND = 9, WEST_NORTH_DOWN = 9, |
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ESD = 10, EAST_SOUTH_DOWN = 10, |
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WSD = 11, WEST_SOUTH_DOWN = 11, |
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NED = 12, NORTH_EAST_DOWN = 12, |
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SED = 13, SOUTH_EAST_DOWN = 13, |
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NWD = 14, NORTH_WEST_DOWN = 14, |
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SWD = 15, SOUTH_WEST_DOWN = 15, |
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UNE = 16, UP_NORTH_EAST = 16, |
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DNE = 17, DOWN_NORTH_EAST = 17, |
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USE = 18, UP_SOUTH_EAST = 18, |
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DSE = 19, DOWN_SOUTH_EAST = 19, |
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NUE = 20, NORTH_UP_EAST = 20, |
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SUE = 21, SOUTH_UP_EAST = 21, |
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NDE = 22, NORTH_DOWN_EAST = 22, |
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SDE = 23, SOUTH_DOWN_EAST = 23, |
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UNW = 24, UP_NORTH_WEST = 24, |
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DNW = 25, DOWN_NORTH_WEST = 25, |
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USW = 26, UP_SOUTH_WEST = 26, |
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DSW = 27, DOWN_SOUTH_WEST = 27, |
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NUW = 28, NORTH_UP_WEST = 28, |
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SUW = 29, SOUTH_UP_WEST = 29, |
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NDW = 30, NORTH_DOWN_WEST = 30, |
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SDW = 31, SOUTH_DOWN_WEST = 31, |
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EUN = 32, EAST_UP_NORTH = 32, |
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WUN = 33, WEST_UP_NORTH = 33, |
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EDN = 34, EAST_DOWN_NORTH = 34, |
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WDN = 35, WEST_DOWN_NORTH = 35, |
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UEN = 36, UP_EAST_NORTH = 36, |
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DEN = 37, DOWN_EAST_NORTH = 37, |
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UWN = 38, UP_WEST_NORTH = 38, |
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DWN = 39, DOWN_WEST_NORTH = 39, |
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EUS = 40, EAST_UP_SOUTH = 40, |
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WUS = 41, WEST_UP_SOUTH = 41, |
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EDS = 42, EAST_DOWN_SOUTH = 42, |
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WDS = 43, WEST_DOWN_SOUTH = 43, |
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UES = 44, UP_EAST_SOUTH = 44, |
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DES = 45, DOWN_EAST_SOUTH = 45, |
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UWS = 46, UP_WEST_SOUTH = 46, |
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DWS = 47, DOWN_WEST_SOUTH = 47, END_TRANSFORM = 47 |
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}; |
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// Individual axis enum values indicate which axis an implicit individual |
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// axis will be mapped to. |
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// The value of the enum paired with an axis provides the information |
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// about what the axis will transform to. |
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// Three individual axis values, one for each axis, are equivalent to one |
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// ATR enum value, but easier to work with because they are independent. |
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// Converting to and from the individual axis values from the ATR value |
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// is a convenient way to implement tranformation related functionality. |
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// Enum meanings: |
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// PX: map to positive x axis |
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// NX: map to negative x axis |
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// PY: map to positive y axis |
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// NY: map to negative y axis |
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// PZ: map to positive z axis |
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// NZ: map to negative z axis |
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enum INDIVIDUAL_AXIS { |
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PX = 0, |
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NX = 1, |
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PY = 2, |
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NY = 3, |
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PZ = 4, |
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NZ = 5 |
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}; |
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inline axis_transformation() : atr_(NULL_TRANSFORM) {} |
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inline axis_transformation(ATR atr) : atr_(atr) {} |
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inline axis_transformation(const axis_transformation& atr) : atr_(atr.atr_) {} |
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explicit axis_transformation(const orientation_3d& orient); |
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explicit axis_transformation(const direction_3d& dir); |
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explicit axis_transformation(const orientation_2d& orient); |
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explicit axis_transformation(const direction_2d& dir); |
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// assignment operator |
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axis_transformation& operator=(const axis_transformation& a); |
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// assignment operator |
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axis_transformation& operator=(const ATR& atr); |
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// equivalence operator |
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bool operator==(const axis_transformation& a) const; |
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// inequivalence operator |
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bool operator!=(const axis_transformation& a) const; |
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// ordering |
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bool operator<(const axis_transformation& a) const; |
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// concatenation operator |
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axis_transformation operator+(const axis_transformation& a) const; |
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|
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// concatenate this with that |
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axis_transformation& operator+=(const axis_transformation& a); |
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// populate_axis_array writes the three INDIVIDUAL_AXIS values that the |
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// ATR enum value of 'this' represent into axis_array |
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void populate_axis_array(INDIVIDUAL_AXIS axis_array[]) const; |
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// it is recommended that the directions stored in an array |
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// in the caller code for easier isotropic access by orientation value |
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inline void get_directions(direction_2d& horizontal_dir, |
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direction_2d& vertical_dir) const { |
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bool bit2 = (atr_ & 4) != 0; |
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bool bit1 = (atr_ & 2) != 0; |
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bool bit0 = (atr_ & 1) != 0; |
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vertical_dir = direction_2d((direction_2d_enum)(((int)(!bit2) << 1) + !bit1)); |
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horizontal_dir = direction_2d((direction_2d_enum)(((int)(bit2) << 1) + !bit0)); |
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} |
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// it is recommended that the directions stored in an array |
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// in the caller code for easier isotropic access by orientation value |
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inline void get_directions(direction_3d& horizontal_dir, |
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direction_3d& vertical_dir, |
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direction_3d& proximal_dir) const { |
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bool bit5 = (atr_ & 32) != 0; |
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bool bit4 = (atr_ & 16) != 0; |
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bool bit3 = (atr_ & 8) != 0; |
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bool bit2 = (atr_ & 4) != 0; |
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bool bit1 = (atr_ & 2) != 0; |
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bool bit0 = (atr_ & 1) != 0; |
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proximal_dir = direction_3d((direction_2d_enum)((((int)(!bit4 & !bit5)) << 2) + |
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((int)(bit5) << 1) + |
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!bit3)); |
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vertical_dir = direction_3d((direction_2d_enum)((((int)((bit4 & bit2) | (bit5 & !bit2))) << 2)+ |
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((int)(!bit5 & !bit2) << 1) + |
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!bit1)); |
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horizontal_dir = direction_3d((direction_2d_enum)((((int)((bit5 & bit2) | |
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(bit4 & !bit2))) << 2) + |
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((int)(bit2 & !bit5) << 1) + |
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!bit0)); |
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} |
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// combine_axis_arrays concatenates this_array and that_array overwriting |
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// the result into this_array |
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static void combine_axis_arrays (INDIVIDUAL_AXIS this_array[], |
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const INDIVIDUAL_AXIS that_array[]); |
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// write_back_axis_array converts an array of three INDIVIDUAL_AXIS values |
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// to the ATR enum value and sets 'this' to that value |
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void write_back_axis_array(const INDIVIDUAL_AXIS this_array[]); |
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// behavior is deterministic but undefined in the case where illegal |
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// combinations of directions are passed in. |
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axis_transformation& set_directions(const direction_2d& horizontal_dir, |
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const direction_2d& vertical_dir); |
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// behavior is deterministic but undefined in the case where illegal |
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// combinations of directions are passed in. |
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axis_transformation& set_directions(const direction_3d& horizontal_dir, |
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const direction_3d& vertical_dir, |
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const direction_3d& proximal_dir); |
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// transform the two coordinates by reference using the 2D portion of this |
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template <typename coordinate_type> |
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void transform(coordinate_type& x, coordinate_type& y) const; |
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|
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// transform the three coordinates by reference |
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template <typename coordinate_type> |
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void transform(coordinate_type& x, coordinate_type& y, coordinate_type& z) const; |
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// invert the 2D portion of this |
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axis_transformation& invert_2d(); |
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// get the inverse of the 2D portion of this |
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axis_transformation inverse_2d() const; |
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|
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// invert this axis_transformation |
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axis_transformation& invert(); |
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// get the inverse axis_transformation of this |
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axis_transformation inverse() const; |
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//friend std::ostream& operator<< (std::ostream& o, const axis_transformation& r); |
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//friend std::istream& operator>> (std::istream& i, axis_transformation& r); |
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private: |
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ATR atr_; |
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}; |
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// Scaling object to be used to store the scale factor for each axis |
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|
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// For use by the transformation object, in that context the scale factor |
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// is the amount that each axis scales by when transformed. |
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// If the horizontal value of the Scale is 10 that means the horizontal |
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// axis of the input is multiplied by 10 when the transformation is applied. |
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template <typename scale_factor_type> |
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class anisotropic_scale_factor { |
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public: |
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inline anisotropic_scale_factor() |
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#ifndef BOOST_POLYGON_MSVC |
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: scale_() |
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#endif |
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{ |
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scale_[0] = 1; |
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scale_[1] = 1; |
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scale_[2] = 1; |
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} |
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inline anisotropic_scale_factor(scale_factor_type xscale, scale_factor_type yscale) |
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#ifndef BOOST_POLYGON_MSVC |
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: scale_() |
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#endif |
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{ |
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scale_[0] = xscale; |
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scale_[1] = yscale; |
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scale_[2] = 1; |
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} |
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inline anisotropic_scale_factor(scale_factor_type xscale, scale_factor_type yscale, scale_factor_type zscale) |
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#ifndef BOOST_POLYGON_MSVC |
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: scale_() |
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#endif |
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{ |
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scale_[0] = xscale; |
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scale_[1] = yscale; |
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scale_[2] = zscale; |
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} |
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|
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// get a component of the anisotropic_scale_factor by orientation |
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scale_factor_type get(orientation_3d orient) const; |
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scale_factor_type get(orientation_2d orient) const { return get(orientation_3d(orient)); } |
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|
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// set a component of the anisotropic_scale_factor by orientation |
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void set(orientation_3d orient, scale_factor_type value); |
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void set(orientation_2d orient, scale_factor_type value) { set(orientation_3d(orient), value); } |
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|
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scale_factor_type x() const; |
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scale_factor_type y() const; |
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scale_factor_type z() const; |
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void x(scale_factor_type value); |
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void y(scale_factor_type value); |
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void z(scale_factor_type value); |
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|
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// concatination operator (convolve scale factors) |
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anisotropic_scale_factor operator+(const anisotropic_scale_factor& s) const; |
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|
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// concatinate this with that |
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const anisotropic_scale_factor& operator+=(const anisotropic_scale_factor& s); |
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|
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// transform this scale with an axis_transform |
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anisotropic_scale_factor& transform(axis_transformation atr); |
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|
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// scale the two coordinates |
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template <typename coordinate_type> |
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void scale(coordinate_type& x, coordinate_type& y) const; |
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|
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// scale the three coordinates |
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template <typename coordinate_type> |
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void scale(coordinate_type& x, coordinate_type& y, coordinate_type& z) const; |
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|
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// invert this scale factor to give the reverse scale factor |
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anisotropic_scale_factor& invert(); |
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|
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private: |
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scale_factor_type scale_[3]; |
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//friend std::ostream& operator<< (std::ostream& o, const Scale& r); |
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//friend std::istream& operator>> (std::istream& i, Scale& r); |
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}; |
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|
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// Transformation object, stores and provides services for transformations |
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|
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// Transformation object stores an axistransformation, a scale factor and a translation. |
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// The tranlation is the position of the origin of the new system of coordinates in the old system. |
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// The scale scales the coordinates before they are transformed. |
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template <typename coordinate_type> |
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class transformation { |
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public: |
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transformation(); |
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transformation(axis_transformation atr); |
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transformation(axis_transformation::ATR atr); |
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template <typename point_type> |
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transformation(const point_type& p); |
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template <typename point_type> |
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transformation(axis_transformation atr, const point_type& p); |
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template <typename point_type> |
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transformation(axis_transformation atr, const point_type& referencePt, const point_type& destinationPt); |
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transformation(const transformation& tr); |
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// equivalence operator |
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bool operator==(const transformation& tr) const; |
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|
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// inequivalence operator |
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bool operator!=(const transformation& tr) const; |
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|
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// ordering |
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bool operator<(const transformation& tr) const; |
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|
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// concatenation operator |
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transformation operator+(const transformation& tr) const; |
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|
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// concatenate this with that |
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const transformation& operator+=(const transformation& tr); |
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|
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// get the axis_transformation portion of this |
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inline axis_transformation get_axis_transformation() const {return atr_;} |
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|
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// set the axis_transformation portion of this |
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void set_axis_transformation(const axis_transformation& atr); |
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|
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// get the translation portion of this as a point3d |
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template <typename point_type> |
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void get_translation(point_type& translation) const; |
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|
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// set the translation portion of this with a point3d |
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template <typename point_type> |
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void set_translation(const point_type& p); |
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|
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// apply the 2D portion of this transformation to the two coordinates given |
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void transform(coordinate_type& x, coordinate_type& y) const; |
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|
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// apply this transformation to the three coordinates given |
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void transform(coordinate_type& x, coordinate_type& y, coordinate_type& z) const; |
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|
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// invert this transformation |
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transformation& invert(); |
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|
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// get the inverse of this transformation |
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transformation inverse() const; |
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|
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inline void get_directions(direction_2d& horizontal_dir, |
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direction_2d& vertical_dir) const { |
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return atr_.get_directions(horizontal_dir, vertical_dir); } |
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inline void get_directions(direction_3d& horizontal_dir, |
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direction_3d& vertical_dir, |
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direction_3d& proximal_dir) const { |
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return atr_.get_directions(horizontal_dir, vertical_dir, proximal_dir); } |
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private: |
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axis_transformation atr_; |
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point_3d_data<coordinate_type> p_; |
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template <typename point_type> |
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void construct_dispatch(axis_transformation atr, point_type p, point_concept tag); |
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template <typename point_type> |
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void construct_dispatch(axis_transformation atr, point_type p, point_3d_concept tag); |
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template <typename point_type> |
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void construct_dispatch(axis_transformation atr, point_type rp, point_type dp, point_concept tag); |
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template <typename point_type> |
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void construct_dispatch(axis_transformation atr, point_type rp, point_type dp, point_3d_concept tag); |
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//friend std::ostream& operator<< (std::ostream& o, const transformation& tr); |
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//friend std::istream& operator>> (std::istream& i, transformation& tr); |
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}; |
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} |
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} |
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#include "detail/transform_detail.hpp" |
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#endif |
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