/////////////////////////////////////////////////////////////////////////////////// /// OpenGL Mathematics (glm.g-truc.net) /// /// Copyright (c) 2005 - 2014 G-Truc Creation (www.g-truc.net) /// Permission is hereby granted, free of charge, to any person obtaining a copy /// of this software and associated documentation files (the "Software"), to deal /// in the Software without restriction, including without limitation the rights /// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell /// copies of the Software, and to permit persons to whom the Software is /// furnished to do so, subject to the following conditions: /// /// The above copyright notice and this permission notice shall be included in /// all copies or substantial portions of the Software. /// /// Restrictions: /// By making use of the Software for military purposes, you choose to make /// a Bunny unhappy. /// /// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR /// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, /// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE /// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER /// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, /// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN /// THE SOFTWARE. /// /// @file test/core/core_setup_precision.cpp /// @date 2011-05-31 / 2014-11-25 /// @author Christophe Riccio /////////////////////////////////////////////////////////////////////////////////// #define GLM_FORCE_INLINE #define GLM_PRECISION_HIGHP_FLOAT #include #include static int test_mat() { int Error = 0; Error += sizeof(glm::mat2) == sizeof(glm::highp_mat2) ? 0 : 1; Error += sizeof(glm::mat3) == sizeof(glm::highp_mat3) ? 0 : 1; Error += sizeof(glm::mat4) == sizeof(glm::highp_mat4) ? 0 : 1; Error += sizeof(glm::mat2x2) == sizeof(glm::highp_mat2x2) ? 0 : 1; Error += sizeof(glm::mat2x3) == sizeof(glm::highp_mat2x3) ? 0 : 1; Error += sizeof(glm::mat2x4) == sizeof(glm::highp_mat2x4) ? 0 : 1; Error += sizeof(glm::mat3x2) == sizeof(glm::highp_mat3x2) ? 0 : 1; Error += sizeof(glm::mat3x3) == sizeof(glm::highp_mat3x3) ? 0 : 1; Error += sizeof(glm::mat3x4) == sizeof(glm::highp_mat3x4) ? 0 : 1; Error += sizeof(glm::mat4x2) == sizeof(glm::highp_mat4x2) ? 0 : 1; Error += sizeof(glm::mat4x3) == sizeof(glm::highp_mat4x3) ? 0 : 1; Error += sizeof(glm::mat4x4) == sizeof(glm::highp_mat4x4) ? 0 : 1; return Error; } static int test_vec() { int Error = 0; Error += sizeof(glm::vec2) == sizeof(glm::highp_vec2) ? 0 : 1; Error += sizeof(glm::vec3) == sizeof(glm::highp_vec3) ? 0 : 1; Error += sizeof(glm::vec4) == sizeof(glm::highp_vec4) ? 0 : 1; return Error; } static int test_dvec() { int Error = 0; Error += sizeof(glm::dvec2) == sizeof(glm::highp_dvec2) ? 0 : 1; Error += sizeof(glm::dvec3) == sizeof(glm::highp_dvec3) ? 0 : 1; Error += sizeof(glm::dvec4) == sizeof(glm::highp_dvec4) ? 0 : 1; return Error; } int main() { int Error = 0; Error += test_mat(); Error += test_vec(); Error += test_dvec(); return Error; }