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41 lines
940 B
41 lines
940 B
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2011-01-15 |
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// Updated : 2011-01-15 |
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// Licence : This source is under MIT licence |
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// File : test/gtx/simd-mat4.cpp |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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#include <glm/glm.hpp> |
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int test_mix() |
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{ |
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int Error = 0; |
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{ |
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float A = glm::mix(0.f, 1.f, true); |
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Error += A == 1.f ? 0 : 1; |
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float B = glm::mix(0.f, 1.f, false); |
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Error += B == 0.f ? 0 : 1; |
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} |
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{ |
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float A = glm::mix(0.f, 1.f, 1.f); |
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Error += A == 1.f ? 0 : 1; |
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float B = glm::mix(0.f, 1.f, 0.f); |
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Error += B == 0.f ? 0 : 1; |
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} |
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return Error; |
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} |
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int main() |
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{ |
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int Error = 0; |
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Error += test_mix(); |
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return Error; |
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} |
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