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426 lines
12 KiB
426 lines
12 KiB
// Boost.Geometry (aka GGL, Generic Geometry Library) |
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// Copyright (c) 2007-2011 Barend Gehrels, Amsterdam, the Netherlands. |
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// Parts of Boost.Geometry are redesigned from Geodan's Geographic Library |
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// (geolib/GGL), copyright (c) 1995-2010 Geodan, Amsterdam, the Netherlands. |
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// Use, modification and distribution is subject to the Boost Software License, |
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// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at |
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// http://www.boost.org/LICENSE_1_0.txt) |
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#ifndef BOOST_GEOMETRY_STRATEGIES_AGNOSTIC_CONVEX_GRAHAM_ANDREW_HPP |
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#define BOOST_GEOMETRY_STRATEGIES_AGNOSTIC_CONVEX_GRAHAM_ANDREW_HPP |
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#include <cstddef> |
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#include <algorithm> |
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#include <vector> |
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#include <boost/range.hpp> |
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#include <boost/geometry/core/cs.hpp> |
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#include <boost/geometry/core/point_type.hpp> |
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#include <boost/geometry/strategies/convex_hull.hpp> |
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#include <boost/geometry/views/detail/range_type.hpp> |
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#include <boost/geometry/policies/compare.hpp> |
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#include <boost/geometry/algorithms/detail/for_each_range.hpp> |
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#include <boost/geometry/views/reversible_view.hpp> |
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// Temporary, comparing sorting, this can be removed in the end |
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//#define BOOST_GEOMETRY_USE_FLEX_SORT |
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//#define BOOST_GEOMETRY_USE_FLEX_SORT2 |
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#if defined(BOOST_GEOMETRY_USE_FLEX_SORT) |
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# include <boost/algorithm/sorting/flex_sort.hpp> |
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#endif |
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namespace boost { namespace geometry |
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{ |
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namespace strategy { namespace convex_hull |
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{ |
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#ifndef DOXYGEN_NO_DETAIL |
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namespace detail |
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{ |
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template |
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< |
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typename InputRange, |
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typename RangeIterator, |
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typename StrategyLess, |
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typename StrategyGreater |
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> |
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struct get_extremes |
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{ |
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typedef typename point_type<InputRange>::type point_type; |
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point_type left, right; |
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bool first; |
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StrategyLess less; |
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StrategyGreater greater; |
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get_extremes() |
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: first(true) |
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{} |
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inline void apply(InputRange const& range) |
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{ |
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// First iterate through this range |
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// (this two-stage approach avoids many point copies, |
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// because iterators are kept in memory. Because iterators are |
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// not persistent (in MSVC) this approach is not applicable |
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// for more ranges together) |
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RangeIterator left_it = boost::begin(range); |
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RangeIterator right_it = boost::begin(range); |
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for (RangeIterator it = boost::begin(range) + 1; |
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it != boost::end(range); |
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++it) |
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{ |
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if (less(*it, *left_it)) |
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{ |
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left_it = it; |
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} |
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if (greater(*it, *right_it)) |
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{ |
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right_it = it; |
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} |
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} |
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// Then compare with earlier |
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if (first && boost::size(range) > 0) |
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{ |
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// First time, assign left/right |
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left = *left_it; |
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right = *right_it; |
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first = false; |
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} |
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else |
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{ |
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// Next time, check if this range was left/right from |
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// the extremes already collected |
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if (less(*left_it, left)) |
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{ |
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left = *left_it; |
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} |
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if (greater(*right_it, right)) |
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{ |
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right = *right_it; |
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} |
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} |
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} |
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}; |
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template |
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< |
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typename InputRange, |
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typename RangeIterator, |
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typename Container, |
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typename SideStrategy |
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> |
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struct assign_range |
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{ |
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Container lower_points, upper_points; |
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typedef typename point_type<InputRange>::type point_type; |
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point_type const& most_left; |
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point_type const& most_right; |
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inline assign_range(point_type const& left, point_type const& right) |
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: most_left(left) |
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, most_right(right) |
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{} |
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inline void apply(InputRange const& range) |
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{ |
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typedef SideStrategy side; |
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// Put points in one of the two output sequences |
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for (RangeIterator it = boost::begin(range); |
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it != boost::end(range); |
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++it) |
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{ |
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// check if it is lying most_left or most_right from the line |
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int dir = side::apply(most_left, most_right, *it); |
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switch(dir) |
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{ |
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case 1 : // left side |
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upper_points.push_back(*it); |
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break; |
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case -1 : // right side |
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lower_points.push_back(*it); |
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break; |
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// 0: on line most_left-most_right, |
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// or most_left, or most_right, |
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// -> all never part of hull |
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} |
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} |
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} |
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}; |
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template <typename Range> |
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static inline void sort(Range& range) |
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{ |
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typedef typename boost::range_value<Range>::type point_type; |
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typedef geometry::less<point_type> comparator; |
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#if defined(GGL_USE_FLEX_SORT) |
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#if defined(GGL_USE_FLEX_SORT1) |
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typedef boost::detail::default_predicate |
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< |
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boost::sort_filter_cutoff |
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< |
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18, |
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boost::detail::insert_sort_core, |
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boost::sort_filter_ground |
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< |
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30, |
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boost::detail::heap_sort_core, |
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boost::detail::quick_sort_core |
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< |
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boost::pivot_median_of_three, |
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boost::default_partitionner |
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> |
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> |
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>, |
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comparator> my_sort; |
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my_sort sort; |
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#elif defined(GGL_USE_FLEX_SORT2) |
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// 1, 5, 9, 18, 25: 0.75 |
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// 50: 0.81 |
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typedef boost::detail::default_predicate<boost::sort_filter_cutoff |
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< |
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35, |
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boost::detail::insert_sort_core, |
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boost::detail::quick_sort_core<boost::pivot_middle, boost::default_partitionner> |
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>, comparator |
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> barend_sort; |
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barend_sort sort; |
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#else |
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#error Define sub-flex-sort |
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#endif |
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sort(boost::begin(range), boost::end(range)); |
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#else |
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std::sort |
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(boost::begin(range), boost::end(range), comparator()); |
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#endif |
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} |
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} // namespace detail |
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#endif // DOXYGEN_NO_DETAIL |
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/*! |
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\brief Graham scan strategy to calculate convex hull |
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\ingroup strategies |
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\note Completely reworked version inspired on the sources listed below |
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\see http://www.ddj.com/architect/201806315 |
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\see http://marknelson.us/2007/08/22/convex |
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*/ |
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template <typename InputGeometry, typename OutputPoint> |
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class graham_andrew |
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{ |
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public : |
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typedef OutputPoint point_type; |
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typedef InputGeometry geometry_type; |
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private: |
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typedef typename cs_tag<point_type>::type cs_tag; |
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typedef typename std::vector<point_type> container_type; |
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typedef typename std::vector<point_type>::const_iterator iterator; |
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typedef typename std::vector<point_type>::const_reverse_iterator rev_iterator; |
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class partitions |
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{ |
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friend class graham_andrew; |
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container_type m_lower_hull; |
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container_type m_upper_hull; |
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container_type m_copied_input; |
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}; |
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public: |
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typedef partitions state_type; |
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inline void apply(InputGeometry const& geometry, partitions& state) const |
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{ |
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// First pass. |
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// Get min/max (in most cases left / right) points |
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// This makes use of the geometry::less/greater predicates with the optional |
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// direction template parameter to indicate x direction |
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typedef typename geometry::detail::range_type<InputGeometry>::type range_type; |
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typedef typename boost::range_iterator |
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< |
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range_type const |
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>::type range_iterator; |
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detail::get_extremes |
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< |
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range_type, |
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range_iterator, |
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geometry::less<point_type, 0>, |
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geometry::greater<point_type, 0> |
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> extremes; |
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geometry::detail::for_each_range(geometry, extremes); |
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// Bounding left/right points |
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// Second pass, now that extremes are found, assign all points |
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// in either lower, either upper |
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detail::assign_range |
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< |
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range_type, |
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range_iterator, |
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container_type, |
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typename strategy::side::services::default_strategy<cs_tag>::type |
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> assigner(extremes.left, extremes.right); |
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geometry::detail::for_each_range(geometry, assigner); |
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// Sort both collections, first on x(, then on y) |
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detail::sort(assigner.lower_points); |
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detail::sort(assigner.upper_points); |
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//std::cout << boost::size(assigner.lower_points) << std::endl; |
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//std::cout << boost::size(assigner.upper_points) << std::endl; |
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// And decide which point should be in the final hull |
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build_half_hull<-1>(assigner.lower_points, state.m_lower_hull, |
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extremes.left, extremes.right); |
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build_half_hull<1>(assigner.upper_points, state.m_upper_hull, |
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extremes.left, extremes.right); |
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} |
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template <typename OutputIterator> |
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inline void result(partitions const& state, |
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OutputIterator out, bool clockwise) const |
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{ |
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if (clockwise) |
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{ |
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output_range<iterate_forward>(state.m_upper_hull, out, false); |
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output_range<iterate_reverse>(state.m_lower_hull, out, true); |
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} |
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else |
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{ |
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output_range<iterate_forward>(state.m_lower_hull, out, false); |
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output_range<iterate_reverse>(state.m_upper_hull, out, true); |
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} |
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} |
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private: |
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template <int Factor> |
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static inline void build_half_hull(container_type const& input, |
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container_type& output, |
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point_type const& left, point_type const& right) |
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{ |
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output.push_back(left); |
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for(iterator it = input.begin(); it != input.end(); ++it) |
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{ |
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add_to_hull<Factor>(*it, output); |
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} |
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add_to_hull<Factor>(right, output); |
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} |
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template <int Factor> |
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static inline void add_to_hull(point_type const& p, container_type& output) |
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{ |
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typedef typename strategy::side::services::default_strategy<cs_tag>::type side; |
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output.push_back(p); |
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register std::size_t output_size = output.size(); |
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while (output_size >= 3) |
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{ |
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rev_iterator rit = output.rbegin(); |
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point_type const& last = *rit++; |
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point_type const& last2 = *rit++; |
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if (Factor * side::apply(*rit, last, last2) <= 0) |
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{ |
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// Remove last two points from stack, and add last again |
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// This is much faster then erasing the one but last. |
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output.pop_back(); |
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output.pop_back(); |
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output.push_back(last); |
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output_size--; |
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} |
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else |
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{ |
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return; |
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} |
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} |
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} |
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template <iterate_direction Direction, typename OutputIterator> |
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static inline void output_range(container_type const& range, |
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OutputIterator out, bool skip_first) |
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{ |
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typedef typename reversible_view<container_type const, Direction>::type view_type; |
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view_type view(range); |
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bool first = true; |
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for (typename boost::range_iterator<view_type const>::type it = boost::begin(view); |
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it != boost::end(view); ++it) |
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{ |
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if (first && skip_first) |
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{ |
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first = false; |
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} |
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else |
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{ |
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*out = *it; |
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++out; |
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} |
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} |
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} |
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}; |
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}} // namespace strategy::convex_hull |
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#ifndef DOXYGEN_NO_STRATEGY_SPECIALIZATIONS |
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template <typename InputGeometry, typename OutputPoint> |
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struct strategy_convex_hull<cartesian_tag, InputGeometry, OutputPoint> |
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{ |
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typedef strategy::convex_hull::graham_andrew<InputGeometry, OutputPoint> type; |
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}; |
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#endif |
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}} // namespace boost::geometry |
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#endif // BOOST_GEOMETRY_STRATEGIES_AGNOSTIC_CONVEX_GRAHAM_ANDREW_HPP
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