You cannot select more than 25 topics
			Topics must start with a letter or number, can include dashes ('-') and dots ('.'), can be up to 35 characters long. Letters must be lowercase.
		
		
		
		
		
			
		
			
				
					
					
						
							78 lines
						
					
					
						
							1.9 KiB
						
					
					
				
			
		
		
	
	
							78 lines
						
					
					
						
							1.9 KiB
						
					
					
				| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| // OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net) | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| // Created : 2011-04-06 | |
| // Updated : 2011-04-06 | |
| // Licence : This source is under MIT License | |
| // File    : gli/core/texture_cube.inl | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
|  | |
| namespace gli | |
| { | |
| 	inline texture2DArray::texture2DArray() | |
| 	{} | |
| 
 | |
| 	inline texture2DArray::texture2DArray | |
| 	( | |
| 		texture2DArray::layer_type const & Layers,  | |
| 		texture2DArray::level_type const & Levels | |
| 	) | |
| 	{ | |
| 		this->Arrays.resize(Layers); | |
| 		for(texture2DArray::size_type i = 0; i < this->Arrays.size(); ++i) | |
| 			this->Arrays[i].resize(Levels); | |
| 	} | |
| 
 | |
| 	inline texture2DArray::~texture2DArray() | |
| 	{} | |
| 
 | |
| 	inline texture2D & texture2DArray::operator[]  | |
| 	( | |
| 		layer_type const & Layer | |
| 	) | |
| 	{ | |
| 		return this->Arrays[Layer]; | |
| 	} | |
| 
 | |
| 	inline texture2D const & texture2DArray::operator[]  | |
| 	( | |
| 		layer_type const & Layer | |
| 	) const | |
| 	{ | |
| 		return this->Arrays[Layer]; | |
| 	} | |
| 
 | |
| 	inline bool texture2DArray::empty() const | |
| 	{ | |
| 		return this->Arrays.empty(); | |
| 	} | |
| 
 | |
| 	inline texture2DArray::format_type texture2DArray::format() const | |
| 	{ | |
| 		return this->Arrays.empty() ? FORMAT_NULL : this->Arrays[0].format(); | |
| 	} | |
| 
 | |
| 	inline texture2DArray::layer_type texture2DArray::layers() const | |
| 	{ | |
| 		return this->Arrays.size(); | |
| 	} | |
| 
 | |
| 	inline texture2DArray::level_type texture2DArray::levels() const | |
| 	{ | |
| 		if(this->empty()) | |
| 			return 0; | |
| 		return this->Arrays[0].levels(); | |
| 	} | |
| 
 | |
| 	inline void texture2DArray::resize | |
| 	( | |
| 		texture2DArray::layer_type const & Layers,  | |
| 		texture2DArray::level_type const & Levels | |
| 	) | |
| 	{ | |
| 		this->Arrays.resize(Layers); | |
| 		for(texture2DArray::layer_type i = 0; i < this->Arrays.size(); ++i) | |
| 			this->Arrays[i].resize(Levels); | |
| 	} | |
| 
 | |
| }//namespace gli
 | |
| 
 |