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62 lines
1.7 KiB
62 lines
1.7 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2006-01-16 |
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// Updated : 2008-10-07 |
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// Licence : This source is under MIT License |
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// File : glm/gtx/vector_access.hpp |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Dependency: |
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// - GLM core |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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#ifndef glm_gtx_vector_access |
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#define glm_gtx_vector_access |
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// Dependency: |
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#include "../glm.hpp" |
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#if(defined(GLM_MESSAGES) && !defined(glm_ext)) |
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# pragma message("GLM: GLM_GTX_vector_access extension included") |
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#endif |
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namespace glm{ |
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namespace gtx |
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{ |
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/// @addtogroup gtx_vector_access |
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/// @{ |
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//! Set values to a 2 components vector. |
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//! From GLM_GTX_vector_access extension. |
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template <typename valType> |
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void set( |
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detail::tvec2<valType> & v, |
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valType const & x, |
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valType const & y); |
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//! Set values to a 3 components vector. |
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//! From GLM_GTX_vector_access extension. |
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template <typename valType> |
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void set( |
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detail::tvec3<valType> & v, |
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valType const & x, |
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valType const & y, |
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valType const & z); |
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//! Set values to a 4 components vector. |
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//! From GLM_GTX_vector_access extension. |
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template <typename valType> |
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void set( |
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detail::tvec4<valType> & v, |
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valType const & x, |
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valType const & y, |
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valType const & z, |
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valType const & w); |
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/// @} |
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}//namespace gtx |
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}//namespace glm |
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#include "vector_access.inl" |
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#endif//glm_gtx_vector_access
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