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GLM_GTX_color_encoding More...
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| Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertD65XYZToD50XYZ (vec< 3, T, Q > const &ColorD65XYZ) | 
| Convert a D65 YUV color to D50 YUV. | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertD65XYZToLinearSRGB (vec< 3, T, Q > const &ColorD65XYZ) | 
| Convert a D65 YUV color to linear sRGB. | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertLinearSRGBToD50XYZ (vec< 3, T, Q > const &ColorLinearSRGB) | 
| Convert a linear sRGB color to D50 YUV. | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertLinearSRGBToD65XYZ (vec< 3, T, Q > const &ColorLinearSRGB) | 
| Convert a linear sRGB color to D65 YUV. | |
Definition in file color_encoding.hpp.
 1.8.10
 1.8.10