/////////////////////////////////////////////////////////////////////////////////////////////////// // OpenGL Mathematics Copyright (c) 2005 - 2010 G-Truc Creation (www.g-truc.net) /////////////////////////////////////////////////////////////////////////////////////////////////// // Created : 2008-08-31 // Updated : 2008-08-31 // Licence : This source is under MIT License // File : test/core/func_exponential.cpp /////////////////////////////////////////////////////////////////////////////////////////////////// #include "../precompiled.hpp" #include namespace glm{ namespace test{ static const float epsilon = 0.00001f; bool test_pow_1() { float power = glm::pow(2.f, 2.f); if(power <= 4.f + epsilon && power >= 4.f - epsilon) return true; return false; } bool test_pow_2() { glm::vec2 power = glm::pow(glm::vec2(2.f, 2.f), glm::vec2(2.f, 2.f)); if(power.x <= 4.f + epsilon && power.x >= 4.f - epsilon && power.y <= 4.f + epsilon && power.y >= 4.f - epsilon) return true; return false; } bool test_pow_3() { glm::vec3 power = glm::pow(glm::vec3(2.f, 2.f, 2.f), glm::vec3(2.f, 2.f, 2.f)); if(power.x <= 4.f + epsilon && power.x >= 4.f - epsilon && power.y <= 4.f + epsilon && power.y >= 4.f - epsilon && power.z <= 4.f + epsilon && power.z >= 4.f - epsilon) return true; return false; } bool test_pow_4() { glm::vec4 power = glm::pow(glm::vec4(2.f, 2.f, 2.f, 2.f), glm::vec4(2.f, 2.f, 2.f, 2.f)); if(power.x <= 4.f + epsilon && power.x >= 4.f - epsilon && power.y <= 4.f + epsilon && power.y >= 4.f - epsilon && power.z <= 4.f + epsilon && power.z >= 4.f - epsilon && power.w <= 4.f + epsilon && power.w >= 4.f - epsilon) return true; return false; } bool test_exp_1() { float result = glm::exp(0.f); if(result > 1.f + epsilon || result < 1.f - epsilon) return false; return true; } bool test_exp_2() { glm::vec2 result = glm::exp(glm::vec2(0.f, 0.f)); if(result.x > 1.f + epsilon || result.x < 1.f - epsilon || result.y > 1.f + epsilon || result.y < 1.f - epsilon) return false; return true; } bool test_exp_3() { glm::vec3 result = glm::exp(glm::vec3(0.f, 0.f, 0.f)); if(result.x > 1.f + epsilon || result.x < 1.f - epsilon || result.y > 1.f + epsilon || result.y < 1.f - epsilon || result.z > 1.f + epsilon || result.z < 1.f - epsilon) return false; return true; } bool test_exp_4() { glm::vec4 result = glm::exp(glm::vec4(0.f, 0.f, 0.f, 0.f)); if(result.x > 1.f + epsilon || result.x < 1.f - epsilon || result.y > 1.f + epsilon || result.y < 1.f - epsilon || result.z > 1.f + epsilon || result.z < 1.f - epsilon || result.w > 1.f + epsilon || result.w < 1.f - epsilon) return false; return true; } bool test_log_1() { float result = glm::log(1.f); if(result > epsilon || result < -epsilon) return false; return true; } bool test_log_2() { glm::vec2 result = glm::log(glm::vec2(1.f, 1.f)); if(result.x > epsilon || result.x < -epsilon || result.y > epsilon || result.y < -epsilon) return false; return true; } bool test_log_3() { glm::vec3 result = glm::log(glm::vec3(1.f, 1.f, 1.f)); if(result.x > epsilon || result.x < -epsilon || result.y > epsilon || result.y < -epsilon || result.z > epsilon || result.z < -epsilon) return false; return true; } bool test_log_4() { glm::vec4 result = glm::log(glm::vec4(1.f, 1.f, 1.f, 1.f)); if(result.x > epsilon || result.x < -epsilon || result.y > epsilon || result.y < -epsilon || result.z > epsilon || result.z < -epsilon || result.w > epsilon || result.w < -epsilon) return false; return true; } bool test_exp2_1() { float result = glm::exp2(2.f); if(result > 4.f + epsilon || result < 4.f - epsilon) return false; return true; } bool test_exp2_2() { glm::vec2 result = glm::exp2(glm::vec2(2.f, 2.f)); if(result.x > 4.f + epsilon || result.x < 4.f - epsilon || result.y > 4.f + epsilon || result.y < 4.f - epsilon) return false; return true; } bool test_exp2_3() { glm::vec3 result = glm::exp2(glm::vec3(2.f, 2.f, 2.f)); if(result.x > 4.f + epsilon || result.x < 4.f - epsilon || result.y > 4.f + epsilon || result.y < 4.f - epsilon || result.z > 4.f + epsilon || result.z < 4.f - epsilon) return false; return true; } bool test_exp2_4() { glm::vec4 result = glm::exp2(glm::vec4(2.f, 2.f, 2.f, 2.f)); if(result.x > 4.f + epsilon || result.x < 4.f - epsilon || result.y > 4.f + epsilon || result.y < 4.f - epsilon || result.z > 4.f + epsilon || result.z < 4.f - epsilon || result.w > 4.f + epsilon || result.w < 4.f - epsilon) return false; return true; } bool test_log2_1() { float result = glm::log2(2.f); if(result > 1.f + epsilon || result < 1.f - epsilon) return false; return true; } bool test_log2_2() { glm::vec2 result = glm::log2(glm::vec2(2.f, 4.f)); if(result.x > 1.f + epsilon || result.x < 1.f - epsilon || result.y > 2.f + epsilon || result.y < 2.f - epsilon) return false; return true; } bool test_log2_3() { glm::vec3 result = glm::log2(glm::vec3(2.f, 4.f, 8.f)); if(result.x > 1.f + epsilon || result.x < 1.f - epsilon || result.y > 2.f + epsilon || result.y < 2.f - epsilon || result.z > 3.f + epsilon || result.z < 3.f - epsilon) return false; return true; } bool test_log2_4() { glm::vec4 result = glm::log2(glm::vec4(2.f, 4.f, 8.f, 16.f)); if(result.x > 1.f + epsilon || result.x < 1.f - epsilon || result.y > 2.f + epsilon || result.y < 2.f - epsilon || result.z > 3.f + epsilon || result.z < 3.f - epsilon || result.w > 4.f + epsilon || result.w < 4.f - epsilon) return false; return true; } bool test_sqrt_1() { float result = glm::sqrt(4.f); if(result < 2.f - epsilon && result > 2.f + epsilon) return false; return true; } bool test_sqrt_2() { glm::vec2 result = glm::sqrt(glm::vec2(4.f, 4.f)); if(result.x < 2.f - epsilon && result.x > 2.f + epsilon && result.y < 2.f - epsilon && result.y > 2.f + epsilon) return false; return true; } bool test_sqrt_3() { glm::vec3 result = glm::sqrt(glm::vec3(4.f, 4.f, 4.f)); if(result.x < 2.f - epsilon && result.x > 2.f + epsilon && result.y < 2.f - epsilon && result.y > 2.f + epsilon && result.z < 2.f - epsilon && result.z > 2.f + epsilon) return false; return true; } bool test_sqrt_4() { glm::vec4 result = glm::sqrt(glm::vec4(4.f, 4.f, 4.f, 4.f)); if(result.x < 2.f - epsilon && result.x > 2.f + epsilon && result.y < 2.f - epsilon && result.y > 2.f + epsilon && result.z < 2.f - epsilon && result.z > 2.f + epsilon && result.w < 2.f - epsilon && result.w > 2.f + epsilon) return false; return true; } bool test_inversesqrt_1() { float result = glm::inversesqrt(4.f); if(result < 0.5f - epsilon && result > 0.5f + epsilon) return false; return true; } bool test_inversesqrt_2() { glm::vec2 result = glm::inversesqrt(glm::vec2(4.f, 4.f)); if(result.x < 0.5f - epsilon && result.x > 0.5f + epsilon && result.y < 0.5f - epsilon && result.y > 0.5f + epsilon) return false; return true; } bool test_inversesqrt_3() { glm::vec3 result = glm::inversesqrt(glm::vec3(4.f, 4.f, 4.f)); if(result.x < 0.5f - epsilon && result.x > 0.5f + epsilon && result.y < 0.5f - epsilon && result.y > 0.5f + epsilon && result.z < 0.5f - epsilon && result.z > 0.5f + epsilon) return false; return true; } bool test_inversesqrt_4() { glm::vec4 result = glm::inversesqrt(glm::vec4(4.f, 4.f, 4.f, 4.f)); if(result.x < 0.5f - epsilon && result.x > 0.5f + epsilon && result.y < 0.5f - epsilon && result.y > 0.5f + epsilon && result.z < 0.5f - epsilon && result.z > 0.5f + epsilon && result.w < 0.5f - epsilon && result.w > 0.5f + epsilon) return false; return true; } void main_core_func_exponential() { assert(test_pow_1()); assert(test_pow_2()); assert(test_pow_3()); assert(test_pow_4()); assert(test_exp_1()); assert(test_exp_2()); assert(test_exp_3()); assert(test_exp_4()); assert(test_log_1()); assert(test_log_2()); assert(test_log_3()); assert(test_log_4()); assert(test_exp2_1()); assert(test_exp2_2()); assert(test_exp2_3()); assert(test_exp2_4()); assert(test_log2_1()); assert(test_log2_2()); assert(test_log2_3()); assert(test_log2_4()); assert(test_sqrt_1()); assert(test_sqrt_2()); assert(test_sqrt_3()); assert(test_sqrt_4()); assert(test_inversesqrt_1()); assert(test_inversesqrt_2()); assert(test_inversesqrt_3()); assert(test_inversesqrt_4()); } }//namespace test }//namespace glm