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							69 lines
						
					
					
						
							2.8 KiB
						
					
					
				| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| // OpenGL Image Copyright (c) 2008 - 2011 G-Truc Creation (www.g-truc.net) | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
| // Created : 2010-09-27 | |
| // Updated : 2010-09-27 | |
| // Licence : This source is under MIT License | |
| // File    : gli/core/generate_mipmaps.inl | |
| /////////////////////////////////////////////////////////////////////////////////////////////////// | |
|  | |
| namespace gli | |
| { | |
| /* | |
| 	inline texture2D generateMipmaps | |
| 	( | |
| 		texture2D const & Image,  | |
| 		texture2D::level_type const & BaseLevel | |
| 	) | |
| 	{ | |
| 		assert(BaseLevel < Image.levels()); | |
| 		texture2D::format_type Format = Image[BaseLevel].format(); | |
|  | |
| 		assert(Format == R8U || Format == RG8U || Format == RGB8U || Format == RGBA8U); | |
| 		texture2D::level_type Levels = std::size_t(glm::log2(float(glm::compMax(Image[0].dimensions())))) + 1; | |
|  | |
| 		texture2D Result(Levels); | |
| 		for(texture2D::level_type Level = 0; Level <= BaseLevel; ++Level) | |
| 			Result[Level] = detail::duplicate(Image[Level]); | |
|  | |
| 		for(texture2D::level_type Level = BaseLevel; Level < Levels - 1; ++Level) | |
| 		{ | |
| 			std::size_t BaseWidth = Result[Level + 0].dimensions().x; | |
| 			texture2D::value_type * DataSrc = Result[Level + 0].data(); | |
|  | |
| 			texture2D::dimensions_type LevelDimensions = Result[Level + 0].dimensions() >> texture2D::dimensions_type(1); | |
| 			LevelDimensions = glm::max(LevelDimensions, texture2D::dimensions_type(1)); | |
| 			texture2D::size_type Components = Result[Level + 0].components(); | |
|  | |
| 			texture2D::data_type DataDst(glm::compMul(LevelDimensions) * Components); | |
|  | |
| 			for(std::size_t j = 0; j < LevelDimensions.y; ++j) | |
| 			for(std::size_t i = 0; i < LevelDimensions.x;  ++i) | |
| 			for(std::size_t c = 0; c < Components; ++c) | |
| 			{ | |
| 				std::size_t x = (i << 1); | |
| 				std::size_t y = (j << 1); | |
|  | |
| 				std::size_t Index00 = ((x + 0) + (y + 0) * BaseWidth) * Components + c; | |
| 				std::size_t Index01 = ((x + 0) + (y + 1) * BaseWidth) * Components + c; | |
| 				std::size_t Index11 = ((x + 1) + (y + 1) * BaseWidth) * Components + c; | |
| 				std::size_t Index10 = ((x + 1) + (y + 0) * BaseWidth) * Components + c; | |
|  | |
| 				glm::u32 Data00 = reinterpret_cast<texture2D::value_type*>(DataSrc)[Index00]; | |
| 				glm::u32 Data01 = reinterpret_cast<texture2D::value_type*>(DataSrc)[Index01]; | |
| 				glm::u32 Data11 = reinterpret_cast<texture2D::value_type*>(DataSrc)[Index11]; | |
| 				glm::u32 Data10 = reinterpret_cast<texture2D::value_type*>(DataSrc)[Index10]; | |
|  | |
| 				texture2D::value_type Result = (Data00 + Data01 + Data11 + Data10) >> 2; | |
| 				texture2D::value_type * Data = reinterpret_cast<texture2D::value_type*>(DataDst.data()); | |
|  | |
| 				*(Data + ((i + j * LevelDimensions.x) * Components + c)) = Result; | |
| 			} | |
|  | |
| 			Result[Level + 1] = image2D(LevelDimensions, Format, DataDst); | |
| 		} | |
|  | |
| 		return Result; | |
| 	} | |
| */ | |
| }//namespace gli
 | |
| 
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