OpenGL Mathematics (GLM)
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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2007-03-14
// Updated : 2010-02-19
// Licence : This source is under MIT License
// File : gtx_extented_min_max.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
// - GLM_GTX_half_float
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef glm_gtx_extented_min_max
#define glm_gtx_extented_min_max
// Dependency:
#include "../glm.hpp"
#include "../gtc/half_float.hpp"
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
# pragma message("GLM: GLM_GTX_extented_min_max extension included")
#endif
namespace glm{
namespace gtx
{
/// @addtogroup gtx_extented_min_max
/// @{
//< Return the minimum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template <typename T>
T min(
T const & x,
T const & y,
T const & z);
//< Return the minimum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> min(
C<T> const & x,
typename C<T>::value_type const & y,
typename C<T>::value_type const & z);
//< Return the minimum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> min(
C<T> const & x,
C<T> const & y,
C<T> const & z);
//< Return the minimum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template <typename T>
T min(
T const & x,
T const & y,
T const & z,
T const & w);
//< Return the minimum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> min(
C<T> const & x,
typename C<T>::value_type const & y,
typename C<T>::value_type const & z,
typename C<T>::value_type const & w);
//< Return the minimum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> min(
C<T> const & x,
C<T> const & y,
C<T> const & z,
C<T> const & w);
//< Return the maximum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template <typename T>
T max(
T const & x,
T const & y,
T const & z);
//< Return the maximum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> max(
C<T> const & x,
typename C<T>::value_type const & y,
typename C<T>::value_type const & z);
//< Return the maximum component-wise values of 3 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> max(
C<T> const & x,
C<T> const & y,
C<T> const & z);
//< Return the maximum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template <typename T>
T max(
T const & x,
T const & y,
T const & z,
T const & w);
//< Return the maximum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> max(
C<T> const & x,
typename C<T>::value_type const & y,
typename C<T>::value_type const & z,
typename C<T>::value_type const & w);
//< Return the maximum component-wise values of 4 inputs
//< From GLM_GTX_extented_min_max extension
template
<
typename T,
template <typename> class C
>
C<T> max(
C<T> const & x,
C<T> const & y,
C<T> const & z,
C<T> const & w);
/// @}
}//namespace gtx
}//namespace glm
#include "extented_min_max.inl"
#endif//glm_gtx_extented_min_max