/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2011-01-15 // Updated : 2011-01-15 // Licence : This source is under MIT licence // File : test/gtx/simd-mat4.cpp /////////////////////////////////////////////////////////////////////////////////////////////////// #define GLM_INSTRUCTION_SET GLM_PLATFORM_SSE3 | GLM_PLATFORM_SSE2 #include int test_static_assert() { //glm::lessThan(glm::mat4(0), glm::mat4(4)); return 0; } int test_lessThan_vec2() { glm::bvec2 O = glm::bvec2(true, false); glm::bvec2 A = glm::lessThan(glm::vec2(0, 6), glm::vec2(4, 2)); assert(glm::all(glm::equal(O, A))); glm::bvec2 B = glm::lessThan(glm::ivec2(0, 6), glm::ivec2(4, 2)); assert(glm::all(glm::equal(O, B))); glm::bvec2 C = glm::lessThan(glm::uvec2(0, 6), glm::uvec2(4, 2)); assert(glm::all(glm::equal(O, C))); return 0; } int test_lessThan_vec3() { glm::bvec3 O = glm::bvec3(true, true, false); glm::bvec3 A = glm::lessThan(glm::vec3(0, 1, 6), glm::vec3(4, 5, 2)); assert(glm::all(glm::equal(O, A))); glm::bvec3 B = glm::lessThan(glm::ivec3(0, 1, 6), glm::ivec3(4, 5, 2)); assert(glm::all(glm::equal(O, B))); glm::bvec3 C = glm::lessThan(glm::uvec3(0, 1, 6), glm::uvec3(4, 5, 2)); assert(glm::all(glm::equal(O, C))); return 0; } int test_lessThan_vec4() { glm::bvec4 O = glm::bvec4(true, true, false, false); glm::bvec4 A = glm::lessThan(glm::vec4(0, 1, 6, 7), glm::vec4(4, 5, 2, 3)); assert(glm::all(glm::equal(O, A))); glm::bvec4 B = glm::lessThan(glm::ivec4(0, 1, 6, 7), glm::ivec4(4, 5, 2, 3)); assert(glm::all(glm::equal(O, B))); glm::bvec4 C = glm::lessThan(glm::uvec4(0, 1, 6, 7), glm::uvec4(4, 5, 2, 3)); assert(glm::all(glm::equal(O, C))); return 0; } int test_greaterThanEqual_vec2() { glm::bvec2 O = glm::bvec2(false, true); glm::bvec2 A = glm::greaterThanEqual(glm::vec2(0, 6), glm::vec2(4, 2)); assert(glm::all(glm::equal(O, A))); glm::bvec2 B = glm::greaterThanEqual(glm::ivec2(0, 6), glm::ivec2(4, 2)); assert(glm::all(glm::equal(O, B))); glm::bvec2 C = glm::greaterThanEqual(glm::uvec2(0, 6), glm::uvec2(4, 2)); assert(glm::all(glm::equal(O, C))); return 0; } int test_greaterThanEqual_vec3() { glm::bvec3 O = glm::bvec3(false, false, true); glm::bvec3 A = glm::greaterThanEqual(glm::vec3(0, 1, 6), glm::vec3(4, 5, 2)); assert(glm::all(glm::equal(O, A))); glm::bvec3 B = glm::greaterThanEqual(glm::ivec3(0, 1, 6), glm::ivec3(4, 5, 2)); assert(glm::all(glm::equal(O, B))); glm::bvec3 C = glm::greaterThanEqual(glm::uvec3(0, 1, 6), glm::uvec3(4, 5, 2)); assert(glm::all(glm::equal(O, C))); return 0; } int test_greaterThanEqual_vec4() { glm::bvec4 O = glm::bvec4(false, false, true, true); glm::bvec4 A = glm::greaterThanEqual(glm::vec4(0, 1, 6, 7), glm::vec4(4, 5, 2, 3)); assert(glm::all(glm::equal(O, A))); glm::bvec4 B = glm::greaterThanEqual(glm::ivec4(0, 1, 6, 7), glm::ivec4(4, 5, 2, 3)); assert(glm::all(glm::equal(O, B))); glm::bvec4 C = glm::greaterThanEqual(glm::uvec4(0, 1, 6, 7), glm::uvec4(4, 5, 2, 3)); assert(glm::all(glm::equal(O, C))); return 0; } int test_all() { assert(glm::all(glm::bvec2(true, true))); assert(!glm::all(glm::bvec2(true, false))); assert(!glm::all(glm::bvec2(false, false))); assert(glm::all(glm::bvec3(true, true, true))); assert(!glm::all(glm::bvec3(true, false, true))); assert(!glm::all(glm::bvec3(false, false, false))); assert(glm::all(glm::bvec4(true, true, true, true))); assert(!glm::all(glm::bvec4(true, false, true, false))); assert(!glm::all(glm::bvec4(false, false, false, false))); return 0; } int main() { int Failed = 0; Failed += test_static_assert(); Failed += test_lessThan_vec2(); Failed += test_lessThan_vec3(); Failed += test_lessThan_vec4(); Failed += test_greaterThanEqual_vec2(); Failed += test_greaterThanEqual_vec3(); Failed += test_greaterThanEqual_vec4(); Failed += test_all(); return Failed; }