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70 lines
2.0 KiB
70 lines
2.0 KiB
/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Based on the work of Stefan Gustavson and Ashima Arts on "webgl-noise": |
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// https://github.com/ashima/webgl-noise |
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// Following Stefan Gustavson's paper "Simplex noise demystified": |
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// http://www.itn.liu.se/~stegu/simplexnoise/simplexnoise.pdf |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Created : 2011-04-21 |
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// Updated : 2011-04-21 |
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// Licence : This source is under MIT License |
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// File : glm/gtx/noise.hpp |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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// Dependency: |
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// - GLM core |
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/////////////////////////////////////////////////////////////////////////////////////////////////// |
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#ifndef glm_gtx_noise |
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#define glm_gtx_noise |
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// Dependency: |
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#include "../glm.hpp" |
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#if(defined(GLM_MESSAGES) && !defined(glm_ext)) |
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# pragma message("GLM: GLM_GTX_noise extension included") |
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#endif |
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namespace glm |
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{ |
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namespace test{ |
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void main_gtx_noise(); |
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}//namespace test |
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namespace gtx{ |
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//! GLM_GTX_noise extension: Comparison functions for a user defined epsilon values. |
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namespace noise |
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{ |
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/// \addtogroup gtx_noise |
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///@{ |
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//! Classic perlin noise. |
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//! From GLM_GTX_noise extension. |
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template <typename T, template<typename> class vecType> |
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T cnoise( |
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vecType<T> const & p); |
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//! Periodic perlin noise. |
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//! From GLM_GTX_noise extension. |
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template <typename T, template<typename> class vecType> |
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T pnoise( |
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vecType<T> const & p, |
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vecType<T> const & rep); |
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//! Simplex noise. |
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//! From GLM_GTX_noise extension. |
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template <typename T, template<typename> class vecType> |
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T snoise( |
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vecType<T> const & p); |
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///@} |
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}//namespace noise |
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}//namespace gtx |
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}//namespace glm |
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#include "noise.inl" |
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namespace glm{using namespace gtx::noise;} |
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#endif//glm_gtx_noise
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