18 #include "../gtx/transform.hpp" 
   20 #ifndef GLM_ENABLE_EXPERIMENTAL 
   21 #       error "GLM: GLM_GTX_transform2 is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." 
   24 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) 
   25 #       pragma message("GLM: GLM_GTX_transform2 extension included") 
   35         template<
typename T, qualifier P>
 
   36         GLM_FUNC_DECL mat<3, 3, T, P> 
shearX2D(
 
   37                 mat<3, 3, T, P> 
const& m, 
 
   42         template<
typename T, qualifier P> 
 
   43         GLM_FUNC_DECL mat<3, 3, T, P> 
shearY2D(
 
   44                 mat<3, 3, T, P> 
const& m, 
 
   49         template<
typename T, qualifier P> 
 
   50         GLM_FUNC_DECL mat<4, 4, T, P> 
shearX3D(
 
   51                 const mat<4, 4, T, P> & m,
 
   57         template<
typename T, qualifier P> 
 
   58         GLM_FUNC_DECL mat<4, 4, T, P> 
shearY3D(
 
   59                 const mat<4, 4, T, P> & m, 
 
   65         template<
typename T, qualifier P> 
 
   66         GLM_FUNC_DECL mat<4, 4, T, P> 
shearZ3D(
 
   67                 const mat<4, 4, T, P> & m, 
 
   81         template<
typename T, qualifier P> 
 
   82         GLM_FUNC_DECL mat<3, 3, T, P> 
proj2D(
 
   83                 const mat<3, 3, T, P> & m, 
 
   84                 const vec<3, T, P>& normal);
 
   88         template<
typename T, qualifier P> 
 
   89         GLM_FUNC_DECL mat<4, 4, T, P> 
proj3D(
 
   90                 const mat<4, 4, T, P> & m, 
 
   91                 const vec<3, T, P>& normal);
 
   95         template<
typename valType, qualifier P> 
 
   96         GLM_FUNC_DECL mat<4, 4, valType, P> 
scaleBias(
 
  102         template<
typename valType, qualifier P> 
 
  103         GLM_FUNC_DECL mat<4, 4, valType, P> 
scaleBias(
 
  104                 mat<4, 4, valType, P> 
const & m, 
 
  111 #include "transform2.inl" 
GLM_FUNC_DECL mat< 3, 3, T, P > shearY2D(mat< 3, 3, T, P > const &m, T x)
Transforms a matrix with a shearing on Y axis. 
GLM_FUNC_DECL mat< 4, 4, T, P > shearY3D(const mat< 4, 4, T, P > &m, T x, T z)
Transforms a matrix with a shearing on Y axis. 
GLM_FUNC_DECL mat< 4, 4, T, P > shearZ3D(const mat< 4, 4, T, P > &m, T x, T y)
Transforms a matrix with a shearing on Z axis. 
GLM_FUNC_DECL mat< 4, 4, T, P > shearX3D(const mat< 4, 4, T, P > &m, T y, T z)
Transforms a matrix with a shearing on X axis From GLM_GTX_transform2 extension. 
GLM_FUNC_DECL mat< 3, 3, T, P > shearX2D(mat< 3, 3, T, P > const &m, T y)
Transforms a matrix with a shearing on X axis. 
GLM_FUNC_DECL mat< 3, 3, T, P > proj2D(const mat< 3, 3, T, P > &m, const vec< 3, T, P > &normal)
Build planar projection matrix along normal axis. 
GLM_FUNC_DECL mat< 4, 4, valType, P > scaleBias(mat< 4, 4, valType, P > const &m, valType scale, valType bias)
Build a scale bias matrix. 
GLM_FUNC_DECL mat< 4, 4, T, P > scale(mat< 4, 4, T, P > const &m, vec< 3, T, P > const &v)
Builds a scale 4 * 4 matrix created from 3 scalars. 
GLM_FUNC_DECL mat< 4, 4, T, P > proj3D(const mat< 4, 4, T, P > &m, const vec< 3, T, P > &normal)
Build planar projection matrix along normal axis.