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							34 lines
						
					
					
						
							689 B
						
					
					
				
			
		
		
	
	
							34 lines
						
					
					
						
							689 B
						
					
					
				| #include <glm/ext/quaternion_trigonometric.hpp> | |
| #include <glm/ext/quaternion_float.hpp> | |
| #include <glm/ext/vector_relational.hpp> | |
| #include <glm/ext/scalar_relational.hpp> | |
|  | |
| float const Epsilon = 0.001f; | |
| 
 | |
| static int test_angle() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	{ | |
| 		glm::quat const Q = glm::quat(glm::vec3(1, 0, 0), glm::vec3(0, 1, 0)); | |
| 		float const A = glm::degrees(glm::angle(Q)); | |
| 		Error += glm::equal(A, 90.0f, Epsilon) ? 0 : 1; | |
| 	} | |
| 
 | |
| 	{ | |
| 		glm::quat const Q = glm::quat(glm::vec3(0, 1, 0), glm::vec3(1, 0, 0)); | |
| 		float const A = glm::degrees(glm::angle(Q)); | |
| 		Error += glm::equal(A, 90.0f, Epsilon) ? 0 : 1; | |
| 	} | |
| 
 | |
| 	return Error; | |
| } | |
| 
 | |
| int main() | |
| { | |
| 	int Error = 0; | |
| 
 | |
| 	Error += test_angle(); | |
| 
 | |
| 	return Error; | |
| }
 | |
| 
 |