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47 lines
1.5 KiB
47 lines
1.5 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2013 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2007-05-21 |
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// Updated : 2010-02-12 |
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// Licence : This source is under MIT License |
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// File : gtx_component_wise.inl |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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namespace glm |
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{ |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER T compAdd(vecType<T, P> const & v) |
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{ |
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T result(0); |
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for(length_t i = 0; i < v.length(); ++i) |
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result += v[i]; |
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return result; |
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} |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER T compMul(vecType<T, P> const & v) |
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{ |
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T result(1); |
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for(length_t i = 0; i < v.length(); ++i) |
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result *= v[i]; |
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return result; |
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} |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER T compMin(vecType<T, P> const & v) |
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{ |
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T result(v[0]); |
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for(length_t i = 1; i < v.length(); ++i) |
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result = min(result, v[i]); |
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return result; |
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} |
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template <typename T, precision P, template <typename, precision> class vecType> |
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GLM_FUNC_QUALIFIER T compMax(vecType<T, P> const & v) |
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{ |
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T result(v[0]); |
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for(length_t i = 1; i < v.length(); ++i) |
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result = max(result, v[i]); |
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return result; |
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} |
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}//namespace glm
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