19 #include "../gtc/epsilon.hpp" 
   20 #include "../gtc/quaternion.hpp" 
   22 #ifndef GLM_ENABLE_EXPERIMENTAL 
   23 #       error "GLM: GLM_GTX_rotate_normalized_axis is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it." 
   26 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED) 
   27 #       pragma message("GLM: GLM_GTX_rotate_normalized_axis extension included") 
   46         template<
typename T, qualifier Q>
 
   48                 mat<4, 4, T, Q> 
const& m,
 
   50                 vec<3, T, Q> 
const& 
axis);
 
   59         template<
typename T, qualifier Q>
 
   63                 vec<3, T, Q> 
const& 
axis);
 
   68 #include "rotate_normalized_axis.inl" 
GLM_FUNC_DECL T angle(tquat< T, Q > const &x)
Returns the quaternion rotation angle. 
GLM_FUNC_DECL vec< 3, T, Q > axis(tquat< T, Q > const &x)
Returns the q rotation axis. 
GLM_FUNC_DECL tquat< T, Q > rotateNormalizedAxis(tquat< T, Q > const &q, T const &angle, vec< 3, T, Q > const &axis)
Rotates a quaternion from a vector of 3 components normalized axis and an angle.