19 #ifndef GLM_ENABLE_EXPERIMENTAL 
   20 #       error "GLM: GLM_GTX_matrix_interpolation is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." 
   23 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) 
   24 #       pragma message("GLM: GLM_GTX_matrix_interpolation extension included") 
   34         template<
typename T, qualifier Q>
 
   36                 mat<4, 4, T, Q> 
const& mat,
 
   42         template<
typename T, qualifier Q>
 
   44                 vec<3, T, Q> 
const& 
axis,
 
   49         template<
typename T, qualifier Q>
 
   51                 mat<4, 4, T, Q> 
const& mat);
 
   56         template<
typename T, qualifier Q>
 
   58                 mat<4, 4, T, Q> 
const& m1,
 
   59                 mat<4, 4, T, Q> 
const& m2,
 
   65 #include "matrix_interpolation.inl" 
GLM_FUNC_DECL T angle(tquat< T, Q > const &x)
Returns the quaternion rotation angle. 
GLM_FUNC_DECL vec< 3, T, Q > axis(tquat< T, Q > const &x)
Returns the q rotation axis. 
GLM_FUNC_DECL mat< 4, 4, T, Q > axisAngleMatrix(vec< 3, T, Q > const &axis, T const angle)
Build a matrix from axis and angle. 
GLM_FUNC_DECL void axisAngle(mat< 4, 4, T, Q > const &mat, vec< 3, T, Q > &axis, T &angle)
Get the axis and angle of the rotation from a matrix. 
GLM_FUNC_DECL mat< 4, 4, T, Q > interpolate(mat< 4, 4, T, Q > const &m1, mat< 4, 4, T, Q > const &m2, T const delta)
Build a interpolation of 4 * 4 matrixes. 
GLM_FUNC_DECL mat< 4, 4, T, Q > extractMatrixRotation(mat< 4, 4, T, Q > const &mat)
Extracts the rotation part of a matrix.