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GLM_GTX_matrix_interpolation More...
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| Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL void | axisAngle (mat< 4, 4, T, Q > const &Mat, vec< 3, T, Q > &Axis, T &Angle) | 
| Get the axis and angle of the rotation from a matrix.  More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL mat< 4, 4, T, Q > | axisAngleMatrix (vec< 3, T, Q > const &Axis, T const Angle) | 
| Build a matrix from axis and angle.  More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL mat< 4, 4, T, Q > | extractMatrixRotation (mat< 4, 4, T, Q > const &Mat) | 
| Extracts the rotation part of a matrix.  More... | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL mat< 4, 4, T, Q > | interpolate (mat< 4, 4, T, Q > const &m1, mat< 4, 4, T, Q > const &m2, T const Delta) | 
| Build a interpolation of 4 * 4 matrixes.  More... | |
Definition in file matrix_interpolation.hpp.
 1.8.10
 1.8.10