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| <a href="a00077.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span> </div><div class="line"><a name="l00004"></a><span class="lineno">    4</span> <span class="preprocessor">#pragma once</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span> </div><div class="line"><a name="l00006"></a><span class="lineno">    6</span> <span class="preprocessor">#include "qualifier.hpp"</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span> <span class="preprocessor">#if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span> <span class="preprocessor">#   include "_swizzle.hpp"</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span> <span class="preprocessor">#elif GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span> <span class="preprocessor">#   include "_swizzle_func.hpp"</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span> <span class="preprocessor">#endif</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span> <span class="preprocessor">#include <cstddef></span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span> </div><div class="line"><a name="l00014"></a><span class="lineno">   14</span> <span class="keyword">namespace </span><a class="code" href="a00792.html">glm</a></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span> {</div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>     <span class="keyword">struct </span>vec<4, T, Q></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>     {</div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>         <span class="comment">// -- Implementation detail --</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span> </div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>         <span class="keyword">typedef</span> T value_type;</div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>         <span class="keyword">typedef</span> vec<4, T, Q> type;</div><div class="line"><a name="l00023"></a><span class="lineno">   23</span>         <span class="keyword">typedef</span> vec<4, bool, Q> bool_type;</div><div class="line"><a name="l00024"></a><span class="lineno">   24</span> </div><div class="line"><a name="l00025"></a><span class="lineno">   25</span>         <span class="comment">// -- Data --</span></div><div class="line"><a name="l00026"></a><span class="lineno">   26</span> </div><div class="line"><a name="l00027"></a><span class="lineno">   27</span> <span class="preprocessor">#       if GLM_CONFIG_XYZW_ONLY</span></div><div class="line"><a name="l00028"></a><span class="lineno">   28</span>             T x, y, z, w;</div><div class="line"><a name="l00029"></a><span class="lineno">   29</span> <span class="preprocessor">#       elif GLM_CONFIG_ANONYMOUS_STRUCT == GLM_ENABLE</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>             <span class="keyword">union</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>             {</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>                 <span class="keyword">struct </span>{ T x, y, z, w; };</div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>                 <span class="keyword">struct </span>{ T r, g, b, a; };</div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>                 <span class="keyword">struct </span>{ T s, t, p, q; };</div><div class="line"><a name="l00035"></a><span class="lineno">   35</span> </div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>                 <span class="keyword">typename</span> detail::storage<4, T, detail::is_aligned<Q>::value>::type data;</div><div class="line"><a name="l00037"></a><span class="lineno">   37</span> </div><div class="line"><a name="l00038"></a><span class="lineno">   38</span> <span class="preprocessor">#               if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>                     GLM_SWIZZLE4_2_MEMBERS(T, Q, x, y, z, w)</div><div class="line"><a name="l00040"></a><span class="lineno">   40</span>                     GLM_SWIZZLE4_2_MEMBERS(T, Q, r, g, b, a)</div><div class="line"><a name="l00041"></a><span class="lineno">   41</span>                     GLM_SWIZZLE4_2_MEMBERS(T, Q, s, t, p, q)</div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>                     GLM_SWIZZLE4_3_MEMBERS(T, Q, x, y, z, w)</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>                     GLM_SWIZZLE4_3_MEMBERS(T, Q, r, g, b, a)</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>                     GLM_SWIZZLE4_3_MEMBERS(T, Q, s, t, p, q)</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>                     GLM_SWIZZLE4_4_MEMBERS(T, Q, x, y, z, w)</div><div class="line"><a name="l00046"></a><span class="lineno">   46</span>                     GLM_SWIZZLE4_4_MEMBERS(T, Q, r, g, b, a)</div><div class="line"><a name="l00047"></a><span class="lineno">   47</span>                     GLM_SWIZZLE4_4_MEMBERS(T, Q, s, t, p, q)</div><div class="line"><a name="l00048"></a><span class="lineno">   48</span> <span class="preprocessor">#               endif</span></div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>             };</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span> <span class="preprocessor">#       else</span></div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>             <span class="keyword">union </span>{ T x, r, s; };</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>             <span class="keyword">union </span>{ T y, g, t; };</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>             <span class="keyword">union </span>{ T z, b, p; };</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>             <span class="keyword">union </span>{ T w, a, q; };</div><div class="line"><a name="l00055"></a><span class="lineno">   55</span> </div><div class="line"><a name="l00056"></a><span class="lineno">   56</span> <span class="preprocessor">#           if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_FUNCTION</span></div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>                 GLM_SWIZZLE_GEN_VEC_FROM_VEC4(T, Q)</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span> <span class="preprocessor">#           endif</span></div><div class="line"><a name="l00059"></a><span class="lineno">   59</span> <span class="preprocessor">#       endif</span></div><div class="line"><a name="l00060"></a><span class="lineno">   60</span> </div><div class="line"><a name="l00061"></a><span class="lineno">   61</span>         <span class="comment">// -- Component accesses --</span></div><div class="line"><a name="l00062"></a><span class="lineno">   62</span> </div><div class="line"><a name="l00064"></a><span class="lineno">   64</span>         <span class="keyword">typedef</span> length_t length_type;</div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>         GLM_FUNC_DECL <span class="keyword">static</span> GLM_CONSTEXPR length_type <a class="code" href="a00675.html#gab703732449be6c7199369b3f9a91ed38">length</a>(){<span class="keywordflow">return</span> 4;}</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span> </div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>         GLM_FUNC_DECL GLM_CONSTEXPR T & operator[](length_type i);</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>         GLM_FUNC_DECL GLM_CONSTEXPR T <span class="keyword">const</span>& operator[](length_type i) <span class="keyword">const</span>;</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span> </div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>         <span class="comment">// -- Implicit basic constructors --</span></div><div class="line"><a name="l00071"></a><span class="lineno">   71</span> </div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec() GLM_DEFAULT;</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<4, T, Q> const& v) GLM_DEFAULT;</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>         template<qualifier P></div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<4, T, P> const& v);</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span> </div><div class="line"><a name="l00077"></a><span class="lineno">   77</span>         <span class="comment">// -- Explicit basic constructors --</span></div><div class="line"><a name="l00078"></a><span class="lineno">   78</span> </div><div class="line"><a name="l00079"></a><span class="lineno">   79</span>         GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(T scalar);</div><div class="line"><a name="l00080"></a><span class="lineno">   80</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(T x, T y, T z, T w);</div><div class="line"><a name="l00081"></a><span class="lineno">   81</span> </div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>         <span class="comment">// -- Conversion scalar constructors --</span></div><div class="line"><a name="l00083"></a><span class="lineno">   83</span> </div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>         template<typename U, qualifier P></div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>         GLM_FUNC_DECL GLM_CONSTEXPR explicit vec(vec<1, U, P> const& v);</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span> </div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, Z _z, W _w);</div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, Z _z, W _w);</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, Z _z, W _w);</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00095"></a><span class="lineno">   95</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, W _w);</div><div class="line"><a name="l00096"></a><span class="lineno">   96</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00097"></a><span class="lineno">   97</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, vec<1, Z, Q> const& _z, W _w);</div><div class="line"><a name="l00098"></a><span class="lineno">   98</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00099"></a><span class="lineno">   99</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, W _w);</div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w);</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, W _w);</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, Z _z, vec<1, W, Q> const& _w);</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w);</div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _y, Z _z, vec<1, W, Q> const& _w);</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00113"></a><span class="lineno">  113</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, Y _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);</div><div class="line"><a name="l00114"></a><span class="lineno">  114</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00115"></a><span class="lineno">  115</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(X _x, vec<1, Y, Q> const& _y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);</div><div class="line"><a name="l00116"></a><span class="lineno">  116</span>         template<typename X, typename Y, typename Z, typename W></div><div class="line"><a name="l00117"></a><span class="lineno">  117</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, X, Q> const& _x, vec<1, Y, Q> const& _Y, vec<1, Z, Q> const& _z, vec<1, W, Q> const& _w);</div><div class="line"><a name="l00118"></a><span class="lineno">  118</span> </div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>         <span class="comment">// -- Conversion vector constructors --</span></div><div class="line"><a name="l00120"></a><span class="lineno">  120</span> </div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, B _z, C _w);</div><div class="line"><a name="l00125"></a><span class="lineno">  125</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, C _w);</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, B _z, vec<1, C, P> const& _w);</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00132"></a><span class="lineno">  132</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<1, B, P> const& _z, vec<1, C, P> const& _w);</div><div class="line"><a name="l00134"></a><span class="lineno">  134</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00135"></a><span class="lineno">  135</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<2, B, P> const& _yz, C _w);</div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, C _w);</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w);</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<2, B, P> const& _yz, vec<1, C, P> const& _w);</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, B _y, vec<2, C, P> const& _zw);</div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, B _y, vec<2, C, P> const& _zw);</div><div class="line"><a name="l00152"></a><span class="lineno">  152</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw);</div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>         template<typename A, typename B, typename C, qualifier P></div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<1, B, P> const& _y, vec<2, C, P> const& _zw);</div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>         template<typename A, typename B, qualifier P></div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<3, A, P> const& _xyz, B _w);</div><div class="line"><a name="l00161"></a><span class="lineno">  161</span>         template<typename A, typename B, qualifier P></div><div class="line"><a name="l00162"></a><span class="lineno">  162</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<3, A, P> const& _xyz, vec<1, B, P> const& _w);</div><div class="line"><a name="l00164"></a><span class="lineno">  164</span>         template<typename A, typename B, qualifier P></div><div class="line"><a name="l00165"></a><span class="lineno">  165</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(A _x, vec<3, B, P> const& _yzw);</div><div class="line"><a name="l00167"></a><span class="lineno">  167</span>         template<typename A, typename B, qualifier P></div><div class="line"><a name="l00168"></a><span class="lineno">  168</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<1, A, P> const& _x, vec<3, B, P> const& _yzw);</div><div class="line"><a name="l00170"></a><span class="lineno">  170</span>         template<typename A, typename B, qualifier P></div><div class="line"><a name="l00171"></a><span class="lineno">  171</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec(vec<2, A, P> const& _xy, vec<2, B, P> const& _zw);</div><div class="line"><a name="l00172"></a><span class="lineno">  172</span> </div><div class="line"><a name="l00174"></a><span class="lineno">  174</span>         template<typename U, qualifier P></div><div class="line"><a name="l00175"></a><span class="lineno">  175</span>         GLM_FUNC_DECL GLM_CONSTEXPR GLM_EXPLICIT vec(vec<4, U, P> const& v);</div><div class="line"><a name="l00176"></a><span class="lineno">  176</span> </div><div class="line"><a name="l00177"></a><span class="lineno">  177</span>         <span class="comment">// -- Swizzle constructors --</span></div><div class="line"><a name="l00178"></a><span class="lineno">  178</span> <span class="preprocessor">#       if GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00179"></a><span class="lineno">  179</span>             <span class="keyword">template</span><<span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2, <span class="keywordtype">int</span> E3></div><div class="line"><a name="l00180"></a><span class="lineno">  180</span>             GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<4, T, Q, E0, E1, E2, E3> <span class="keyword">const</span>& that)</div><div class="line"><a name="l00181"></a><span class="lineno">  181</span>             {</div><div class="line"><a name="l00182"></a><span class="lineno">  182</span>                 *<span class="keyword">this</span> = that();</div><div class="line"><a name="l00183"></a><span class="lineno">  183</span>             }</div><div class="line"><a name="l00184"></a><span class="lineno">  184</span> </div><div class="line"><a name="l00185"></a><span class="lineno">  185</span>             <span class="keyword">template</span><<span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> F0, <span class="keywordtype">int</span> F1></div><div class="line"><a name="l00186"></a><span class="lineno">  186</span>             GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> <span class="keyword">const</span>& v, detail::_swizzle<2, T, Q, F0, F1, -1, -2> <span class="keyword">const</span>& u)</div><div class="line"><a name="l00187"></a><span class="lineno">  187</span>             {</div><div class="line"><a name="l00188"></a><span class="lineno">  188</span>                 *<span class="keyword">this</span> = vec<4, T, Q>(v(), u());</div><div class="line"><a name="l00189"></a><span class="lineno">  189</span>             }</div><div class="line"><a name="l00190"></a><span class="lineno">  190</span> </div><div class="line"><a name="l00191"></a><span class="lineno">  191</span>             <span class="keyword">template</span><<span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1></div><div class="line"><a name="l00192"></a><span class="lineno">  192</span>             GLM_FUNC_DECL GLM_CONSTEXPR vec(T <span class="keyword">const</span>& x, T <span class="keyword">const</span>& y, detail::_swizzle<2, T, Q, E0, E1, -1, -2> <span class="keyword">const</span>& v)</div><div class="line"><a name="l00193"></a><span class="lineno">  193</span>             {</div><div class="line"><a name="l00194"></a><span class="lineno">  194</span>                 *<span class="keyword">this</span> = vec<4, T, Q>(x, y, v());</div><div class="line"><a name="l00195"></a><span class="lineno">  195</span>             }</div><div class="line"><a name="l00196"></a><span class="lineno">  196</span> </div><div class="line"><a name="l00197"></a><span class="lineno">  197</span>             <span class="keyword">template</span><<span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1></div><div class="line"><a name="l00198"></a><span class="lineno">  198</span>             GLM_FUNC_DECL GLM_CONSTEXPR vec(T <span class="keyword">const</span>& x, detail::_swizzle<2, T, Q, E0, E1, -1, -2> <span class="keyword">const</span>& v, T <span class="keyword">const</span>& w)</div><div class="line"><a name="l00199"></a><span class="lineno">  199</span>             {</div><div class="line"><a name="l00200"></a><span class="lineno">  200</span>                 *<span class="keyword">this</span> = vec<4, T, Q>(x, v(), w);</div><div class="line"><a name="l00201"></a><span class="lineno">  201</span>             }</div><div class="line"><a name="l00202"></a><span class="lineno">  202</span> </div><div class="line"><a name="l00203"></a><span class="lineno">  203</span>             <span class="keyword">template</span><<span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1></div><div class="line"><a name="l00204"></a><span class="lineno">  204</span>             GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<2, T, Q, E0, E1, -1, -2> <span class="keyword">const</span>& v, T <span class="keyword">const</span>& z, T <span class="keyword">const</span>& w)</div><div class="line"><a name="l00205"></a><span class="lineno">  205</span>             {</div><div class="line"><a name="l00206"></a><span class="lineno">  206</span>                 *<span class="keyword">this</span> = vec<4, T, Q>(v(), z, w);</div><div class="line"><a name="l00207"></a><span class="lineno">  207</span>             }</div><div class="line"><a name="l00208"></a><span class="lineno">  208</span> </div><div class="line"><a name="l00209"></a><span class="lineno">  209</span>             <span class="keyword">template</span><<span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2></div><div class="line"><a name="l00210"></a><span class="lineno">  210</span>             GLM_FUNC_DECL GLM_CONSTEXPR vec(detail::_swizzle<3, T, Q, E0, E1, E2, -1> <span class="keyword">const</span>& v, T <span class="keyword">const</span>& w)</div><div class="line"><a name="l00211"></a><span class="lineno">  211</span>             {</div><div class="line"><a name="l00212"></a><span class="lineno">  212</span>                 *<span class="keyword">this</span> = vec<4, T, Q>(v(), w);</div><div class="line"><a name="l00213"></a><span class="lineno">  213</span>             }</div><div class="line"><a name="l00214"></a><span class="lineno">  214</span> </div><div class="line"><a name="l00215"></a><span class="lineno">  215</span>             <span class="keyword">template</span><<span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1, <span class="keywordtype">int</span> E2></div><div class="line"><a name="l00216"></a><span class="lineno">  216</span>             GLM_FUNC_DECL GLM_CONSTEXPR vec(T <span class="keyword">const</span>& x, detail::_swizzle<3, T, Q, E0, E1, E2, -1> <span class="keyword">const</span>& v)</div><div class="line"><a name="l00217"></a><span class="lineno">  217</span>             {</div><div class="line"><a name="l00218"></a><span class="lineno">  218</span>                 *<span class="keyword">this</span> = vec<4, T, Q>(x, v());</div><div class="line"><a name="l00219"></a><span class="lineno">  219</span>             }</div><div class="line"><a name="l00220"></a><span class="lineno">  220</span> <span class="preprocessor">#       endif//GLM_CONFIG_SWIZZLE == GLM_SWIZZLE_OPERATOR</span></div><div class="line"><a name="l00221"></a><span class="lineno">  221</span> </div><div class="line"><a name="l00222"></a><span class="lineno">  222</span>         <span class="comment">// -- Unary arithmetic operators --</span></div><div class="line"><a name="l00223"></a><span class="lineno">  223</span> </div><div class="line"><a name="l00224"></a><span class="lineno">  224</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator=(vec<4, T, Q> <span class="keyword">const</span>& v) GLM_DEFAULT;</div><div class="line"><a name="l00225"></a><span class="lineno">  225</span> </div><div class="line"><a name="l00226"></a><span class="lineno">  226</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00227"></a><span class="lineno">  227</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator=(vec<4, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00228"></a><span class="lineno">  228</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00229"></a><span class="lineno">  229</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(U scalar);</div><div class="line"><a name="l00230"></a><span class="lineno">  230</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00231"></a><span class="lineno">  231</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00232"></a><span class="lineno">  232</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00233"></a><span class="lineno">  233</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator+=(vec<4, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00234"></a><span class="lineno">  234</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00235"></a><span class="lineno">  235</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(U scalar);</div><div class="line"><a name="l00236"></a><span class="lineno">  236</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00237"></a><span class="lineno">  237</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00238"></a><span class="lineno">  238</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00239"></a><span class="lineno">  239</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator-=(vec<4, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00240"></a><span class="lineno">  240</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00241"></a><span class="lineno">  241</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(U scalar);</div><div class="line"><a name="l00242"></a><span class="lineno">  242</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00243"></a><span class="lineno">  243</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00244"></a><span class="lineno">  244</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00245"></a><span class="lineno">  245</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator*=(vec<4, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00246"></a><span class="lineno">  246</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00247"></a><span class="lineno">  247</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(U scalar);</div><div class="line"><a name="l00248"></a><span class="lineno">  248</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00249"></a><span class="lineno">  249</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00250"></a><span class="lineno">  250</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00251"></a><span class="lineno">  251</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q>& operator/=(vec<4, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00252"></a><span class="lineno">  252</span> </div><div class="line"><a name="l00253"></a><span class="lineno">  253</span>         <span class="comment">// -- Increment and decrement operators --</span></div><div class="line"><a name="l00254"></a><span class="lineno">  254</span> </div><div class="line"><a name="l00255"></a><span class="lineno">  255</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator++();</div><div class="line"><a name="l00256"></a><span class="lineno">  256</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator--();</div><div class="line"><a name="l00257"></a><span class="lineno">  257</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator++(<span class="keywordtype">int</span>);</div><div class="line"><a name="l00258"></a><span class="lineno">  258</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator--(<span class="keywordtype">int</span>);</div><div class="line"><a name="l00259"></a><span class="lineno">  259</span> </div><div class="line"><a name="l00260"></a><span class="lineno">  260</span>         <span class="comment">// -- Unary bit operators --</span></div><div class="line"><a name="l00261"></a><span class="lineno">  261</span> </div><div class="line"><a name="l00262"></a><span class="lineno">  262</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00263"></a><span class="lineno">  263</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(U scalar);</div><div class="line"><a name="l00264"></a><span class="lineno">  264</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00265"></a><span class="lineno">  265</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00266"></a><span class="lineno">  266</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00267"></a><span class="lineno">  267</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator%=(vec<4, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00268"></a><span class="lineno">  268</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00269"></a><span class="lineno">  269</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(U scalar);</div><div class="line"><a name="l00270"></a><span class="lineno">  270</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00271"></a><span class="lineno">  271</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00272"></a><span class="lineno">  272</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00273"></a><span class="lineno">  273</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator&=(vec<4, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00274"></a><span class="lineno">  274</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00275"></a><span class="lineno">  275</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(U scalar);</div><div class="line"><a name="l00276"></a><span class="lineno">  276</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00277"></a><span class="lineno">  277</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00278"></a><span class="lineno">  278</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00279"></a><span class="lineno">  279</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator|=(vec<4, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00280"></a><span class="lineno">  280</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00281"></a><span class="lineno">  281</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(U scalar);</div><div class="line"><a name="l00282"></a><span class="lineno">  282</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00283"></a><span class="lineno">  283</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00284"></a><span class="lineno">  284</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00285"></a><span class="lineno">  285</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator^=(vec<4, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00286"></a><span class="lineno">  286</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00287"></a><span class="lineno">  287</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(U scalar);</div><div class="line"><a name="l00288"></a><span class="lineno">  288</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00289"></a><span class="lineno">  289</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00290"></a><span class="lineno">  290</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00291"></a><span class="lineno">  291</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator<<=(vec<4, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00292"></a><span class="lineno">  292</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00293"></a><span class="lineno">  293</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(U scalar);</div><div class="line"><a name="l00294"></a><span class="lineno">  294</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00295"></a><span class="lineno">  295</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(vec<1, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00296"></a><span class="lineno">  296</span>         <span class="keyword">template</span><<span class="keyword">typename</span> U></div><div class="line"><a name="l00297"></a><span class="lineno">  297</span>         GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> & operator>>=(vec<4, U, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00298"></a><span class="lineno">  298</span>     };</div><div class="line"><a name="l00299"></a><span class="lineno">  299</span> </div><div class="line"><a name="l00300"></a><span class="lineno">  300</span>     <span class="comment">// -- Unary operators --</span></div><div class="line"><a name="l00301"></a><span class="lineno">  301</span> </div><div class="line"><a name="l00302"></a><span class="lineno">  302</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00303"></a><span class="lineno">  303</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00304"></a><span class="lineno">  304</span> </div><div class="line"><a name="l00305"></a><span class="lineno">  305</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00306"></a><span class="lineno">  306</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00307"></a><span class="lineno">  307</span> </div><div class="line"><a name="l00308"></a><span class="lineno">  308</span>     <span class="comment">// -- Binary operators --</span></div><div class="line"><a name="l00309"></a><span class="lineno">  309</span> </div><div class="line"><a name="l00310"></a><span class="lineno">  310</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00311"></a><span class="lineno">  311</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> <span class="keyword">const</span>& v, T <span class="keyword">const</span> & scalar);</div><div class="line"><a name="l00312"></a><span class="lineno">  312</span> </div><div class="line"><a name="l00313"></a><span class="lineno">  313</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00314"></a><span class="lineno">  314</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00315"></a><span class="lineno">  315</span> </div><div class="line"><a name="l00316"></a><span class="lineno">  316</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00317"></a><span class="lineno">  317</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(T scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00318"></a><span class="lineno">  318</span> </div><div class="line"><a name="l00319"></a><span class="lineno">  319</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00320"></a><span class="lineno">  320</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00321"></a><span class="lineno">  321</span> </div><div class="line"><a name="l00322"></a><span class="lineno">  322</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00323"></a><span class="lineno">  323</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator+(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00324"></a><span class="lineno">  324</span> </div><div class="line"><a name="l00325"></a><span class="lineno">  325</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00326"></a><span class="lineno">  326</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> <span class="keyword">const</span>& v, T <span class="keyword">const</span> & scalar);</div><div class="line"><a name="l00327"></a><span class="lineno">  327</span> </div><div class="line"><a name="l00328"></a><span class="lineno">  328</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00329"></a><span class="lineno">  329</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00330"></a><span class="lineno">  330</span> </div><div class="line"><a name="l00331"></a><span class="lineno">  331</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00332"></a><span class="lineno">  332</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(T scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00333"></a><span class="lineno">  333</span> </div><div class="line"><a name="l00334"></a><span class="lineno">  334</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00335"></a><span class="lineno">  335</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00336"></a><span class="lineno">  336</span> </div><div class="line"><a name="l00337"></a><span class="lineno">  337</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00338"></a><span class="lineno">  338</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator-(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00339"></a><span class="lineno">  339</span> </div><div class="line"><a name="l00340"></a><span class="lineno">  340</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00341"></a><span class="lineno">  341</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> <span class="keyword">const</span>& v, T <span class="keyword">const</span> & scalar);</div><div class="line"><a name="l00342"></a><span class="lineno">  342</span> </div><div class="line"><a name="l00343"></a><span class="lineno">  343</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00344"></a><span class="lineno">  344</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00345"></a><span class="lineno">  345</span> </div><div class="line"><a name="l00346"></a><span class="lineno">  346</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00347"></a><span class="lineno">  347</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(T scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00348"></a><span class="lineno">  348</span> </div><div class="line"><a name="l00349"></a><span class="lineno">  349</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00350"></a><span class="lineno">  350</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00351"></a><span class="lineno">  351</span> </div><div class="line"><a name="l00352"></a><span class="lineno">  352</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00353"></a><span class="lineno">  353</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator*(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00354"></a><span class="lineno">  354</span> </div><div class="line"><a name="l00355"></a><span class="lineno">  355</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00356"></a><span class="lineno">  356</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> <span class="keyword">const</span>& v, T <span class="keyword">const</span> & scalar);</div><div class="line"><a name="l00357"></a><span class="lineno">  357</span> </div><div class="line"><a name="l00358"></a><span class="lineno">  358</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00359"></a><span class="lineno">  359</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<1, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00360"></a><span class="lineno">  360</span> </div><div class="line"><a name="l00361"></a><span class="lineno">  361</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00362"></a><span class="lineno">  362</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(T scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00363"></a><span class="lineno">  363</span> </div><div class="line"><a name="l00364"></a><span class="lineno">  364</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00365"></a><span class="lineno">  365</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<1, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00366"></a><span class="lineno">  366</span> </div><div class="line"><a name="l00367"></a><span class="lineno">  367</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00368"></a><span class="lineno">  368</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator/(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00369"></a><span class="lineno">  369</span> </div><div class="line"><a name="l00370"></a><span class="lineno">  370</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00371"></a><span class="lineno">  371</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00372"></a><span class="lineno">  372</span> </div><div class="line"><a name="l00373"></a><span class="lineno">  373</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00374"></a><span class="lineno">  374</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> <span class="keyword">const</span>& v, vec<1, T, Q> <span class="keyword">const</span>& scalar);</div><div class="line"><a name="l00375"></a><span class="lineno">  375</span> </div><div class="line"><a name="l00376"></a><span class="lineno">  376</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00377"></a><span class="lineno">  377</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(T scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00378"></a><span class="lineno">  378</span> </div><div class="line"><a name="l00379"></a><span class="lineno">  379</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00380"></a><span class="lineno">  380</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<1, T, Q> <span class="keyword">const</span>& scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00381"></a><span class="lineno">  381</span> </div><div class="line"><a name="l00382"></a><span class="lineno">  382</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00383"></a><span class="lineno">  383</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator%(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00384"></a><span class="lineno">  384</span> </div><div class="line"><a name="l00385"></a><span class="lineno">  385</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00386"></a><span class="lineno">  386</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00387"></a><span class="lineno">  387</span> </div><div class="line"><a name="l00388"></a><span class="lineno">  388</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00389"></a><span class="lineno">  389</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> <span class="keyword">const</span>& v, vec<1, T, Q> <span class="keyword">const</span>& scalar);</div><div class="line"><a name="l00390"></a><span class="lineno">  390</span> </div><div class="line"><a name="l00391"></a><span class="lineno">  391</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00392"></a><span class="lineno">  392</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(T scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00393"></a><span class="lineno">  393</span> </div><div class="line"><a name="l00394"></a><span class="lineno">  394</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00395"></a><span class="lineno">  395</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<1, T, Q> <span class="keyword">const</span>& scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00396"></a><span class="lineno">  396</span> </div><div class="line"><a name="l00397"></a><span class="lineno">  397</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00398"></a><span class="lineno">  398</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator&(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00399"></a><span class="lineno">  399</span> </div><div class="line"><a name="l00400"></a><span class="lineno">  400</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00401"></a><span class="lineno">  401</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00402"></a><span class="lineno">  402</span> </div><div class="line"><a name="l00403"></a><span class="lineno">  403</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00404"></a><span class="lineno">  404</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> <span class="keyword">const</span>& v, vec<1, T, Q> <span class="keyword">const</span>& scalar);</div><div class="line"><a name="l00405"></a><span class="lineno">  405</span> </div><div class="line"><a name="l00406"></a><span class="lineno">  406</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00407"></a><span class="lineno">  407</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(T scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00408"></a><span class="lineno">  408</span> </div><div class="line"><a name="l00409"></a><span class="lineno">  409</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00410"></a><span class="lineno">  410</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<1, T, Q> <span class="keyword">const</span>& scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00411"></a><span class="lineno">  411</span> </div><div class="line"><a name="l00412"></a><span class="lineno">  412</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00413"></a><span class="lineno">  413</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator|(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00414"></a><span class="lineno">  414</span> </div><div class="line"><a name="l00415"></a><span class="lineno">  415</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00416"></a><span class="lineno">  416</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00417"></a><span class="lineno">  417</span> </div><div class="line"><a name="l00418"></a><span class="lineno">  418</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00419"></a><span class="lineno">  419</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> <span class="keyword">const</span>& v, vec<1, T, Q> <span class="keyword">const</span>& scalar);</div><div class="line"><a name="l00420"></a><span class="lineno">  420</span> </div><div class="line"><a name="l00421"></a><span class="lineno">  421</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00422"></a><span class="lineno">  422</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(T scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00423"></a><span class="lineno">  423</span> </div><div class="line"><a name="l00424"></a><span class="lineno">  424</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00425"></a><span class="lineno">  425</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<1, T, Q> <span class="keyword">const</span>& scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00426"></a><span class="lineno">  426</span> </div><div class="line"><a name="l00427"></a><span class="lineno">  427</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00428"></a><span class="lineno">  428</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator^(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00429"></a><span class="lineno">  429</span> </div><div class="line"><a name="l00430"></a><span class="lineno">  430</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00431"></a><span class="lineno">  431</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00432"></a><span class="lineno">  432</span> </div><div class="line"><a name="l00433"></a><span class="lineno">  433</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00434"></a><span class="lineno">  434</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> <span class="keyword">const</span>& v, vec<1, T, Q> <span class="keyword">const</span>& scalar);</div><div class="line"><a name="l00435"></a><span class="lineno">  435</span> </div><div class="line"><a name="l00436"></a><span class="lineno">  436</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00437"></a><span class="lineno">  437</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(T scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00438"></a><span class="lineno">  438</span> </div><div class="line"><a name="l00439"></a><span class="lineno">  439</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00440"></a><span class="lineno">  440</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<1, T, Q> <span class="keyword">const</span>& scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00441"></a><span class="lineno">  441</span> </div><div class="line"><a name="l00442"></a><span class="lineno">  442</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00443"></a><span class="lineno">  443</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator<<(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00444"></a><span class="lineno">  444</span> </div><div class="line"><a name="l00445"></a><span class="lineno">  445</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00446"></a><span class="lineno">  446</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> <span class="keyword">const</span>& v, T scalar);</div><div class="line"><a name="l00447"></a><span class="lineno">  447</span> </div><div class="line"><a name="l00448"></a><span class="lineno">  448</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00449"></a><span class="lineno">  449</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> <span class="keyword">const</span>& v, vec<1, T, Q> <span class="keyword">const</span>& scalar);</div><div class="line"><a name="l00450"></a><span class="lineno">  450</span> </div><div class="line"><a name="l00451"></a><span class="lineno">  451</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00452"></a><span class="lineno">  452</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(T scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00453"></a><span class="lineno">  453</span> </div><div class="line"><a name="l00454"></a><span class="lineno">  454</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00455"></a><span class="lineno">  455</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<1, T, Q> <span class="keyword">const</span>& scalar, vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00456"></a><span class="lineno">  456</span> </div><div class="line"><a name="l00457"></a><span class="lineno">  457</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00458"></a><span class="lineno">  458</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator>>(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00459"></a><span class="lineno">  459</span> </div><div class="line"><a name="l00460"></a><span class="lineno">  460</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00461"></a><span class="lineno">  461</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, T, Q> operator~(vec<4, T, Q> <span class="keyword">const</span>& v);</div><div class="line"><a name="l00462"></a><span class="lineno">  462</span> </div><div class="line"><a name="l00463"></a><span class="lineno">  463</span>     <span class="comment">// -- Boolean operators --</span></div><div class="line"><a name="l00464"></a><span class="lineno">  464</span> </div><div class="line"><a name="l00465"></a><span class="lineno">  465</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00466"></a><span class="lineno">  466</span>     GLM_FUNC_DECL GLM_CONSTEXPR <span class="keywordtype">bool</span> operator==(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00467"></a><span class="lineno">  467</span> </div><div class="line"><a name="l00468"></a><span class="lineno">  468</span>     <span class="keyword">template</span><<span class="keyword">typename</span> T, qualifier Q></div><div class="line"><a name="l00469"></a><span class="lineno">  469</span>     GLM_FUNC_DECL GLM_CONSTEXPR <span class="keywordtype">bool</span> operator!=(vec<4, T, Q> <span class="keyword">const</span>& v1, vec<4, T, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00470"></a><span class="lineno">  470</span> </div><div class="line"><a name="l00471"></a><span class="lineno">  471</span>     <span class="keyword">template</span><qualifier Q></div><div class="line"><a name="l00472"></a><span class="lineno">  472</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, bool, Q> operator&&(vec<4, bool, Q> <span class="keyword">const</span>& v1, vec<4, bool, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00473"></a><span class="lineno">  473</span> </div><div class="line"><a name="l00474"></a><span class="lineno">  474</span>     <span class="keyword">template</span><qualifier Q></div><div class="line"><a name="l00475"></a><span class="lineno">  475</span>     GLM_FUNC_DECL GLM_CONSTEXPR vec<4, bool, Q> operator||(vec<4, bool, Q> <span class="keyword">const</span>& v1, vec<4, bool, Q> <span class="keyword">const</span>& v2);</div><div class="line"><a name="l00476"></a><span class="lineno">  476</span> }<span class="comment">//namespace glm</span></div><div class="line"><a name="l00477"></a><span class="lineno">  477</span> </div><div class="line"><a name="l00478"></a><span class="lineno">  478</span> <span class="preprocessor">#ifndef GLM_EXTERNAL_TEMPLATE</span></div><div class="line"><a name="l00479"></a><span class="lineno">  479</span> <span class="preprocessor">#include "type_vec4.inl"</span></div><div class="line"><a name="l00480"></a><span class="lineno">  480</span> <span class="preprocessor">#endif//GLM_EXTERNAL_TEMPLATE</span></div><div class="ttc" id="a00792_html"><div class="ttname"><a href="a00792.html">glm</a></div><div class="ttdef"><b>Definition:</b> <a href="a00002_source.html#l00020">common.hpp:20</a></div></div> | |
| <div class="ttc" id="a00675_html_gab703732449be6c7199369b3f9a91ed38"><div class="ttname"><a href="a00675.html#gab703732449be6c7199369b3f9a91ed38">glm::length</a></div><div class="ttdeci">GLM_FUNC_DECL T length(qua< T, Q > const &q)</div><div class="ttdoc">Returns the norm of a quaternions. </div></div> | |
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